Player Matchup

Charon
Charon
HanSoLazy
Charon
Level 109
God Stats
12W - 9L
1,486 SR
Queue Stats
162W - 165L
1,378 Elo+
Party 1
Hachiman
Hachiman
LandtoSeaFantasy
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 31L
1,380 Elo+
Party 1
Zeus
Zeus
Sunami121
Zeus
Level 58
God Stats
6W - 8L
1,174 SR
Queue Stats
121W - 130L
1,389 Elo+
Party 1
Erlang Shen
Erlang Shen
airSausage
Erlang Shen
Level 101
God Stats
8W - 3L
1,500 SR
Queue Stats
82W - 88L
1,427 Elo+
Party 1
Chronos
Chronos
lDarKil
Chronos
Level 124
God Stats
9W - 7L
1,761 SR
Queue Stats
60W - 66L
1,440 Elo+
Solo
Team Averages
Level 80
1,484 SR
1,403 Elo+

VS

Team Averages
Level 120
1,457 SR
1,498 Elo+
Zeus
Zeus
Mordecia96
Zeus
Level 106
God Stats
14W - 12L
1,330 SR
Queue Stats
36W - 49L
1,401 Elo+
Solo
Scylla
Scylla
gigiHellokitty
Scylla
Level 112
God Stats
3W - 4L
1,344 SR
Queue Stats
52W - 50L
1,512 Elo+
Solo
Arachne
Arachne
jpmagia10
Arachne
Level 122
God Stats
1W - 2L
1,611 SR
Queue Stats
36W - 30L
1,497 Elo+
Solo
Charon
Charon
moquito013
Charon
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,539 Elo+
Party 2
Skadi
Skadi
wazuuup08
Skadi
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
HanSoLazy
Charon
12
1 / 2 / 5
7,671
511
7,904
15,137
13,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 3
6,823
455
5,027
8,874
3,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
15
3 / 3 / 1
8,175
545
6,618
10,107
3,609
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
airSausage
Erlang Shen
15
6 / 0 / 0
9,329
622
11,511
16,433
12,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
lDarKil
Chronos
13
4 / 2 / 3
7,416
494
8,395
10,245
4,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,652
510
5,097
6,419
2,261
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
3 / 0 / 3
9,113
608
11,198
12,337
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
jpmagia10
Arachne
9
0 / 6 / 0
5,995
400
3,716
11,921
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
moquito013
Charon
11
2 / 0 / 5
7,815
521
7,176
12,078
10,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
wazuuup08
Skadi
10
3 / 7 / 3
7,168
478
9,125
13,259
5,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
15
Kills
10
10
Deaths
16
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charon
HanSoLazy
Charon
1
2
5
1.75
W
1
3
3
0.83
L
2
3
1
0.83
W
Zeus
3
3
1
1.17
W
Erlang Shen
airSausage
Erlang Shen
6
0
0
6
L
3
0
3
4.5
L
Arachne
jpmagia10
Arachne
0
6
0
0
W
Chronos
lDarKil
Chronos
4
2
3
2.75
L
Charon
moquito013
Charon
2
0
5
4.5
L
Skadi
wazuuup08
Skadi
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,455
Damage
36,312
60,796
Taken
56,014
36,650
Mitigated
27,109
18,981
Healing
14,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
HanSoLazy
Charon
7,904
2,287
317
4,077
15,137
13,130
256
5,069
10,068
28,379
605
W
5,027
3,813
0
2,192
8,874
3,601
1,004
2,659
6,215
0
41,560
L
5,097
288
0
1,018
6,419
2,261
308
2,789
3,548
45,643
0
W
Zeus
6,618
931
55
1,021
10,107
3,609
84
5,949
4,158
68,636
2,169
W
Erlang Shen
airSausage
Erlang Shen
11,511
5,442
0
8,740
16,433
12,109
932
5,010
11,423
0
70,781
L
11,198
2,030
0
7,390
12,337
4,929
378
3,831
8,340
100,320
5,339
L
Arachne
jpmagia10
Arachne
3,716
3,393
0
2,495
11,921
3,979
0
1,985
9,936
0
21,305
W
Chronos
lDarKil
Chronos
8,395
2,989
0
2,579
10,245
4,201
0
4,716
5,529
43,728
1,465
L
Charon
moquito013
Charon
7,176
1,867
0
1,910
12,078
10,902
176
6,135
5,815
21,774
0
L
Skadi
wazuuup08
Skadi
9,125
2,974
0
2,089
13,259
5,038
528
6,550
6,455
0
48,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,414
Gold Earned
37,743
414
Minions Killed
363
0
Camps Cleared
0
1,510,957
Distance Traveled
1,357,919
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,671
511
23
2
0
304,066
3
W
Hachiman
6,823
455
62
4
0
297,783
0
L
Zeus
7,652
510
80
5
0
229,820
4
W
Zeus
8,175
545
116
8
0
304,010
0
W
Erlang Shen
9,329
622
133
9
0
287,696
0
L
Scylla
9,113
608
163
11
0
335,625
3
L
Arachne
5,995
400
35
2
0
243,273
0
W
Chronos
7,416
494
80
5
0
317,402
0
L
Charon
7,815
521
19
1
0
285,072
3
L
Skadi
7,168
478
66
4
0
264,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role