Player Matchup

Nemesis
Nemesis
Bayleekat
Nemesis
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
FINISHCARRIEDYOU
Bellona
Level 44
God Stats
2W - 2L
1,552 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GoblinBrainz
Kukulkan
Level 23
God Stats
4W - 1L
1,742 SR
Queue Stats
5W - 2L
1,618 Elo+
Party 3
Xing Tian
Xing Tian
PossiblyLensko
Xing Tian
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
o7o7o7o7o7
Aphrodite
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,415 Elo+
Party 3
Team Averages
Level 38
1,559 SR
1,507 Elo+

VS

Team Averages
Level 38
1,519 SR
1,491 Elo+
Mercury
Mercury
 
Mercury
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Dchahde
Anubis
Level 20
God Stats
43W - 35L
1,580 SR
Queue Stats
117W - 126L
1,467 Elo+
Party 1
Nut
Nut
UchihaTonox
Nut
Level 67
God Stats
56W - 61L
1,515 SR
Queue Stats
200W - 212L
1,469 Elo+
Party 1
Ganesha
Ganesha
WolfsCrescent
Ganesha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bayleekat
Nemesis
11
0 / 0 / 5
5,928
1,186
1,269
1,750
799
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
5 / 0 / 5
7,096
1,419
7,049
5,095
4,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
GoblinBrainz
Kukulkan
12
3 / 0 / 7
6,720
1,344
6,326
1,839
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
PossiblyLensko
Xing Tian
11
1 / 0 / 9
6,340
1,268
5,742
5,508
5,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
o7o7o7o7o7
Aphrodite
12
1 / 0 / 9
6,597
1,319
6,680
2,060
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

419

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 0 / 0
5,871
1,174
820
3,131
1,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
 
Ix Chel
10
0 / 4 / 0
5,674
1,135
3,460
6,197
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Dchahde
Anubis
10
0 / 1 / 0
5,347
1,069
1,037
1,537
823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 2 / 0
5,715
1,143
2,203
5,867
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
11
0 / 3 / 0
6,363
1,273
4,504
12,863
9,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
10
Kills
0
0
Deaths
10
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
L
Ix Chel
 
Ix Chel
0
4
0
0
W
Nemesis
Bayleekat
Nemesis
0
0
5
2.5
L
Anubis
Dchahde
Anubis
0
1
0
0
W
5
0
5
7.5
W
Kukulkan
GoblinBrainz
Kukulkan
3
0
7
6.5
W
Xing Tian
PossiblyLensko
Xing Tian
1
0
9
5.5
L
0
2
0
0
L
Ganesha
0
3
0
0
W
Aphrodite
o7o7o7o7o7
Aphrodite
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,066
Damage
12,024
16,252
Taken
29,595
12,195
Mitigated
17,055
5,852
Healing
1,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
820
51
0
388
3,131
1,127
0
1,648
1,439
0
10,339
L
Ix Chel
 
Ix Chel
3,460
699
197
253
6,197
2,673
0
4,012
1,963
12,171
0
W
Nemesis
Bayleekat
Nemesis
1,269
97
0
149
1,750
799
0
1,081
669
0
7,273
L
Anubis
Dchahde
Anubis
1,037
0
0
23
1,537
823
0
1,236
301
4,407
0
W
7,049
2,371
0
1,149
5,095
4,234
0
3,061
2,034
0
9,759
W
Kukulkan
GoblinBrainz
Kukulkan
6,326
718
0
0
1,839
737
0
416
1,423
13,179
0
W
Xing Tian
PossiblyLensko
Xing Tian
5,742
448
0
538
5,508
5,212
0
2,933
2,575
9,201
844
L
2,203
1,217
0
526
5,867
2,701
0
3,288
2,355
0
9,194
L
Ganesha
4,504
666
0
570
12,863
9,731
0
7,554
4,675
9,357
0
W
Aphrodite
o7o7o7o7o7
Aphrodite
6,680
640
2,439
1,577
2,060
1,213
0
1,510
550
18,683
280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,681
Gold Earned
28,970
90
Minions Killed
75
3
Camps Cleared
6
579,546
Distance Traveled
372,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,871
1,174
13
3
5
94,976
0
L
Ix Chel
5,674
1,135
31
6
0
71,982
0
W
Nemesis
5,928
1,186
16
3
1
105,993
0
L
Anubis
5,347
1,069
6
1
0
27,792
0
W
Bellona
7,096
1,419
3
1
0
121,900
0
W
Kukulkan
6,720
1,344
28
6
1
125,667
0
W
Xing Tian
6,340
1,268
15
3
0
112,972
0
L
Nut
5,715
1,143
25
5
1
75,206
0
L
Ganesha
6,363
1,273
0
0
0
102,098
0
W
Aphrodite
6,597
1,319
28
6
1
113,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role