Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Abahdon
Ah Muzen Cab
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 57L
1,557 Elo+
Party 1
Neith
Neith
Ebbz
Neith
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
165W - 154L
1,558 Elo+
Party 1
Ah Puch
Ah Puch
Lanok714
Ah Puch
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 57L
1,578 Elo+
Party 1
Shiva
Shiva
Luman
Shiva
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 101L
1,543 Elo+
Party 1
Scylla
Scylla
OrsheNoble
Scylla
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 121L
1,596 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,567 Elo+

VS

Team Averages
Level 117
1,453 SR
1,497 Elo+
Ishtar
Ishtar
Mtsaywhat
Ishtar
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,514 Elo+
Party 2
Merlin
Merlin
Rixhh
Merlin
Level 146
God Stats
1W - 1L
1,198 SR
Queue Stats
57W - 70L
1,478 Elo+
Solo
Charybdis
Charybdis
Stooks7
Charybdis
Level 122
God Stats
0W - 1L
1,839 SR
Queue Stats
24W - 20L
1,526 Elo+
Solo
Ymir
Ymir
humbledored
Ymir
Level 123
God Stats
1W - 5L
1,229 SR
Queue Stats
40W - 47L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
juanigarcia20776
Gilgamesh
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
121W - 109L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Abahdon
Ah Muzen Cab
14
2 / 0 / 9
7,570
946
8,571
4,449
2,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Ebbz
Neith
14
3 / 0 / 10
7,742
968
10,904
6,792
3,136
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ah Puch
Lanok714
Ah Puch
12
2 / 1 / 8
7,106
888
8,414
5,489
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Luman
Shiva
13
5 / 0 / 8
7,929
991
6,761
9,673
8,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
OrsheNoble
Scylla
13
3 / 1 / 6
7,347
918
6,757
5,571
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Mtsaywhat
Ishtar
11
0 / 3 / 2
5,807
726
5,191
7,402
2,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Rixhh
Merlin
12
0 / 2 / 2
6,290
786
9,427
5,325
2,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
Stooks7
Charybdis
9
0 / 3 / 0
5,528
691
1,986
6,305
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 1
6,348
794
2,985
10,567
10,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
12
1 / 4 / 1
6,239
780
5,123
13,294
9,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
15
Kills
2
2
Deaths
15
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Abahdon
Ah Muzen Cab
2
0
9
6.5
W
Neith
Ebbz
Neith
3
0
10
8
W
Ah Puch
Lanok714
Ah Puch
2
1
8
6
W
Shiva
Luman
Shiva
5
0
8
9
L
Ishtar
Mtsaywhat
Ishtar
0
3
2
0.33
W
Scylla
OrsheNoble
Scylla
3
1
6
6
L
Merlin
Rixhh
Merlin
0
2
2
0.5
L
Charybdis
Stooks7
Charybdis
0
3
0
0
L
1
3
1
0.5
L
Gilgamesh
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,407
Damage
24,712
31,974
Taken
42,893
18,481
Mitigated
26,649
13,387
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Abahdon
Ah Muzen Cab
8,571
1,392
489
217
4,449
2,014
28
1,894
2,514
0
17,191
W
Neith
Ebbz
Neith
10,904
945
577
1,622
6,792
3,136
61
2,625
3,957
0
21,893
W
Ah Puch
Lanok714
Ah Puch
8,414
101
337
678
5,489
2,389
261
1,625
3,645
14,722
344
W
Shiva
Luman
Shiva
6,761
635
3,577
3,138
9,673
8,637
126
3,171
6,121
0
9,726
L
Ishtar
Mtsaywhat
Ishtar
5,191
2,549
708
948
7,402
2,991
0
3,015
4,256
0
10,180
W
Scylla
OrsheNoble
Scylla
6,757
233
1,497
1,255
5,571
2,305
257
2,676
2,805
18,889
0
L
Merlin
Rixhh
Merlin
9,427
94
1,859
583
5,325
2,084
0
1,841
3,484
24,163
0
L
Charybdis
Stooks7
Charybdis
1,986
744
635
1,266
6,305
2,204
0
2,999
3,265
0
7,107
L
2,985
90
1,308
1,644
10,567
10,295
0
4,227
6,166
7,329
0
L
Gilgamesh
5,123
347
653
1,802
13,294
9,075
0
3,029
10,014
0
7,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,694
Gold Earned
30,212
101
Minions Killed
105
0
Camps Cleared
0
840,202
Distance Traveled
703,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,570
946
27
3
0
171,503
0
W
Neith
7,742
968
17
2
0
179,542
0
W
Ah Puch
7,106
888
17
2
0
142,070
0
W
Shiva
7,929
991
10
1
0
168,219
0
L
Ishtar
5,807
726
21
3
0
146,927
0
W
Scylla
7,347
918
30
4
0
178,868
0
L
Merlin
6,290
786
43
5
0
140,804
0
L
Charybdis
5,528
691
19
2
0
89,411
0
L
Ymir
6,348
794
12
2
0
165,598
0
L
Gilgamesh
6,239
780
10
1
0
160,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role