Player Matchup

Charon
Charon
ElsewhereHere
Charon
Level 123
God Stats
12W - 14L
1,647 SR
Queue Stats
141W - 142L
1,502 Elo+
Party 2
Agni
Agni
JingWeiAllDay
Agni
Level 126
God Stats
24W - 20L
1,585 SR
Queue Stats
24W - 21L
1,387 Elo+
Party 2
Medusa
Medusa
Jmoney1137
Medusa
Level 104
God Stats
11W - 11L
1,467 SR
Queue Stats
81W - 85L
1,516 Elo+
Party 2
Cu Chulainn
Cu Chulainn
donimique
Cu Chulainn
Level 123
God Stats
46W - 45L
1,525 SR
Queue Stats
91W - 102L
1,540 Elo+
Party 2
Thanatos
Thanatos
teej8972
Thanatos
Level 48
God Stats
12W - 9L
1,531 SR
Queue Stats
121W - 109L
1,493 Elo+
Solo
Team Averages
Level 105
1,551 SR
1,488 Elo+

VS

Team Averages
Level 144
1,637 SR
1,536 Elo+
Pele
Pele
Grumpz69
Pele
Level 159
God Stats
7W - 1L
1,986 SR
Queue Stats
253W - 224L
1,530 Elo+
Party 1
Xing Tian
Xing Tian
SAGA2689
Xing Tian
Level 108
God Stats
3W - 4L
1,665 SR
Queue Stats
38W - 27L
1,556 Elo+
Party 3
Hercules
Hercules
ancoora
Hercules
Level 129
God Stats
5W - 3L
1,715 SR
Queue Stats
47W - 42L
1,496 Elo+
Party 3
Hou Yi
Hou Yi
caradeobo3000
Hou Yi
Level 176
God Stats
0W - 2L
1,286 SR
Queue Stats
62W - 51L
1,538 Elo+
Party 3
Eset
Eset
dutchman1781
Eset
Level 148
God Stats
4W - 5L
1,531 SR
Queue Stats
230W - 204L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
7,445
573
4,265
9,805
7,479
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 3 / 2
7,766
597
6,570
8,027
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Jmoney1137
Medusa
14
1 / 0 / 1
8,079
621
5,565
5,945
2,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
donimique
Cu Chulainn
14
3 / 0 / 0
8,725
671
9,559
8,419
8,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Thanatos
teej8972
Thanatos
12
2 / 3 / 4
6,974
536
5,441
12,685
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
3 / 1 / 2
7,151
550
5,227
11,475
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
SAGA2689
Xing Tian
9
0 / 3 / 0
5,430
418
2,401
10,684
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
ancoora
Hercules
11
0 / 3 / 0
6,421
494
3,945
13,938
12,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 0
6,040
465
3,595
7,430
2,798
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

14
3 / 2 / 2
7,483
576
6,465
8,392
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
11
Kills
6
6
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Pele
3
1
2
4
W
2
3
2
1
W
Medusa
Jmoney1137
Medusa
1
0
1
1.5
L
Xing Tian
SAGA2689
Xing Tian
0
3
0
0
L
Hercules
ancoora
Hercules
0
3
0
0
L
0
2
0
0
W
Cu Chulainn
donimique
Cu Chulainn
3
0
0
3
L
3
2
2
2
W
Thanatos
teej8972
Thanatos
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,400
Damage
21,633
44,881
Taken
51,919
25,616
Mitigated
28,123
17,159
Healing
18,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,265
1,200
0
2,962
9,805
7,479
168
1,817
7,950
28,146
0
L
Pele
5,227
1,822
0
6,268
11,475
4,295
0
3,349
8,126
0
63,352
W
6,570
396
0
500
8,027
2,652
472
3,845
3,754
57,165
908
W
Medusa
Jmoney1137
Medusa
5,565
2,450
0
2,010
5,945
2,415
371
382
5,563
0
71,508
L
Xing Tian
SAGA2689
Xing Tian
2,401
0
0
1,811
10,684
6,241
0
2,243
8,441
13,637
0
L
Hercules
ancoora
Hercules
3,945
877
0
5,665
13,938
12,119
81
1,003
12,935
729
49,026
L
3,595
2,513
0
1,431
7,430
2,798
0
855
6,575
0
57,206
W
Cu Chulainn
donimique
Cu Chulainn
9,559
1,119
0
2,439
8,419
8,432
722
1,254
7,165
2,502
65,077
L
6,465
458
172
2,776
8,392
2,670
0
4,531
3,861
48,196
333
W
Thanatos
teej8972
Thanatos
5,441
1,044
0
9,248
12,685
4,638
0
1,673
10,844
0
40,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,989
Gold Earned
32,525
425
Minions Killed
402
0
Camps Cleared
0
1,303,724
Distance Traveled
1,285,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,445
573
32
2
0
250,707
0
L
Pele
7,151
550
99
8
0
315,636
0
W
Agni
7,766
597
107
8
0
240,523
0
W
Medusa
8,079
621
114
9
0
257,704
0
L
Xing Tian
5,430
418
15
1
0
236,358
0
L
Hercules
6,421
494
90
7
0
249,299
0
L
Hou Yi
6,040
465
94
7
0
231,119
0
W
Cu Chulainn
8,725
671
107
8
0
260,374
0
L
Eset
7,483
576
104
8
0
252,841
0
W
Thanatos
6,974
536
65
5
0
294,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role