Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Dasboot74
Danzaburou
Level 97
God Stats
5W - 3L
1,701 SR
Queue Stats
32W - 45L
1,443 Elo+
Party 1
King Arthur
King Arthur
Elianttte
King Arthur
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 49L
1,488 Elo+
Solo
Eset
Eset
Mintman219
Eset
Level 121
God Stats
4W - 1L
1,894 SR
Queue Stats
50W - 57L
1,470 Elo+
Party 1
Hades
Hades
TheBearddNerd
Hades
Level 128
God Stats
8W - 7L
1,623 SR
Queue Stats
43W - 40L
1,541 Elo+
Party 1
Team Averages
Level 113
1,644 SR
1,488 Elo+

VS

Team Averages
Level 84
1,472 SR
1,443 Elo+
Tyr
Tyr
 
Tyr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Daniellitz_3
Scylla
Level 87
God Stats
1W - 3L
1,356 SR
Queue Stats
180W - 159L
1,518 Elo+
Party 3
Awilix
Awilix
SantiagoGRIZZLY
Awilix
Level 48
God Stats
3W - 7L
1,307 SR
Queue Stats
126W - 111L
1,439 Elo+
Party 2
Anhur
Anhur
UGLYASSMFKZ
Anhur
Level 34
God Stats
12W - 18L
1,517 SR
Queue Stats
391W - 426L
1,248 Elo+
Solo
Cernunnos
Cernunnos
VHL-Rites
Cernunnos
Level 109
God Stats
3W - 2L
1,679 SR
Queue Stats
138W - 126L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
2 / 0 / 3
6,479
540
5,188
7,923
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Danzaburou
Dasboot74
Danzaburou
13
5 / 1 / 1
7,569
631
7,321
7,754
2,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Elianttte
King Arthur
13
2 / 1 / 1
7,432
619
9,781
13,269
8,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 2
7,324
610
4,559
3,802
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 4
6,123
510
3,092
8,546
3,053
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 1 / 0
6,540
545
7,786
12,821
12,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Scylla
11
0 / 2 / 0
5,592
466
2,496
6,699
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
6,025
502
2,333
8,995
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 0
5,061
422
1,676
8,085
2,678
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
VHL-Rites
Cernunnos
11
1 / 2 / 1
6,234
520
5,772
8,514
3,127
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
3
3
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
0
3
3.5
L
Tyr
 
Tyr
1
1
0
1
L
Scylla
0
2
0
0
W
Danzaburou
Dasboot74
Danzaburou
5
1
1
5.5
W
King Arthur
Elianttte
King Arthur
2
1
1
2.5
W
1
0
2
2
L
1
2
1
0.75
W
2
1
4
4
L
0
5
0
0
L
Cernunnos
VHL-Rites
Cernunnos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,941
Damage
20,063
41,294
Taken
45,114
19,359
Mitigated
24,061
18,098
Healing
9,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,188
1,554
0
2,891
7,923
3,076
0
827
7,096
0
44,403
L
Tyr
 
Tyr
7,786
1,184
0
2,956
12,821
12,749
0
666
12,155
0
46,754
L
Scylla
2,496
118
0
500
6,699
2,377
0
3,035
3,664
43,981
0
W
Danzaburou
Dasboot74
Danzaburou
7,321
3,892
0
3,019
7,754
2,970
302
330
7,424
0
56,153
W
King Arthur
Elianttte
King Arthur
9,781
1,979
0
5,098
13,269
8,938
0
0
13,269
0
61,446
W
4,559
380
300
1,911
3,802
1,322
268
1,458
2,344
61,188
1,625
L
2,333
833
0
2,922
8,995
3,130
0
1,062
7,933
0
35,785
W
3,092
144
610
4,269
8,546
3,053
0
617
7,929
28,400
0
L
1,676
1,031
0
533
8,085
2,678
0
1,952
6,133
0
19,141
L
Cernunnos
VHL-Rites
Cernunnos
5,772
1,336
0
2,265
8,514
3,127
0
894
7,620
0
49,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,927
Gold Earned
29,452
398
Minions Killed
331
0
Camps Cleared
0
1,232,140
Distance Traveled
1,199,864
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,479
540
69
6
0
295,779
4
L
Tyr
6,540
545
77
6
0
245,524
0
L
Scylla
5,592
466
72
6
0
221,094
0
W
Danzaburou
7,569
631
94
8
0
209,328
0
W
King Arthur
7,432
619
89
7
0
248,454
0
W
Eset
7,324
610
106
9
0
242,096
6
L
Awilix
6,025
502
67
6
0
269,956
1
W
Hades
6,123
510
40
3
0
236,483
0
L
Anhur
5,061
422
27
2
0
210,813
0
L
Cernunnos
6,234
520
88
7
0
252,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role