Player Matchup

Ymir
Ymir
BKRandy813
Ymir
Level 29
God Stats
4W - 3L
1,848 SR
Queue Stats
51W - 62L
1,480 Elo+
Party 1
Tiamat
Tiamat
Goldenprophet00
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,419 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PainandFire
Ah Muzen Cab
Level 46
God Stats
0W - 3L
1,210 SR
Queue Stats
89W - 107L
1,490 Elo+
Party 1
Arachne
Arachne
TSBGrimm
Arachne
Level 66
God Stats
29W - 27L
1,539 SR
Queue Stats
85W - 94L
1,510 Elo+
Party 1
Vamana
Vamana
zProst112
Vamana
Level 53
God Stats
8W - 6L
1,595 SR
Queue Stats
94W - 114L
1,483 Elo+
Party 1
Team Averages
Level 52
1,538 SR
1,477 Elo+

VS

Team Averages
Level 107
1,556 SR
1,544 Elo+
Poseidon
Poseidon
DareDevil04
Poseidon
Level 83
God Stats
3W - 1L
1,743 SR
Queue Stats
7W - 5L
1,607 Elo+
Party 2
Hercules
Hercules
Glocean
Hercules
Level 116
God Stats
2W - 0L
1,227 SR
Queue Stats
24W - 26L
1,479 Elo+
Party 3
Anhur
Anhur
Plasmatronics
Anhur
Level 142
God Stats
26W - 16L
1,662 SR
Queue Stats
166W - 130L
1,599 Elo+
Party 2
Lancelot
Lancelot
Waffleator
Lancelot
Level 127
God Stats
1W - 0L
1,431 SR
Queue Stats
24W - 26L
1,479 Elo+
Party 3
Sylvanus
Sylvanus
YoungMoistPhd
Sylvanus
Level 65
God Stats
28W - 15L
1,718 SR
Queue Stats
111W - 98L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,478
415
4,778
16,631
13,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 0
7,185
399
2,975
11,906
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
PainandFire
Ah Muzen Cab
17
2 / 2 / 0
9,441
525
12,603
13,308
4,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
TSBGrimm
Arachne
14
0 / 2 / 1
7,612
423
6,874
14,386
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
zProst112
Vamana
14
0 / 4 / 0
8,353
464
5,085
14,927
9,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DareDevil04
Poseidon
16
9 / 0 / 3
10,180
566
18,264
10,462
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
Glocean
Hercules
16
4 / 0 / 3
10,592
588
10,503
10,888
10,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 2 / 2
9,919
551
10,684
13,963
6,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
Waffleator
Lancelot
18
2 / 0 / 6
9,486
527
5,475
13,382
9,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
YoungMoistPhd
Sylvanus
14
0 / 0 / 11
8,861
492
4,585
11,930
13,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
17
17
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Poseidon
DareDevil04
Poseidon
9
0
3
10.5
W
Hercules
Glocean
Hercules
4
0
3
5.5
L
0
5
0
0
L
Ah Muzen Cab
PainandFire
Ah Muzen Cab
2
2
0
1
W
2
2
2
1.5
L
Arachne
TSBGrimm
Arachne
0
2
1
0.25
W
Lancelot
Waffleator
Lancelot
2
0
6
5
W
Sylvanus
YoungMoistPhd
Sylvanus
0
0
11
5.5
L
Vamana
zProst112
Vamana
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,315
Damage
49,511
71,158
Taken
60,625
37,495
Mitigated
44,332
17,647
Healing
20,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,778
635
0
2,568
16,631
13,409
0
8,190
8,335
30,652
1,076
W
Poseidon
DareDevil04
Poseidon
18,264
2,893
0
1,050
10,462
4,612
466
2,818
7,504
83,761
658
W
Hercules
Glocean
Hercules
10,503
2,550
0
4,839
10,888
10,138
0
924
9,461
0
73,839
L
2,975
475
0
2,665
11,906
5,214
0
7,091
4,815
34,360
0
L
Ah Muzen Cab
PainandFire
Ah Muzen Cab
12,603
2,361
0
1,305
13,308
4,471
0
1,410
11,898
0
94,776
W
10,684
5,207
0
6,765
13,963
6,775
0
569
13,394
0
106,107
L
Arachne
TSBGrimm
Arachne
6,874
4,829
0
5,645
14,386
5,020
0
3,505
10,830
0
65,690
W
Lancelot
Waffleator
Lancelot
5,475
667
0
625
13,382
9,600
0
591
12,742
0
113,113
W
Sylvanus
YoungMoistPhd
Sylvanus
4,585
1,487
2,698
4,436
11,930
13,207
69
2,837
8,946
21,301
0
L
Vamana
zProst112
Vamana
5,085
1,195
0
5,464
14,927
9,381
0
2,568
11,559
0
69,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,069
Gold Earned
49,038
503
Minions Killed
648
0
Camps Cleared
0
1,702,875
Distance Traveled
1,856,259
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,478
415
46
3
0
324,177
0
W
Poseidon
10,180
566
126
7
0
367,143
0
W
Hercules
10,592
588
145
8
0
388,351
5
L
Tiamat
7,185
399
76
4
0
313,718
0
L
Ah Muzen Cab
9,441
525
157
9
0
365,062
4
W
Anhur
9,919
551
182
10
0
312,657
3
L
Arachne
7,612
423
91
5
0
379,162
0
W
Lancelot
9,486
527
162
9
0
430,328
3
W
Sylvanus
8,861
492
33
2
0
357,780
3
L
Vamana
8,353
464
133
7
0
320,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role