Player Matchup

Gilgamesh
Gilgamesh
BabYAlexn
Gilgamesh
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 123L
1,442 Elo+
Solo
Nut
Nut
Destroyer8787
Nut
Level 88
God Stats
3W - 0L
1,714 SR
Queue Stats
21W - 16L
1,673 Elo+
Party 2
Ra
Ra
MagellanIsSoOP
Ra
Level 128
God Stats
12W - 3L
1,720 SR
Queue Stats
44W - 15L
1,685 Elo+
Solo
Yu Huang
Yu Huang
Toreyjoe
Yu Huang
Level 127
God Stats
8W - 1L
1,561 SR
Queue Stats
28W - 26L
1,524 Elo+
Party 2
Loki
Loki
WilliamFiappin
Loki
Level 128
God Stats
53W - 55L
1,481 SR
Queue Stats
869W - 847L
1,459 Elo+
Solo
Team Averages
Level 120
1,595 SR
1,556 Elo+

VS

Team Averages
Level 106
1,501 SR
1,492 Elo+
Pele
Pele
AlejandroDaGreat
Pele
Level 82
God Stats
3W - 5L
1,345 SR
Queue Stats
228W - 233L
1,444 Elo+
Party 1
Nut
Nut
DALARKS
Nut
Level 148
God Stats
19W - 24L
1,496 SR
Queue Stats
485W - 469L
1,474 Elo+
Party 1
Tiamat
Tiamat
Slurk12_
Tiamat
Level 122
God Stats
2W - 8L
1,359 SR
Queue Stats
244W - 230L
1,493 Elo+
Solo
Bacchus
Bacchus
St Rita Kid25
Bacchus
Level 89
God Stats
2W - 3L
1,651 SR
Queue Stats
116W - 112L
1,464 Elo+
Party 1
Freya
Freya
aircamper23
Freya
Level 89
God Stats
1W - 1L
1,653 SR
Queue Stats
27W - 20L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BabYAlexn
Gilgamesh
13
1 / 0 / 0
7,699
592
3,575
13,635
8,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
5 / 4 / 3
7,337
564
9,745
10,699
3,627
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 0 / 3
8,564
659
10,352
7,086
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Toreyjoe
Yu Huang
10
3 / 3 / 6
6,491
499
7,642
5,147
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 1 / 3
7,285
560
5,579
9,735
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,574
506
3,951
12,747
5,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nut
9
3 / 6 / 2
5,959
458
5,570
11,852
3,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Slurk12_
Tiamat
13
0 / 0 / 0
6,886
530
7,184
5,409
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
9
1 / 5 / 3
5,946
457
4,303
12,024
9,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 5 / 0
6,363
489
4,042
11,810
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
8
8
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
1
1
4.5
W
Gilgamesh
BabYAlexn
Gilgamesh
1
0
0
1
L
Nut
3
6
2
0.67
W
5
4
3
1.63
W
5
0
3
6.5
L
Tiamat
Slurk12_
Tiamat
0
0
0
0
L
Bacchus
1
5
3
0.5
W
Yu Huang
Toreyjoe
Yu Huang
3
3
6
2
W
3
1
3
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,893
Damage
25,050
46,302
Taken
53,842
20,451
Mitigated
25,961
16,865
Healing
9,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,951
783
0
1,516
12,747
5,282
0
3,194
9,363
0
47,263
W
Gilgamesh
BabYAlexn
Gilgamesh
3,575
309
0
2,741
13,635
8,500
0
6,272
6,463
0
55,347
L
Nut
5,570
3,573
0
1,785
11,852
3,719
0
1,830
10,018
0
32,721
W
9,745
6,913
0
3,304
10,699
3,627
0
2,490
8,209
0
35,423
W
10,352
1,204
440
3,732
7,086
3,211
571
3,941
3,101
65,893
620
L
Tiamat
Slurk12_
Tiamat
7,184
418
0
1,903
5,409
3,571
0
25
5,356
54,075
0
L
Bacchus
4,303
624
0
1,551
12,024
9,016
0
3,631
8,347
14,143
0
W
Yu Huang
Toreyjoe
Yu Huang
7,642
386
0
456
5,147
1,489
182
799
4,348
29,368
0
W
5,579
1,359
0
6,192
9,735
3,624
0
990
8,745
0
63,184
L
4,042
1,386
0
3,214
11,810
4,373
0
8,231
2,881
47,347
496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,376
Gold Earned
31,728
413
Minions Killed
287
0
Camps Cleared
0
1,352,724
Distance Traveled
1,281,476
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,574
506
62
5
0
312,333
0
W
Gilgamesh
7,699
592
107
8
0
265,407
3
L
Nut
5,959
458
47
4
0
245,435
0
W
Nut
7,337
564
51
4
0
260,854
0
W
Ra
8,564
659
113
9
0
286,697
0
L
Tiamat
6,886
530
91
7
0
229,156
0
L
Bacchus
5,946
457
12
1
0
267,912
4
W
Yu Huang
6,491
499
32
2
0
236,057
3
W
Loki
7,285
560
110
8
0
303,709
0
L
Freya
6,363
489
75
6
0
226,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role