Player Matchup

Lancelot
Lancelot
DerProktologe
Lancelot
Level 153
God Stats
71W - 53L
1,623 SR
Queue Stats
516W - 516L
1,538 Elo+
Solo
Maui
Maui
HarounTaziief
Maui
Level 147
God Stats
29W - 31L
1,496 SR
Queue Stats
294W - 274L
1,466 Elo+
Solo
Achilles
Achilles
MI-COMANDANTE
Achilles
Level 159
God Stats
11W - 15L
1,567 SR
Queue Stats
350W - 343L
1,408 Elo+
Solo
Raijin
Raijin
MrSneakUrGirl
Raijin
Level 128
God Stats
9W - 1L
1,710 SR
Queue Stats
607W - 166L
1,700 Elo+
Solo
Cernunnos
Cernunnos
SurlierRanger4
Cernunnos
Level 154
God Stats
3W - 2L
1,303 SR
Queue Stats
280W - 304L
1,420 Elo+
Solo
Team Averages
Level 148
1,540 SR
1,506 Elo+

VS

Team Averages
Level 80
1,457 SR
1,430 Elo+
Nut
Nut
BarzinVana
Nut
Level 93
God Stats
2W - 3L
1,500 SR
Queue Stats
227W - 226L
1,483 Elo+
Solo
Sylvanus
Sylvanus
BlueIsOlymp
Sylvanus
Level 88
God Stats
1W - 3L
1,264 SR
Queue Stats
217W - 185L
1,548 Elo+
Solo
King Arthur
King Arthur
ElPabIo
King Arthur
Level 100
God Stats
1W - 1L
1,371 SR
Queue Stats
35W - 41L
1,454 Elo+
Solo
Anubis
Anubis
I3eetleJuice61
Anubis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,345 Elo+
Solo
Sun Wukong
Sun Wukong
visio200nario
Sun Wukong
Level 36
God Stats
43W - 37L
1,650 SR
Queue Stats
195W - 194L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DerProktologe
Lancelot
10
2 / 1 / 2
5,394
539
4,686
8,145
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 0
5,512
551
2,039
5,518
3,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
MI-COMANDANTE
Achilles
10
1 / 1 / 2
5,312
531
4,422
8,951
8,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 0 / 3
7,084
708
10,224
5,852
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
SurlierRanger4
Cernunnos
10
0 / 1 / 0
4,827
483
2,869
5,152
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,445
545
2,856
3,713
1,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
BlueIsOlymp
Sylvanus
10
0 / 0 / 1
5,594
559
2,349
5,200
3,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
ElPabIo
King Arthur
10
1 / 2 / 1
5,458
546
4,908
12,055
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 0
4,514
451
2,267
8,048
3,983
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
visio200nario
Sun Wukong
10
1 / 1 / 0
6,456
646
4,317
7,593
4,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
3
3
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Sylvanus
BlueIsOlymp
Sylvanus
0
0
1
0.5
W
Lancelot
DerProktologe
Lancelot
2
1
2
3
L
King Arthur
ElPabIo
King Arthur
1
2
1
0.75
W
0
0
0
0
L
0
5
0
0
W
Achilles
MI-COMANDANTE
Achilles
1
1
2
2
W
5
0
3
6.5
W
Cernunnos
SurlierRanger4
Cernunnos
0
1
0
0
L
Sun Wukong
visio200nario
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,240
Damage
16,697
33,618
Taken
36,609
18,540
Mitigated
19,084
12,861
Healing
10,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,856
1,621
0
1,222
3,713
1,359
0
940
2,773
0
44,238
L
Sylvanus
BlueIsOlymp
Sylvanus
2,349
962
1,520
2,203
5,200
3,346
0
1,099
4,101
24,186
0
W
Lancelot
DerProktologe
Lancelot
4,686
385
0
3,509
8,145
3,057
0
342
7,803
0
37,318
L
King Arthur
ElPabIo
King Arthur
4,908
1,121
0
3,186
12,055
5,717
0
2,753
8,948
0
35,574
W
2,039
196
151
2,607
5,518
3,745
0
1,221
4,297
26,038
0
L
2,267
42
0
1,131
8,048
3,983
0
5,803
1,787
24,263
0
W
Achilles
MI-COMANDANTE
Achilles
4,422
1,124
0
3,152
8,951
8,270
0
430
8,521
0
30,219
W
10,224
1,405
0
1,320
5,852
1,772
0
1,584
4,268
48,988
1,226
W
Cernunnos
SurlierRanger4
Cernunnos
2,869
937
0
2,122
5,152
1,696
0
1,039
4,113
0
34,930
L
Sun Wukong
visio200nario
Sun Wukong
4,317
1,001
0
1,445
7,593
4,679
0
845
6,200
0
49,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,129
Gold Earned
27,467
302
Minions Killed
298
0
Camps Cleared
0
1,019,521
Distance Traveled
969,766
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,445
545
85
9
0
194,085
2
L
Sylvanus
5,594
559
30
3
0
180,078
2
W
Lancelot
5,394
539
61
6
0
252,963
2
L
King Arthur
5,458
546
65
7
0
226,891
0
W
Maui
5,512
551
52
5
0
223,909
7
L
Anubis
4,514
451
33
3
0
181,482
3
W
Achilles
5,312
531
39
4
0
169,485
0
W
Raijin
7,084
708
93
9
0
192,585
0
W
Cernunnos
4,827
483
57
6
0
180,579
4
L
Sun Wukong
6,456
646
85
9
0
187,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role