Player Matchup

Charybdis
Charybdis
Gold II
Carcass_Corpse
Charybdis
Gold II
Level 146
God Stats
6W - 2L
1,805 SR
Queue Stats
75W - 72L
1,560 MMR
Party 1
Terra
Terra
Gold III
H_Alter_H
Terra
Gold III
Level 184
God Stats
14W - 9L
1,656 SR
Queue Stats
76W - 75L
1,470 MMR
Party 1
Merlin
Merlin
Bronze III
Pablocaffeina
Merlin
Bronze III
Level 46
God Stats
2W - 3L
1,824 SR
Queue Stats
45W - 46L
1,508 MMR
Solo
King Arthur
King Arthur
Silver I
ScrewTheMeta
King Arthur
Silver I
Level 159
God Stats
4W - 2L
1,562 SR
Queue Stats
8W - 4L
1,531 MMR
Party 2
Arachne
Arachne
Bronze III
Semej
Arachne
Bronze III
Level 123
God Stats
3W - 0L
1,929 SR
Queue Stats
4W - 1L
1,519 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,755 SR
1,518 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 148
1,441 SR
1,518 MMR
Janus
Janus
Bronze III
Collisionn
Janus
Bronze III
Level 145
God Stats
6W - 13L
1,500 SR
Queue Stats
69W - 68L
1,592 MMR
Party 3
Bacchus
Bacchus
Bronze III
Echks
Bacchus
Bronze III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
MVRILO
Cernunnos
Bronze III
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 37L
1,476 MMR
Party 3
Lancelot
Lancelot
Gold IV
iTz_-ScorpionKL
Lancelot
Gold IV
Level 153
God Stats
0W - 3L
1,206 SR
Queue Stats
141W - 156L
1,519 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
jteipo
Ratatoskr
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Carcass_Corpse
Charybdis
10
1 / 0 / 2
5,605
561
7,558
7,540
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Terra
H_Alter_H
Terra
10
1 / 0 / 2
6,068
607
2,415
7,988
4,589
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 0 / 2
6,740
674
1,876
2,866
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ScrewTheMeta
King Arthur
12
3 / 0 / 0
6,971
697
5,379
6,133
4,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Semej
Arachne
12
3 / 0 / 3
6,432
643
4,925
9,944
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
GilgameshKuzenboMartichorasSusano

VS

Bans
ThothAthenaBakasuraIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
0 / 2 / 0
4,666
467
1,055
3,860
1,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Echks
Bacchus
8
0 / 0 / 0
5,013
501
3,791
6,771
5,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
MVRILO
Cernunnos
8
0 / 2 / 0
4,251
425
4,465
7,237
2,353
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
6
0 / 2 / 0
4,302
430
3,107
5,524
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ratatoskr
jteipo
Ratatoskr
8
0 / 4 / 0
4,694
469
4,010
9,540
3,491
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
10
Kills
0
0
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Carcass_Corpse
Charybdis
1
0
2
2
L
Janus
0
2
0
0
L
Bacchus
Echks
Bacchus
0
0
0
0
W
Terra
H_Alter_H
Terra
1
0
2
2
L
Cernunnos
MVRILO
Cernunnos
0
2
0
0
W
2
0
2
3
W
King Arthur
ScrewTheMeta
King Arthur
3
0
0
3
W
Arachne
Semej
Arachne
3
0
3
4.5
L
Lancelot
0
2
0
0
L
Ratatoskr
jteipo
Ratatoskr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,153
Damage
16,428
34,471
Taken
32,932
16,751
Mitigated
14,172
18,309
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Carcass_Corpse
Charybdis
7,558
3,315
0
4,350
7,540
2,786
0
1,779
5,761
0
50,522
L
Janus
1,055
82
0
250
3,860
1,198
0
1,091
2,769
30,302
0
L
Bacchus
Echks
Bacchus
3,791
615
0
1,954
6,771
5,234
0
945
5,826
17,781
0
W
Terra
H_Alter_H
Terra
2,415
329
1,533
2,640
7,988
4,589
0
1,901
6,087
13,757
2,847
L
Cernunnos
MVRILO
Cernunnos
4,465
2,101
0
1,520
7,237
2,353
0
1,041
6,196
0
28,723
W
1,876
94
0
560
2,866
950
0
881
1,985
48,814
279
W
King Arthur
ScrewTheMeta
King Arthur
5,379
790
0
852
6,133
4,369
0
0
6,133
0
49,282
W
Arachne
Semej
Arachne
4,925
2,873
0
8,374
9,944
4,057
113
285
9,659
0
58,355
L
Lancelot
3,107
551
0
2,828
5,524
1,896
0
889
4,635
0
19,965
L
Ratatoskr
jteipo
Ratatoskr
4,010
871
0
1,263
9,540
3,491
0
109
9,431
0
28,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,816
Gold Earned
22,926
355
Minions Killed
200
0
Camps Cleared
0
1,018,652
Distance Traveled
953,374
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,605
561
72
7
0
189,594
2
L
Janus
4,666
467
50
5
0
203,411
1
L
Bacchus
5,013
501
19
2
0
230,989
1
W
Terra
6,068
607
25
3
0
195,024
2
L
Cernunnos
4,251
425
37
4
0
192,288
0
W
Merlin
6,740
674
86
9
0
189,515
0
W
King Arthur
6,971
697
84
8
0
181,547
0
W
Arachne
6,432
643
88
9
0
262,972
1
L
Lancelot
4,302
430
44
4
0
152,952
0
L
Ratatoskr
4,694
469
50
5
0
173,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role