Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DestinityWolf
Hel
Level 73
God Stats
3W - 0L
1,739 SR
Queue Stats
71W - 58L
1,482 Elo+
Party 2
Bastet
Bastet
RomanFollowerX
Bastet
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
72W - 52L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
SeasonedSoiler
Danzaburou
Level 127
God Stats
18W - 15L
1,490 SR
Queue Stats
146W - 159L
1,469 Elo+
Solo
Sylvanus
Sylvanus
moodrxng
Sylvanus
Level 156
God Stats
7W - 8L
1,681 SR
Queue Stats
312W - 302L
1,446 Elo+
Solo
Team Averages
Level 122
1,582 SR
1,476 Elo+

VS

Team Averages
Level 48
1,420 SR
1,546 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
AuthAxel
Thanatos
Level 6
God Stats
0W - 1L
1,027 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 1
Ymir
Ymir
AwesumSauce4979
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,505 Elo+
Party 1
Merlin
Merlin
LuisVlator
Merlin
Level 107
God Stats
3W - 4L
1,574 SR
Queue Stats
57W - 52L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
1 / 0 / 1
4,426
738
2,236
2,895
1,307
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
2 / 0 / 1
3,990
665
2,783
2,613
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 0 / 3
4,225
704
2,002
5,557
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
SeasonedSoiler
Danzaburou
7
1 / 0 / 2
3,945
658
3,002
2,844
868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
moodrxng
Sylvanus
8
0 / 0 / 0
4,449
742
1,551
2,339
952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
5
0 / 0 / 0
3,209
535
1,200
3,655
1,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ullr
 
Ullr
4
0 / 1 / 0
3,063
511
1,574
3,122
1,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

Thanatos
AuthAxel
Thanatos
4
0 / 0 / 0
3,072
512
516
3,143
1,039
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mace

Mace

+10
Physical Power

4
0 / 2 / 0
3,142
524
769
5,674
2,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
LuisVlator
Merlin
7
0 / 2 / 0
3,753
626
1,322
3,729
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
5
Kills
0
0
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
1
1.5
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Ullr
 
Ullr
0
1
0
0
L
Thanatos
AuthAxel
Thanatos
0
0
0
0
L
0
2
0
0
W
2
0
1
2.5
L
Merlin
LuisVlator
Merlin
0
2
0
0
W
1
0
3
2.5
W
Danzaburou
SeasonedSoiler
Danzaburou
1
0
2
2
W
Sylvanus
moodrxng
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,574
Damage
5,381
16,248
Taken
19,323
5,354
Mitigated
7,349
10,177
Healing
4,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,236
76
0
1,652
2,895
1,307
0
1,322
1,541
27,867
0
L
Sun Wukong
 
Sun Wukong
1,200
62
0
1,135
3,655
1,586
0
1,297
2,358
0
12,537
L
Ullr
 
Ullr
1,574
534
0
575
3,122
1,115
0
858
2,264
0
8,871
L
Thanatos
AuthAxel
Thanatos
516
82
0
1,528
3,143
1,039
0
110
3,033
0
12,317
L
769
164
43
452
5,674
2,780
0
1,967
3,707
4,664
1,071
W
2,783
343
1,114
1,308
2,613
562
0
138
2,374
16,151
0
L
Merlin
LuisVlator
Merlin
1,322
83
0
948
3,729
829
0
2,084
1,645
23,312
0
W
2,002
233
0
3,991
5,557
1,665
0
62
5,459
0
27,542
W
Danzaburou
SeasonedSoiler
Danzaburou
3,002
1,595
0
754
2,844
868
0
228
2,480
0
22,357
W
Sylvanus
moodrxng
Sylvanus
1,551
777
0
1,358
2,339
952
0
0
2,339
19,678
8,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,035
Gold Earned
16,239
209
Minions Killed
118
0
Camps Cleared
0
545,737
Distance Traveled
545,920
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,426
738
49
8
0
119,113
0
L
Sun Wukong
3,209
535
29
5
0
73,079
0
L
Ullr
3,063
511
11
2
0
123,796
0
L
Thanatos
3,072
512
24
4
0
121,545
0
L
Ymir
3,142
524
11
2
0
115,609
0
W
Hel
3,990
665
28
5
0
114,985
0
L
Merlin
3,753
626
43
7
0
111,891
0
W
Bastet
4,225
704
54
9
0
130,516
0
W
Danzaburou
3,945
658
29
5
0
107,268
2
W
Sylvanus
4,449
742
49
8
0
73,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role