Player Matchup

Rama
Rama
Davicho290785
Rama
Level 157
God Stats
5W - 3L
1,776 SR
Queue Stats
542W - 539L
1,464 Elo+
Solo
Serqet
Serqet
ItsJcat
Serqet
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,223 Elo+
Party 2
Surtr
Surtr
Tuppsy
Surtr
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 50L
1,482 Elo+
Solo
Charybdis
Charybdis
ekngteroxD
Charybdis
Level 63
God Stats
4W - 9L
1,567 SR
Queue Stats
350W - 334L
1,515 Elo+
Solo
Eset
Eset
eldarwinning
Eset
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,276 Elo+
Party 2
Team Averages
Level 100
1,569 SR
1,392 Elo+

VS

Team Averages
Level 102
1,584 SR
1,445 Elo+
Zhong Kui
Zhong Kui
Dethpockets
Zhong Kui
Level 44
God Stats
1W - 1L
1,273 SR
Queue Stats
44W - 52L
1,442 Elo+
Party 1
Olorun
Olorun
Lil_Poop_Juice
Olorun
Level 156
God Stats
7W - 1L
1,717 SR
Queue Stats
183W - 173L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
OlivertheHound
Danzaburou
Level 137
God Stats
2W - 2L
1,482 SR
Queue Stats
100W - 100L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
PhilpReset
Cthulhu
Level 45
God Stats
2W - 0L
1,699 SR
Queue Stats
58W - 53L
1,536 Elo+
Party 1
Baba Yaga
Baba Yaga
Vonthickford
Baba Yaga
Level 128
God Stats
6W - 2L
1,749 SR
Queue Stats
88W - 86L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
7,134
713
4,990
8,356
3,716
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Serqet
ItsJcat
Serqet
13
0 / 2 / 4
7,135
714
2,521
7,357
8,159
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
Tuppsy
Surtr
12
1 / 6 / 3
6,856
686
7,057
14,206
12,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
ekngteroxD
Charybdis
13
2 / 2 / 1
7,182
718
4,012
5,578
2,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 4 / 3
8,671
867
12,058
9,038
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dethpockets
Zhong Kui
15
7 / 4 / 5
8,989
899
10,391
11,015
11,124
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 8
8,308
831
4,596
7,295
4,465
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
OlivertheHound
Danzaburou
14
1 / 0 / 7
8,467
847
4,790
6,209
3,438
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
PhilpReset
Cthulhu
15
4 / 2 / 7
9,323
932
7,489
13,226
14,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
Vonthickford
Baba Yaga
15
3 / 2 / 9
8,597
860
13,454
9,743
5,027
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
10
Kills
17
17
Deaths
10
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Zhong Kui
Dethpockets
Zhong Kui
7
4
5
2.38
L
Serqet
ItsJcat
Serqet
0
2
4
1
W
2
2
8
3
W
Danzaburou
OlivertheHound
Danzaburou
1
0
7
4.5
W
Cthulhu
PhilpReset
Cthulhu
4
2
7
3.75
L
Surtr
Tuppsy
Surtr
1
6
3
0.42
W
Baba Yaga
Vonthickford
Baba Yaga
3
2
9
3.75
L
Charybdis
ekngteroxD
Charybdis
2
2
1
1.25
L
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,638
Damage
40,720
44,535
Taken
47,488
30,764
Mitigated
38,827
10,647
Healing
17,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,990
2,753
1,047
2,200
8,356
3,716
0
7,309
1,047
0
14,077
W
Zhong Kui
Dethpockets
Zhong Kui
10,391
381
1,124
2,480
11,015
11,124
224
1,762
8,969
14,776
0
L
Serqet
ItsJcat
Serqet
2,521
255
474
1,131
7,357
8,159
0
5,851
1,506
0
3,460
W
4,596
2,809
3,008
2,264
7,295
4,465
1,707
922
6,175
12,223
879
W
Danzaburou
OlivertheHound
Danzaburou
4,790
1,036
102
1,828
6,209
3,438
2,696
1,963
4,071
0
17,080
W
Cthulhu
PhilpReset
Cthulhu
7,489
70
600
2,997
13,226
14,773
0
4,031
8,566
21,746
2,582
L
Surtr
Tuppsy
Surtr
7,057
1,790
423
946
14,206
12,298
0
9,626
4,580
436
15,899
W
Baba Yaga
Vonthickford
Baba Yaga
13,454
303
267
2,538
9,743
5,027
108
2,667
6,774
25,277
0
L
Charybdis
ekngteroxD
Charybdis
4,012
2,147
612
834
5,578
2,504
0
5,025
553
0
8,836
L
12,058
160
1,119
1,861
9,038
4,087
0
7,320
1,718
21,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,978
Gold Earned
43,684
78
Minions Killed
129
0
Camps Cleared
0
825,032
Distance Traveled
961,049
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,134
713
16
2
0
148,714
0
W
Zhong Kui
8,989
899
11
1
0
199,811
0
L
Serqet
7,135
714
4
0
0
191,690
0
W
Olorun
8,308
831
21
2
0
164,026
0
W
Danzaburou
8,467
847
36
4
0
197,911
0
W
Cthulhu
9,323
932
45
5
0
205,729
1
L
Surtr
6,856
686
10
1
0
173,364
0
W
Baba Yaga
8,597
860
16
2
0
193,572
0
L
Charybdis
7,182
718
20
2
0
152,554
0
L
Eset
8,671
867
28
3
0
158,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role