Player Matchup

Anubis
Anubis
BadlyBurnt
Anubis
Level 214
God Stats
32W - 21L
1,729 SR
Queue Stats
208W - 162L
1,516 Elo+
Solo
Athena
Athena
BootyClacker
Athena
Level 75
God Stats
5W - 2L
1,771 SR
Queue Stats
10W - 6L
1,553 Elo+
Party 2
Cupid
Cupid
Cezeyz
Cupid
Level 93
God Stats
0W - 2L
1,571 SR
Queue Stats
13W - 13L
1,423 Elo+
Party 2
Camazotz
Camazotz
ThatPersonGuy0
Camazotz
Level 128
God Stats
2W - 3L
1,314 SR
Queue Stats
345W - 297L
1,548 Elo+
Solo
Nike
Nike
Whitebread221
Nike
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,474 Elo+
Solo
Team Averages
Level 123
1,577 SR
1,503 Elo+

VS

Team Averages
Level 100
1,519 SR
1,484 Elo+
Bellona
Bellona
 
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Bengalsfan610
Ra
Level 125
God Stats
20W - 11L
1,667 SR
Queue Stats
137W - 107L
1,545 Elo+
Party 1
Mercury
Mercury
She Kno Cold
Mercury
Level 81
God Stats
11W - 7L
1,529 SR
Queue Stats
309W - 291L
1,400 Elo+
Party 1
Bacchus
Bacchus
chev327flatout
Bacchus
Level 60
God Stats
8W - 8L
1,400 SR
Queue Stats
10W - 12L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BadlyBurnt
Anubis
1
0 / 0 / 0
1,515
189
0
0
0
Athena
7
0 / 1 / 1
4,053
507
790
7,487
4,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Cezeyz
Cupid
8
1 / 0 / 0
4,170
521
4,377
6,506
2,085
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
11
1 / 0 / 0
5,114
639
1,715
5,707
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 4 / 0
5,298
662
6,206
9,615
6,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 1 / 2
5,789
724
4,940
8,928
5,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
 
Danzaburou
8
1 / 2 / 0
4,794
599
5,592
4,952
1,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 0
5,013
627
2,296
3,793
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
She Kno Cold
Mercury
9
1 / 1 / 0
4,633
579
951
4,957
1,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 0 / 1
4,652
582
1,907
5,139
4,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
4
Kills
4
5
Deaths
5
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
2
3
W
Danzaburou
 
Danzaburou
1
2
0
0.5
L
Anubis
BadlyBurnt
Anubis
0
0
0
0
W
0
1
0
0
L
Athena
0
1
1
0.5
L
Cupid
Cezeyz
Cupid
1
0
0
1
W
Mercury
She Kno Cold
Mercury
1
1
0
1
L
Camazotz
1
0
0
1
L
2
4
0
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,088
Damage
15,686
29,315
Taken
27,769
14,631
Mitigated
14,644
10,772
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,940
3,374
0
4,528
8,928
5,840
0
0
8,928
0
36,150
W
Danzaburou
 
Danzaburou
5,592
2,663
0
801
4,952
1,779
135
417
4,535
0
35,403
L
Anubis
BadlyBurnt
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
2,296
571
269
1,634
3,793
1,423
0
0
3,793
39,479
0
L
Athena
790
354
606
1,715
7,487
4,063
0
1,258
6,229
7,131
0
L
Cupid
Cezeyz
Cupid
4,377
2,396
202
2,266
6,506
2,085
0
1,710
4,796
0
22,757
W
Mercury
She Kno Cold
Mercury
951
531
0
1,256
4,957
1,544
0
0
4,957
0
22,586
L
Camazotz
1,715
563
0
3,866
5,707
2,078
0
1,235
4,472
0
36,899
L
6,206
1,433
0
2,117
9,615
6,405
0
0
9,615
0
36,019
W
1,907
185
0
1,426
5,139
4,058
0
373
4,766
13,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,150
Gold Earned
24,881
193
Minions Killed
259
0
Camps Cleared
0
607,879
Distance Traveled
855,607
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,789
724
69
9
0
163,041
1
W
Danzaburou
4,794
599
61
8
0
129,997
2
L
Anubis
1,515
189
0
0
0
0
0
W
Ra
5,013
627
69
9
0
182,269
0
L
Athena
4,053
507
11
1
0
151,247
0
L
Cupid
4,170
521
32
4
0
137,404
0
W
Mercury
4,633
579
42
5
0
208,880
0
L
Camazotz
5,114
639
79
10
0
182,543
0
L
Nike
5,298
662
71
9
0
136,685
0
W
Bacchus
4,652
582
18
2
0
171,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role