Player Matchup

Achilles
Achilles
LIGHTINGPROTOCOL
Achilles
Level 64
God Stats
0W - 2L
1,343 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Odin
Odin
Loosechicken
Odin
Level 66
God Stats
7W - 5L
1,746 SR
Queue Stats
91W - 111L
1,548 Elo+
Party 2
Kukulkan
Kukulkan
THNZ_ShadowD
Kukulkan
Level 29
God Stats
0W - 1L
1,605 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Janus
Janus
Yemmm
Janus
Level 128
God Stats
2W - 6L
1,419 SR
Queue Stats
58W - 64L
1,570 Elo+
Party 2
Ullr
Ullr
Вingus
Ullr
Level 102
God Stats
10W - 7L
1,732 SR
Queue Stats
22W - 25L
1,556 Elo+
Party 2
Team Averages
Level 78
1,569 SR
1,535 Elo+

VS

Team Averages
Level 87
1,635 SR
1,533 Elo+
Cerberus
Cerberus
 
Cerberus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
MimiLuv
Arachne
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 80L
1,500 Elo+
Solo
Tiamat
Tiamat
TheFallenKingGeb
Tiamat
Level 26
God Stats
15W - 7L
1,740 SR
Queue Stats
142W - 154L
1,568 Elo+
Party 3
Rama
Rama
TheSupportBot
Rama
Level 66
God Stats
2W - 1L
1,594 SR
Queue Stats
112W - 79L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
Vampirefiredark
Sun Wukong
Level 99
God Stats
22W - 7L
1,839 SR
Queue Stats
275W - 236L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,725
532
2,511
5,247
2,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 1
3,938
563
1,270
5,683
2,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
THNZ_ShadowD
Kukulkan
5
0 / 3 / 1
3,380
483
795
3,413
832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Janus
Yemmm
Janus
3
0 / 1 / 0
3,049
436
0
1,125
301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Вingus
Ullr
7
1 / 2 / 1
4,039
577
5,238
4,881
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
1 / 2 / 0
4,430
633
2,773
7,227
3,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Arachne
MimiLuv
Arachne
9
3 / 0 / 0
4,924
703
1,031
5,882
2,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
1 / 0 / 3
5,090
727
2,296
3,549
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 0 / 0
3,907
558
1,484
4,192
1,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Vampirefiredark
Sun Wukong
9
2 / 0 / 0
5,445
778
2,956
4,122
1,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
2
Kills
7
8
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
0
0.5
L
1
2
0
0.5
L
0
0
1
0.5
W
Arachne
MimiLuv
Arachne
3
0
0
3
L
Kukulkan
THNZ_ShadowD
Kukulkan
0
3
1
0.17
W
1
0
3
2.5
W
0
0
0
0
W
Sun Wukong
Vampirefiredark
Sun Wukong
2
0
0
2
L
Janus
Yemmm
Janus
0
1
0
0
L
Ullr
Вingus
Ullr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,814
Damage
10,540
20,349
Taken
24,972
7,988
Mitigated
10,956
3,968
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,773
359
0
2,397
7,227
3,695
347
140
7,049
19,724
1,005
L
2,511
848
0
711
5,247
2,779
0
58
5,189
0
14,391
L
1,270
413
0
2,135
5,683
2,369
0
1,764
3,919
0
10,212
W
Arachne
MimiLuv
Arachne
1,031
757
0
2,218
5,882
2,346
28
116
5,731
0
34,952
L
Kukulkan
THNZ_ShadowD
Kukulkan
795
347
0
0
3,413
832
0
210
3,203
6,986
1,699
W
2,296
339
0
1,433
3,549
1,984
0
78
3,432
26,189
2,540
W
1,484
1,192
0
965
4,192
1,171
0
0
4,192
0
20,425
W
Sun Wukong
Vampirefiredark
Sun Wukong
2,956
671
0
1,771
4,122
1,760
0
366
3,517
0
34,868
L
Janus
Yemmm
Janus
0
0
0
250
1,125
301
0
568
557
2,627
0
L
Ullr
Вingus
Ullr
5,238
2,141
0
872
4,881
1,707
0
2,273
2,608
0
29,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,131
Gold Earned
23,796
105
Minions Killed
272
0
Camps Cleared
0
574,161
Distance Traveled
753,939
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,430
633
51
7
0
142,128
0
L
Achilles
3,725
532
22
3
0
156,024
0
L
Odin
3,938
563
18
3
0
150,208
0
W
Arachne
4,924
703
59
8
0
158,404
0
L
Kukulkan
3,380
483
10
1
0
122,688
0
W
Tiamat
5,090
727
65
9
0
173,543
0
W
Rama
3,907
558
35
5
0
137,861
1
W
Sun Wukong
5,445
778
62
9
0
142,003
0
L
Janus
3,049
436
6
1
0
22,538
0
L
Ullr
4,039
577
49
7
0
122,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role