Player Matchup

Sol
Sol
 
Sol
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
ItsKingToasty
Persephone
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 15L
1,356 Elo+
Solo
Ymir
Ymir
Kerhunter
Ymir
Level 15
God Stats
5W - 0L
1,500 SR
Queue Stats
176W - 165L
1,302 Elo+
Solo
Medusa
Medusa
Zibliey
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,392 Elo+
Solo
King Arthur
King Arthur
oktobeer
King Arthur
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 116L
1,472 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,405 Elo+

VS

Team Averages
Level 23
1,500 SR
1,345 Elo+
Cerberus
Cerberus
ArcticSquish218
Cerberus
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 50L
1,249 Elo+
Party 2
Cabrakan
Cabrakan
DirtyChavs
Cabrakan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,406 Elo+
Party 3
Odin
Odin
FieryPen2522105
Odin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 65L
1,399 Elo+
Solo
Mercury
Mercury
HumbleMonkey97
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,167 Elo+
Party 2
Neith
Neith
ImJustMattMane
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
8 / 1 / 8
9,774
977
14,436
7,726
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Persephone
ItsKingToasty
Persephone
14
4 / 0 / 10
8,528
853
8,011
6,008
2,276
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ymir
15
4 / 1 / 12
8,871
887
5,583
12,946
7,441
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Zibliey
Medusa
15
3 / 2 / 11
9,230
923
7,905
6,661
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
oktobeer
King Arthur
15
5 / 2 / 13
9,052
905
6,602
11,986
13,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 6 / 0
6,736
674
4,556
11,990
8,172
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
DirtyChavs
Cabrakan
14
1 / 4 / 2
7,788
779
4,131
9,526
12,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 4 / 1
7,311
731
6,485
8,851
9,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 8 / 0
6,439
644
4,541
11,386
5,187
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 2 / 1
8,036
804
11,522
6,865
3,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
9
24
Kills
5
6
Deaths
24
54
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
1
8
12
L
Cerberus
1
6
0
0.17
L
Cabrakan
DirtyChavs
Cabrakan
1
4
2
0.5
L
1
4
1
0.38
L
0
8
0
0
L
2
2
1
1.25
W
Persephone
ItsKingToasty
Persephone
4
0
10
9
W
Ymir
4
1
12
10
W
Medusa
Zibliey
Medusa
3
2
11
4.25
W
King Arthur
oktobeer
King Arthur
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,537
Damage
31,235
45,327
Taken
48,618
28,946
Mitigated
39,210
18,460
Healing
6,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,436
3,820
1,048
4,421
7,726
3,114
2,180
995
6,731
26,948
0
L
Cerberus
4,556
106
0
1,289
11,990
8,172
0
8,402
3,588
12,035
0
L
Cabrakan
DirtyChavs
Cabrakan
4,131
509
387
1,470
9,526
12,684
0
5,009
4,517
8,609
0
L
6,485
838
246
908
8,851
9,532
0
5,012
3,839
0
9,614
L
4,541
2,063
0
986
11,386
5,187
0
5,749
5,637
0
9,450
L
11,522
3,147
62
1,651
6,865
3,635
0
3,460
3,405
0
29,521
W
Persephone
ItsKingToasty
Persephone
8,011
1,314
0
1,783
6,008
2,276
428
447
5,561
18,845
156
W
Ymir
5,583
1,010
896
5,516
12,946
7,441
90
3,486
9,460
9,002
884
W
Medusa
Zibliey
Medusa
7,905
2,954
1,202
2,124
6,661
2,703
809
1,891
4,770
0
20,887
W
King Arthur
oktobeer
King Arthur
6,602
589
598
872
11,986
13,412
261
1,868
10,118
82
19,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,455
Gold Earned
36,310
126
Minions Killed
94
0
Camps Cleared
0
930,854
Distance Traveled
867,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,774
977
35
4
0
187,545
0
L
Cerberus
6,736
674
17
2
0
185,545
0
L
Cabrakan
7,788
779
7
1
0
164,664
0
L
Odin
7,311
731
5
1
0
155,490
0
L
Mercury
6,439
644
14
1
0
190,601
0
L
Neith
8,036
804
51
5
0
171,299
0
W
Persephone
8,528
853
16
2
0
198,196
0
W
Ymir
8,871
887
17
2
0
164,138
0
W
Medusa
9,230
923
40
4
0
174,307
0
W
King Arthur
9,052
905
18
2
0
206,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role