Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
AlanLeinhart
Bellona
Level 144
God Stats
33W - 28L
1,531 SR
Queue Stats
342W - 320L
1,513 Elo+
Solo
Artemis
Artemis
LUCKY-395963
Artemis
Level 143
God Stats
14W - 16L
1,412 SR
Queue Stats
563W - 659L
1,470 Elo+
Solo
Anubis
Anubis
Xurhz
Anubis
Level 68
God Stats
6W - 0L
1,949 SR
Queue Stats
34W - 41L
1,407 Elo+
Party 3
Kuzenbo
Kuzenbo
fentcartlover
Kuzenbo
Level 12
God Stats
3W - 5L
1,500 SR
Queue Stats
16W - 29L
1,334 Elo+
Party 3
Team Averages
Level 99
1,578 SR
1,445 Elo+

VS

Team Averages
Level 140
1,526 SR
1,563 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
BlackNMild
Ra
Level 125
God Stats
1W - 2L
1,502 SR
Queue Stats
29W - 14L
1,680 Elo+
Party 1
Nut
Nut
Lizurdman
Nut
Level 168
God Stats
4W - 6L
1,468 SR
Queue Stats
52W - 57L
1,526 Elo+
Solo
Mulan
Mulan
NoWorkNoCheck
Mulan
Level 158
God Stats
2W - 1L
1,723 SR
Queue Stats
32W - 14L
1,680 Elo+
Party 1
Atlas
Atlas
nak21savage
Atlas
Level 122
God Stats
14W - 20L
1,439 SR
Queue Stats
54W - 57L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 1 / 0
5,637
705
6,809
9,176
4,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
AlanLeinhart
Bellona
9
1 / 0 / 0
5,322
665
3,964
5,728
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Artemis
LUCKY-395963
Artemis
8
0 / 0 / 0
4,517
565
558
2,407
821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
Xurhz
Anubis
8
0 / 2 / 1
4,830
604
529
3,578
1,255
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
8
0 / 0 / 0
4,635
579
1,555
5,085
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
7
0 / 1 / 0
4,138
517
1,555
5,405
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 2
5,250
656
1,905
5,163
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

1
0 / 0 / 0
3,051
381
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 2 / 0
5,148
644
5,481
7,659
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 0 / 0
4,476
560
2,108
4,745
3,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
6
Kills
3
3
Deaths
6
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
0
5
L
The Morrigan
 
The Morrigan
0
1
0
0
W
Bellona
AlanLeinhart
Bellona
1
0
0
1
L
0
3
2
0.33
W
Artemis
LUCKY-395963
Artemis
0
0
0
0
L
0
0
0
0
L
3
2
0
1.5
W
Anubis
Xurhz
Anubis
0
2
1
0.25
W
Kuzenbo
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,415
Damage
11,049
25,974
Taken
22,972
14,177
Mitigated
11,195
9,075
Healing
5,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,809
1,833
0
2,180
9,176
4,124
0
542
8,634
0
39,535
L
The Morrigan
 
The Morrigan
1,555
402
0
965
5,405
3,376
0
0
5,405
17,904
916
W
Bellona
AlanLeinhart
Bellona
3,964
1,468
0
3,667
5,728
3,802
0
1,062
4,332
0
41,999
L
1,905
491
72
1,155
5,163
1,586
0
270
4,893
43,690
0
W
Artemis
LUCKY-395963
Artemis
558
131
0
973
2,407
821
105
330
2,077
0
24,243
L
0
0
0
0
0
0
0
0
0
0
0
L
5,481
1,280
0
1,819
7,659
3,162
0
445
7,214
0
31,096
W
Anubis
Xurhz
Anubis
529
43
0
945
3,578
1,255
0
1,419
2,118
28,850
1,956
W
Kuzenbo
1,555
711
0
1,310
5,085
4,175
4
1,681
3,404
14,284
4,140
L
2,108
979
0
1,185
4,745
3,071
0
1,144
3,601
18,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,941
Gold Earned
22,063
258
Minions Killed
194
0
Camps Cleared
0
790,018
Distance Traveled
648,606
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,637
705
62
8
0
212,461
0
L
The Morrigan
4,138
517
39
5
0
148,719
0
W
Bellona
5,322
665
70
9
0
166,992
2
L
Ra
5,250
656
80
10
0
155,088
1
W
Artemis
4,517
565
50
6
0
149,272
2
L
Nut
3,051
381
0
0
0
10,236
0
L
Mulan
5,148
644
51
6
0
185,187
0
W
Anubis
4,830
604
54
7
0
108,592
0
W
Kuzenbo
4,635
579
22
3
0
152,701
0
L
Atlas
4,476
560
24
3
0
149,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role