Player Matchup

Cthulhu
Cthulhu
Silver II
Abram28
Cthulhu
Silver II
Level 124
God Stats
3W - 4L
1,377 SR
Queue Stats
47W - 65L
1,214 MMR
Solo
Hera
Hera
Silver I
Arepαconqueso
Hera
Silver I
Level 147
God Stats
7W - 1L
1,567 SR
Queue Stats
145W - 141L
1,264 MMR
Solo
Anhur
Anhur
Gold V
JRey131
Anhur
Gold V
Level 53
God Stats
24W - 20L
1,537 SR
Queue Stats
228W - 234L
1,284 MMR
Solo
Thor
Thor
Silver I
KamehameSean
Thor
Silver I
Level 159
God Stats
32W - 32L
1,356 SR
Queue Stats
251W - 271L
1,228 MMR
Solo
Bellona
Bellona
Gold IV
XxMidorFeedXI
Bellona
Gold IV
Level 159
God Stats
5W - 8L
1,448 SR
Queue Stats
219W - 208L
1,228 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,457 SR
1,244 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,506 SR
1,244 MMR
Chang'e
Chang'e
Gold V
Deathfoxx007
Chang'e
Gold V
Level 100
God Stats
31W - 40L
1,468 SR
Queue Stats
232W - 248L
1,221 MMR
Solo
Kukulkan
Kukulkan
Silver V
Gatewoodng
Kukulkan
Silver V
Level 116
God Stats
0W - 4L
1,330 SR
Queue Stats
8W - 17L
1,213 MMR
Solo
Xbalanque
Xbalanque
Silver I
LordDado
Xbalanque
Silver I
Level 156
God Stats
7W - 4L
1,601 SR
Queue Stats
229W - 251L
1,256 MMR
Solo
Bastet
Bastet
Silver I
Pandamanxu
Bastet
Silver I
Level 124
God Stats
49W - 35L
1,632 SR
Queue Stats
406W - 415L
1,268 MMR
Solo
Zeus
Zeus
Bronze IV
clockdeath8155
Zeus
Bronze IV
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,261 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abram28
Cthulhu
11
1 / 0 / 3
6,768
564
2,767
6,610
5,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 0 / 4
7,543
629
7,248
4,356
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
JRey131
Anhur
12
1 / 0 / 1
6,553
546
3,912
5,884
2,229
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
7 / 1 / 0
7,327
611
4,491
9,204
4,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
13
2 / 1 / 0
8,282
690
6,425
15,697
12,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
ThothAgniSurtr

VS

Bans
Sun WukongThanatosAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Deathfoxx007
Chang'e
13
1 / 1 / 1
7,184
599
9,246
8,900
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Gatewoodng
Kukulkan
10
1 / 3 / 0
6,282
524
5,575
7,729
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
LordDado
Xbalanque
10
0 / 2 / 0
5,536
461
2,038
6,702
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Pandamanxu
Bastet
12
0 / 2 / 0
5,968
497
2,018
9,783
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 4 / 0
5,664
472
1,900
7,383
1,809
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
2
2
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Abram28
Cthulhu
1
0
3
2.5
W
1
0
4
3
L
Chang'e
Deathfoxx007
Chang'e
1
1
1
1.5
L
Kukulkan
Gatewoodng
Kukulkan
1
3
0
0.33
W
Anhur
JRey131
Anhur
1
0
1
1.5
W
7
1
0
7
L
Xbalanque
LordDado
Xbalanque
0
2
0
0
L
Bastet
Pandamanxu
Bastet
0
2
0
0
W
Bellona
2
1
0
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,843
Damage
20,777
41,751
Taken
40,497
25,982
Mitigated
12,348
14,608
Healing
14,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Abram28
Cthulhu
2,767
168
44
2,013
6,610
5,575
332
2,949
3,661
24,449
1,077
W
7,248
1,179
0
951
4,356
1,626
355
1,142
3,214
60,230
1,790
L
Chang'e
Deathfoxx007
Chang'e
9,246
985
0
6,575
8,900
3,225
0
0
8,900
61,673
0
L
Kukulkan
Gatewoodng
Kukulkan
5,575
264
0
473
7,729
2,488
0
3,329
4,400
36,501
869
W
Anhur
JRey131
Anhur
3,912
1,584
0
3,213
5,884
2,229
852
2,051
3,833
0
56,544
W
4,491
688
0
990
9,204
4,208
0
1,328
7,876
0
63,608
L
Xbalanque
LordDado
Xbalanque
2,038
590
0
1,838
6,702
1,623
0
553
6,149
0
31,155
L
Bastet
Pandamanxu
Bastet
2,018
658
0
4,764
9,783
3,203
0
1,522
8,261
0
52,983
W
Bellona
6,425
969
0
7,397
15,697
12,344
0
9,246
6,451
0
72,085
L
1,900
69
0
1,260
7,383
1,809
0
4,433
2,950
34,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,473
Gold Earned
30,634
478
Minions Killed
394
0
Camps Cleared
0
1,212,536
Distance Traveled
1,143,650
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,768
564
53
4
0
227,451
0
W
Hera
7,543
629
101
8
0
247,775
1
L
Chang'e
7,184
599
109
9
0
240,791
2
L
Kukulkan
6,282
524
68
6
0
223,690
0
W
Anhur
6,553
546
89
7
0
222,736
1
W
Thor
7,327
611
111
9
0
259,070
0
L
Xbalanque
5,536
461
59
5
0
198,810
2
L
Bastet
5,968
497
97
8
0
284,446
0
W
Bellona
8,282
690
124
10
0
255,504
3
L
Zeus
5,664
472
61
5
0
195,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role