Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JugoDePiña
Apollo
Level 151
God Stats
22W - 13L
1,706 SR
Queue Stats
166W - 153L
1,560 Elo+
Party 4
Chernobog
Chernobog
LowSettings
Chernobog
Level 22
God Stats
2W - 4L
1,422 SR
Queue Stats
20W - 18L
1,555 Elo+
Party 1
Eset
Eset
lBets
Eset
Level 159
God Stats
2W - 5L
1,483 SR
Queue Stats
75W - 77L
1,539 Elo+
Party 4
Team Averages
Level 119
1,522 SR
1,531 Elo+

VS

Team Averages
Level 131
1,504 SR
1,587 Elo+
Bakasura
Bakasura
 
Bakasura
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
JsBITTs
Hachiman
Level 149
God Stats
5W - 2L
1,497 SR
Queue Stats
66W - 47L
1,459 Elo+
Party 2
Jing Wei
Jing Wei
OJinDFoiBanido
Jing Wei
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 39L
1,729 Elo+
Party 2
Neith
Neith
Snomah
Neith
Level 66
God Stats
13W - 7L
1,582 SR
Queue Stats
182W - 86L
1,650 Elo+
Party 2
Camazotz
Camazotz
ZuukiRigfire
Camazotz
Level 126
God Stats
4W - 4L
1,442 SR
Queue Stats
45W - 29L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
6
0 / 3 / 1
3,362
672
1,210
5,820
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
 
King Arthur
2
0 / 0 / 0
2,716
543
270
1,213
376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Apollo
6
0 / 1 / 0
3,276
655
1,381
4,633
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chernobog
LowSettings
Chernobog
7
2 / 0 / 0
4,107
821
2,531
2,360
582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
lBets
Eset
7
2 / 2 / 0
3,975
795
2,485
2,836
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
3 / 1 / 0
4,118
824
1,947
5,233
2,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hachiman
JsBITTs
Hachiman
8
1 / 0 / 0
3,943
789
1,229
2,477
707
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jing Wei
5
1 / 1 / 0
3,490
698
1,374
2,059
612
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Neith
Snomah
Neith
7
0 / 0 / 3
4,144
829
1,636
3,381
1,244
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Camazotz
ZuukiRigfire
Camazotz
7
1 / 2 / 0
3,885
777
1,939
6,177
2,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
4
Kills
6
6
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
3
1
0.17
L
King Arthur
 
King Arthur
0
0
0
0
W
Bakasura
 
Bakasura
3
1
0
3
W
Hachiman
JsBITTs
Hachiman
1
0
0
1
L
Apollo
0
1
0
0
L
Chernobog
LowSettings
Chernobog
2
0
0
2
W
Jing Wei
1
1
0
1
W
Neith
Snomah
Neith
0
0
3
1.5
W
Camazotz
ZuukiRigfire
Camazotz
1
2
0
0.5
L
Eset
lBets
Eset
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,877
Damage
8,125
16,862
Taken
19,327
4,499
Mitigated
7,154
5,789
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
1,210
241
0
2,175
5,820
1,540
0
0
5,626
0
14,552
L
King Arthur
 
King Arthur
270
18
0
395
1,213
376
0
0
1,175
0
4,052
W
Bakasura
 
Bakasura
1,947
1,372
0
2,050
5,233
2,130
0
812
4,171
0
17,115
W
Hachiman
JsBITTs
Hachiman
1,229
718
0
1,183
2,477
707
0
0
2,477
0
26,956
L
Apollo
1,381
663
0
1,668
4,633
1,298
0
0
4,633
0
18,546
L
Chernobog
LowSettings
Chernobog
2,531
1,798
0
895
2,360
582
0
0
2,251
0
17,594
W
Jing Wei
1,374
1,123
0
381
2,059
612
0
833
1,156
0
11,632
W
Neith
Snomah
Neith
1,636
434
0
1,469
3,381
1,244
0
252
3,103
0
19,053
W
Camazotz
ZuukiRigfire
Camazotz
1,939
604
0
2,764
6,177
2,461
0
0
6,177
0
18,660
L
Eset
lBets
Eset
2,485
621
0
656
2,836
703
0
0
2,711
19,967
432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,436
Gold Earned
19,580
130
Minions Killed
184
0
Camps Cleared
0
492,784
Distance Traveled
545,665
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
3,362
672
33
7
0
128,609
0
L
King Arthur
2,716
543
6
1
0
31,344
0
W
Bakasura
4,118
824
38
8
0
153,891
1
W
Hachiman
3,943
789
53
11
0
110,043
0
L
Apollo
3,276
655
29
6
0
107,047
0
L
Chernobog
4,107
821
25
5
0
114,279
0
W
Jing Wei
3,490
698
24
5
0
72,078
0
W
Neith
4,144
829
29
6
0
104,391
2
W
Camazotz
3,885
777
40
8
0
105,262
0
L
Eset
3,975
795
37
7
0
111,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role