Player Matchup

Ne Zha
Ne Zha
CloneFreeman
Ne Zha
Level 179
God Stats
4W - 5L
1,560 SR
Queue Stats
348W - 230L
1,731 Elo+
Party 1
Terra
Terra
Heiг
Terra
Level 234
God Stats
5W - 3L
1,737 SR
Queue Stats
233W - 113L
1,791 Elo+
Party 1
Cu Chulainn
Cu Chulainn
StairwaytoHaven
Cu Chulainn
Level 181
God Stats
18W - 11L
1,590 SR
Queue Stats
161W - 78L
1,784 Elo+
Party 1
Janus
Janus
kazkade2
Janus
Level 103
God Stats
6W - 1L
1,909 SR
Queue Stats
124W - 55L
1,818 Elo+
Party 1
Rama
Rama
vallhundgod
Rama
Level 177
God Stats
1W - 4L
1,248 SR
Queue Stats
114W - 57L
1,797 Elo+
Party 1
Team Averages
Level 175
1,609 SR
1,784 Elo+

VS

Team Averages
Level 173
1,499 SR
1,553 Elo+
Tyr
Tyr
 
Tyr
Level 264
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Hardly Mad
Chronos
Level 138
God Stats
1W - 1L
1,466 SR
Queue Stats
192W - 177L
1,610 Elo+
Solo
Kuzenbo
Kuzenbo
SuperiorBLVCK
Kuzenbo
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 91L
1,463 Elo+
Solo
Ra
Ra
WilmaCoccfit
Ra
Level 142
God Stats
23W - 12L
1,706 SR
Queue Stats
207W - 194L
1,549 Elo+
Solo
Da Ji
Da Ji
YumIsDumb
Da Ji
Level 169
God Stats
1W - 5L
1,323 SR
Queue Stats
332W - 320L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
4 / 0 / 4
6,348
1,058
4,983
4,831
2,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Terra
Heiг
Terra
10
0 / 2 / 3
5,930
988
3,661
7,540
4,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cu Chulainn
StairwaytoHaven
Cu Chulainn
11
1 / 0 / 6
5,828
971
7,375
5,825
4,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
kazkade2
Janus
15
4 / 0 / 3
7,530
1,255
5,025
2,149
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 6
6,062
1,010
5,197
4,316
1,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 1 / 0
5,639
940
1,817
6,155
4,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
Hardly Mad
Chronos
10
0 / 2 / 1
5,279
880
2,698
4,579
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
11
0 / 1 / 2
5,348
891
4,098
4,583
4,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 1
5,661
944
2,093
5,704
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
YumIsDumb
Da Ji
9
1 / 4 / 1
5,285
881
5,252
9,122
4,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
10
Kills
2
2
Deaths
10
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
0
1
W
Ne Zha
4
0
4
6
L
Chronos
Hardly Mad
Chronos
0
2
1
0.25
W
Terra
Heiг
Terra
0
2
3
0.75
W
Cu Chulainn
StairwaytoHaven
Cu Chulainn
1
0
6
4
L
Kuzenbo
0
1
2
1
L
0
2
1
0.25
L
Da Ji
YumIsDumb
Da Ji
1
4
1
0.38
W
Janus
kazkade2
Janus
4
0
3
5.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,241
Damage
15,958
24,661
Taken
30,143
14,000
Mitigated
17,785
6,879
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,817
518
0
738
6,155
4,911
0
1,668
4,437
0
11,575
W
Ne Zha
4,983
1,012
0
914
4,831
2,361
136
720
4,111
0
16,994
L
Chronos
Hardly Mad
Chronos
2,698
766
0
940
4,579
1,612
0
1,410
3,071
10,469
0
W
Terra
Heiг
Terra
3,661
375
1,592
1,835
7,540
4,895
29
3,075
4,222
9,207
0
W
Cu Chulainn
StairwaytoHaven
Cu Chulainn
7,375
1,224
0
680
5,825
4,232
0
2,259
3,369
0
17,243
L
Kuzenbo
4,098
1,601
0
946
4,583
4,319
0
1,161
3,359
8,327
777
L
2,093
91
385
1,048
5,704
2,207
0
1,721
3,837
19,773
339
L
Da Ji
YumIsDumb
Da Ji
5,252
1,108
0
916
9,122
4,736
0
2,275
6,762
0
8,073
W
Janus
kazkade2
Janus
5,025
27
0
750
2,149
902
0
320
1,829
32,696
461
W
5,197
4,291
0
1,108
4,316
1,610
1,032
1,485
2,709
0
19,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,698
Gold Earned
27,212
188
Minions Killed
116
0
Camps Cleared
0
785,173
Distance Traveled
667,310
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,639
940
26
4
0
138,657
0
W
Ne Zha
6,348
1,058
18
3
0
165,263
0
L
Chronos
5,279
880
29
5
0
92,892
0
W
Terra
5,930
988
5
1
0
169,283
0
W
Cu Chulainn
5,828
971
24
4
0
148,793
0
L
Kuzenbo
5,348
891
14
2
0
137,688
2
L
Ra
5,661
944
40
7
0
152,033
0
L
Da Ji
5,285
881
7
1
0
146,040
0
W
Janus
7,530
1,255
97
16
0
167,627
0
W
Rama
6,062
1,010
44
7
0
134,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role