Player Matchup

Nemesis
Nemesis
Clyrical
Nemesis
Level 128
God Stats
3W - 0L
1,700 SR
Queue Stats
21W - 25L
1,417 Elo+
Party 1
Baron Samedi
Baron Samedi
DrragonFiire
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
a55a551n444
Sun Wukong
Level 147
God Stats
1W - 1L
1,340 SR
Queue Stats
9W - 12L
1,388 Elo+
Party 1
Team Averages
Level 100
1,513 SR
1,427 Elo+

VS

Team Averages
Level 81
1,577 SR
1,388 Elo+
Danzaburou
Danzaburou
Juggx
Danzaburou
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 52L
1,454 Elo+
Party 2
Poseidon
Poseidon
shawn678
Poseidon
Level 127
God Stats
5W - 6L
1,500 SR
Queue Stats
48W - 43L
1,245 Elo+
Solo
Bacchus
Bacchus
xMikeezyy
Bacchus
Level 88
God Stats
8W - 4L
1,730 SR
Queue Stats
53W - 54L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Clyrical
Nemesis
13
4 / 0 / 10
8,133
813
8,261
10,222
8,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
DrragonFiire
Baron Samedi
15
9 / 2 / 3
9,166
917
8,712
8,482
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
a55a551n444
Sun Wukong
13
2 / 2 / 9
7,793
779
9,464
10,651
9,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Juggx
Danzaburou
11
2 / 5 / 2
7,332
733
5,457
8,872
3,690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
shawn678
Poseidon
12
2 / 5 / 1
7,684
768
8,504
8,770
2,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
xMikeezyy
Bacchus
10
0 / 5 / 3
6,438
644
5,988
13,670
11,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
15
Kills
4
4
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Clyrical
Nemesis
4
0
10
9
W
Baron Samedi
DrragonFiire
Baron Samedi
9
2
3
5.25
L
Danzaburou
Juggx
Danzaburou
2
5
2
0.6
W
Sun Wukong
a55a551n444
Sun Wukong
2
2
9
3.25
L
Poseidon
shawn678
Poseidon
2
5
1
0.5
L
Bacchus
xMikeezyy
Bacchus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,437
Damage
19,949
29,355
Taken
31,312
21,954
Mitigated
18,563
7,737
Healing
4,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Clyrical
Nemesis
8,261
2,914
0
2,065
10,222
8,190
119
4,538
5,360
0
20,850
W
Baron Samedi
DrragonFiire
Baron Samedi
8,712
1,298
1,288
2,484
8,482
4,304
262
5,551
2,848
32,204
841
L
Danzaburou
Juggx
Danzaburou
5,457
2,680
0
1,286
8,872
3,690
0
1,959
6,649
0
14,269
W
Sun Wukong
a55a551n444
Sun Wukong
9,464
2,687
0
1,900
10,651
9,460
0
3,781
6,592
0
30,838
L
Poseidon
shawn678
Poseidon
8,504
1,283
0
518
8,770
2,979
0
2,801
5,819
32,120
0
L
Bacchus
xMikeezyy
Bacchus
5,988
1,110
0
3,115
13,670
11,894
0
3,673
9,512
17,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,092
Gold Earned
21,454
135
Minions Killed
96
0
Camps Cleared
0
583,556
Distance Traveled
471,488
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,133
813
24
2
0
227,267
2
W
Baron Samedi
9,166
917
61
6
0
159,872
0
L
Danzaburou
7,332
733
14
1
0
155,160
0
W
Sun Wukong
7,793
779
50
5
0
196,417
0
L
Poseidon
7,684
768
69
7
0
139,887
1
L
Bacchus
6,438
644
13
1
0
176,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role