Player Matchup

Charybdis
Charybdis
Silver II
ILady Vixen
Charybdis
Silver II
Level 108
God Stats
100W - 81L
1,503 SR
Queue Stats
177W - 208L
1,115 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
WreckedEM420
Baron Samedi
Gold V
Level 153
God Stats
3W - 2L
1,500 SR
Queue Stats
168W - 179L
1,177 MMR
Solo
Sylvanus
Sylvanus
Silver II
barst30
Sylvanus
Silver II
Level 108
God Stats
14W - 20L
1,525 SR
Queue Stats
177W - 207L
1,099 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,509 SR
1,130 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,373 SR
1,139 MMR
Cu Chulainn
Cu Chulainn
Silver II
Big_Z_250
Cu Chulainn
Silver II
Level 126
God Stats
12W - 11L
1,465 SR
Queue Stats
132W - 129L
1,098 MMR
Party 2
Bacchus
Bacchus
Bronze IV
PainalPowers
Bacchus
Bronze IV
Level 93
God Stats
0W - 5L
1,099 SR
Queue Stats
4W - 13L
1,221 MMR
Party 2
Skadi
Skadi
Silver V
X-VongolaDecimo_
Skadi
Silver V
Level 109
God Stats
1W - 5L
1,555 SR
Queue Stats
6W - 12L
1,097 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ILady Vixen
Charybdis
16
4 / 2 / 11
11,672
687
17,527
14,947
6,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
WreckedEM420
Baron Samedi
20
8 / 1 / 6
13,769
810
19,516
12,034
7,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
barst30
Sylvanus
16
3 / 2 / 10
11,219
660
14,196
20,377
22,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
KuzenboNe ZhaCthulhuBake KujiraThoth

VS

Bans
CharonVulcanAchillesJanusAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Big_Z_250
Cu Chulainn
15
4 / 6 / 1
10,726
631
19,087
25,775
25,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
PainalPowers
Bacchus
16
0 / 2 / 5
10,213
601
12,190
21,544
29,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 7 / 0
9,608
565
7,035
13,682
4,876
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
15
Kills
5
5
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Big_Z_250
Cu Chulainn
4
6
1
0.75
W
Charybdis
ILady Vixen
Charybdis
4
2
11
4.75
L
Bacchus
PainalPowers
Bacchus
0
2
5
1.25
W
Baron Samedi
WreckedEM420
Baron Samedi
8
1
6
11
L
1
7
0
0.14
W
Sylvanus
barst30
Sylvanus
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,239
Damage
38,312
47,358
Taken
61,001
36,751
Mitigated
59,568
22,787
Healing
10,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Big_Z_250
Cu Chulainn
19,087
2,464
0
3,731
25,775
25,644
0
11,253
13,415
0
41,099
W
Charybdis
ILady Vixen
Charybdis
17,527
8,439
0
3,107
14,947
6,962
818
3,343
11,122
0
44,256
L
Bacchus
PainalPowers
Bacchus
12,190
925
555
5,127
21,544
29,048
0
11,008
9,373
30,360
2,644
W
Baron Samedi
WreckedEM420
Baron Samedi
19,516
2,004
2,833
3,884
12,034
7,484
887
2,979
8,639
90,360
780
L
7,035
2,431
288
1,085
13,682
4,876
0
7,112
6,087
0
38,226
W
Sylvanus
barst30
Sylvanus
14,196
2,611
4,783
8,180
20,377
22,305
634
4,681
14,982
29,431
2,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,660
Gold Earned
30,547
223
Minions Killed
144
0
Camps Cleared
0
865,036
Distance Traveled
818,237
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,726
631
41
2
0
296,393
0
W
Charybdis
11,672
687
49
3
0
299,157
8
L
Bacchus
10,213
601
38
2
0
306,819
6
W
Baron Samedi
13,769
810
137
8
0
304,193
2
L
Skadi
9,608
565
65
4
0
215,025
1
W
Sylvanus
11,219
660
37
2
0
261,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role