Player Matchup

Ix Chel
Ix Chel
GravityChpok
Ix Chel
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,242 Elo+
Solo
Bellona
Bellona
Mukumid420
Bellona
Level 149
God Stats
6W - 1L
1,669 SR
Queue Stats
84W - 48L
1,690 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shades891416
Cu Chulainn
Level 96
God Stats
5W - 2L
1,671 SR
Queue Stats
63W - 40L
1,662 Elo+
Party 1
Team Averages
Level 102
1,614 SR
1,531 Elo+

VS

Team Averages
Level 139
1,429 SR
1,535 Elo+
Nox
Nox
coconut oil6864
Nox
Level 145
God Stats
4W - 13L
1,587 SR
Queue Stats
154W - 154L
1,491 Elo+
Solo
Camazotz
Camazotz
crankmyplank
Camazotz
Level 114
God Stats
1W - 2L
1,165 SR
Queue Stats
10W - 7L
1,594 Elo+
Solo
Sun Wukong
Sun Wukong
qwerish
Sun Wukong
Level 158
God Stats
11W - 12L
1,534 SR
Queue Stats
206W - 201L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GravityChpok
Ix Chel
16
0 / 3 / 3
10,324
607
13,311
15,844
7,315
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bellona
Mukumid420
Bellona
18
2 / 1 / 5
11,369
669
9,201
19,080
20,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Shades891416
Cu Chulainn
19
6 / 0 / 2
12,028
708
16,566
18,470
20,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 2
11,057
650
12,954
11,583
5,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
crankmyplank
Camazotz
15
0 / 3 / 4
9,683
570
8,142
14,580
6,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
qwerish
Sun Wukong
16
2 / 2 / 2
10,464
616
17,094
21,084
18,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
8
Kills
4
4
Deaths
8
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
GravityChpok
Ix Chel
0
3
3
0.5
W
Bellona
Mukumid420
Bellona
2
1
5
4.5
W
Cu Chulainn
Shades891416
Cu Chulainn
6
0
2
7
L
2
3
2
1
L
Camazotz
crankmyplank
Camazotz
0
3
4
0.67
L
Sun Wukong
qwerish
Sun Wukong
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,078
Damage
38,190
53,394
Taken
47,247
48,094
Mitigated
31,067
18,604
Healing
11,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
GravityChpok
Ix Chel
13,311
2,155
3,493
5,826
15,844
7,315
0
6,039
9,357
47,231
2,318
W
Bellona
Mukumid420
Bellona
9,201
1,642
0
4,013
19,080
20,497
573
4,061
14,149
0
35,285
W
Cu Chulainn
Shades891416
Cu Chulainn
16,566
2,138
0
5,272
18,470
20,282
298
3,399
14,213
0
64,565
L
12,954
1,007
0
410
11,583
5,891
0
3,616
7,369
55,924
1,183
L
Camazotz
crankmyplank
Camazotz
8,142
724
0
3,747
14,580
6,398
0
4,014
9,574
0
22,969
L
Sun Wukong
qwerish
Sun Wukong
17,094
1,874
0
6,967
21,084
18,778
0
4,902
14,704
1,028
43,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,721
Gold Earned
31,204
213
Minions Killed
182
0
Camps Cleared
0
949,881
Distance Traveled
951,805
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,324
607
79
5
0
278,573
0
W
Bellona
11,369
669
53
3
0
330,520
2
W
Cu Chulainn
12,028
708
81
5
0
340,788
5
L
Nox
11,057
650
112
7
0
291,274
0
L
Camazotz
9,683
570
24
1
0
331,692
0
L
Sun Wukong
10,464
616
46
3
0
328,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role