Player Matchup

Bakasura
Bakasura
Silver IV
 
Bakasura
Silver IV
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver III
IrishMonstr_69
Sylvanus
Silver III
Level 158
God Stats
8W - 2L
1,558 SR
Queue Stats
215W - 260L
856 MMR
Solo
Bellona
Bellona
Silver III
PushinParker
Bellona
Silver III
Level 83
God Stats
11W - 4L
1,625 SR
Queue Stats
104W - 121L
886 MMR
Solo
Nu Wa
Nu Wa
Silver II
Sarada_F
Nu Wa
Silver II
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 115L
949 MMR
Solo
Neith
Neith
Silver III
paolagdos
Neith
Silver III
Level 135
God Stats
13W - 17L
1,380 SR
Queue Stats
206W - 221L
926 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,512 SR
1,023 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,460 SR
748 MMR
Poseidon
Poseidon
Silver II
Frxnk Feraly
Poseidon
Silver II
Level 135
God Stats
18W - 14L
1,599 SR
Queue Stats
149W - 173L
962 MMR
Solo
Ymir
Ymir
Bronze V
Mycal_Sigado
Ymir
Bronze V
Level 64
God Stats
4W - 26L
1,280 SR
Queue Stats
5W - 34L
566 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
dysenteryshawn
Gilgamesh
Bronze III
Level 59
God Stats
0W - 2L
1,378 SR
Queue Stats
22W - 67L
289 MMR
Party 1
Anhur
Anhur
Silver II
gofetch13
Anhur
Silver II
Level 148
God Stats
9W - 12L
1,526 SR
Queue Stats
296W - 331L
957 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
vijay841
Kuzenbo
Silver III
Level 122
God Stats
193W - 198L
1,516 SR
Queue Stats
352W - 398L
964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
2 / 2 / 1
7,582
542
2,115
10,824
5,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
13
1 / 0 / 1
7,687
549
6,493
14,327
9,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bellona
PushinParker
Bellona
13
2 / 0 / 3
8,174
584
8,367
12,907
8,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Sarada_F
Nu Wa
13
1 / 4 / 0
7,139
510
8,813
9,591
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
paolagdos
Neith
13
4 / 1 / 1
7,290
521
14,060
8,057
3,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
CharybdisAo KuangBake Kujira

VS

Bans
ThanatosMorgan Le FayLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Frxnk Feraly
Poseidon
16
4 / 1 / 2
8,336
595
8,278
10,652
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 1
6,245
446
3,463
12,131
10,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
dysenteryshawn
Gilgamesh
12
3 / 3 / 0
6,859
490
4,307
12,661
6,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
gofetch13
Anhur
11
0 / 1 / 1
5,790
414
4,745
12,515
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
vijay841
Kuzenbo
11
0 / 3 / 1
6,518
466
6,007
9,982
11,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
10
Kills
7
7
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
2
1
1.25
L
Poseidon
Frxnk Feraly
Poseidon
4
1
2
5
W
Sylvanus
1
0
1
1.5
L
0
2
1
0.25
W
Bellona
PushinParker
Bellona
2
0
3
3.5
W
Nu Wa
Sarada_F
Nu Wa
1
4
0
0.25
L
Gilgamesh
dysenteryshawn
Gilgamesh
3
3
0
1
L
Anhur
gofetch13
Anhur
0
1
1
0.5
W
Neith
paolagdos
Neith
4
1
1
4.5
L
Kuzenbo
vijay841
Kuzenbo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,848
Damage
26,800
55,706
Taken
57,941
29,880
Mitigated
37,343
24,138
Healing
11,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,115
1,444
0
4,386
10,824
5,165
2,537
2,547
8,239
0
51,639
L
Poseidon
Frxnk Feraly
Poseidon
8,278
903
0
3,172
10,652
4,185
389
6,982
3,550
78,749
1,045
W
Sylvanus
6,493
1,726
2,312
5,145
14,327
9,016
0
2,477
11,850
32,868
0
L
3,463
1,013
0
1,569
12,131
10,272
0
2,928
9,203
19,613
0
W
Bellona
PushinParker
Bellona
8,367
4,015
54
8,966
12,907
8,461
478
4,730
7,703
0
59,642
W
Nu Wa
Sarada_F
Nu Wa
8,813
1,474
0
1,390
9,591
3,977
0
5,747
3,788
52,872
0
L
Gilgamesh
dysenteryshawn
Gilgamesh
4,307
1,571
0
1,314
12,661
6,485
0
1,998
10,663
0
40,125
L
Anhur
gofetch13
Anhur
4,745
1,797
0
4,423
12,515
4,632
0
2,615
9,900
0
48,255
W
Neith
paolagdos
Neith
14,060
5,045
0
1,885
8,057
3,261
0
1,421
6,636
0
66,260
L
Kuzenbo
vijay841
Kuzenbo
6,007
1,479
0
1,488
9,982
11,769
161
783
9,149
42,203
1,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,872
Gold Earned
33,748
401
Minions Killed
349
0
Camps Cleared
0
1,273,952
Distance Traveled
1,233,535
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,582
542
94
7
0
287,878
1
L
Poseidon
8,336
595
128
9
0
271,958
0
W
Sylvanus
7,687
549
48
3
0
239,559
6
L
Ymir
6,245
446
29
2
0
253,960
2
W
Bellona
8,174
584
100
7
0
262,947
0
W
Nu Wa
7,139
510
82
6
0
219,782
0
L
Gilgamesh
6,859
490
58
4
0
278,971
0
L
Anhur
5,790
414
63
5
0
235,672
0
W
Neith
7,290
521
77
6
0
263,786
0
L
Kuzenbo
6,518
466
71
5
0
192,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role