Player Matchup

Cerberus
Cerberus
El LecheroDulce
Cerberus
Level 146
God Stats
6W - 2L
1,500 SR
Queue Stats
51W - 59L
1,388 Elo+
Solo
Amaterasu
Amaterasu
IFKDTYLIKSMOM
Amaterasu
Level 22
God Stats
10W - 4L
1,928 SR
Queue Stats
12W - 4L
1,888 Elo+
Party 3
Danzaburou
Danzaburou
Juguito_07
Danzaburou
Level 102
God Stats
95W - 88L
1,154 SR
Queue Stats
459W - 445L
1,407 Elo+
Party 1
Nemesis
Nemesis
MHkhana
Nemesis
Level 122
God Stats
16W - 13L
1,555 SR
Queue Stats
42W - 43L
1,556 Elo+
Party 3
Janus
Janus
leo8rafa
Janus
Level 147
God Stats
1W - 1L
1,295 SR
Queue Stats
206W - 211L
1,372 Elo+
Party 1
Team Averages
Level 108
1,486 SR
1,522 Elo+

VS

Team Averages
Level 101
1,520 SR
1,457 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CelticXxhydraxX
Ne Zha
Level 127
God Stats
14W - 14L
1,497 SR
Queue Stats
147W - 144L
1,470 Elo+
Party 2
Atlas
Atlas
CrowKing6662
Atlas
Level 55
God Stats
8W - 9L
1,643 SR
Queue Stats
68W - 72L
1,448 Elo+
Party 2
Sun Wukong
Sun Wukong
edenfran530
Sun Wukong
Level 125
God Stats
20W - 25L
1,495 SR
Queue Stats
119W - 133L
1,441 Elo+
Solo
Ao Kuang
Ao Kuang
ll-WISHBONE-II
Ao Kuang
Level 104
God Stats
19W - 18L
1,463 SR
Queue Stats
140W - 130L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 1 / 3
4,952
550
2,347
8,294
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
IFKDTYLIKSMOM
Amaterasu
8
0 / 3 / 1
4,353
484
3,445
6,612
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Danzaburou
Juguito_07
Danzaburou
8
3 / 1 / 1
4,702
522
2,228
5,148
1,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
MHkhana
Nemesis
10
6 / 0 / 2
6,160
684
6,048
6,276
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
leo8rafa
Janus
9
0 / 0 / 3
5,620
624
1,536
2,577
666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
1 / 1 / 0
4,540
504
4,714
5,198
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 1 / 1
4,737
526
1,714
6,376
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 1
5,038
560
4,008
7,150
4,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
edenfran530
Sun Wukong
9
2 / 1 / 1
5,673
630
2,814
6,381
3,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
6
1 / 4 / 1
4,186
465
1,773
6,608
2,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
5
5
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
1
0
1
L
0
1
1
0.5
L
1
2
1
0.75
W
Cerberus
0
1
3
1.5
W
Amaterasu
IFKDTYLIKSMOM
Amaterasu
0
3
1
0.17
W
Danzaburou
Juguito_07
Danzaburou
3
1
1
3.5
W
Nemesis
MHkhana
Nemesis
6
0
2
7
L
Sun Wukong
edenfran530
Sun Wukong
2
1
1
2.5
W
Janus
leo8rafa
Janus
0
0
3
1.5
L
Ao Kuang
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,604
Damage
15,023
28,907
Taken
31,713
11,656
Mitigated
14,719
9,567
Healing
6,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,714
2,202
0
2,042
5,198
2,001
0
1,394
3,764
0
31,290
L
1,714
429
0
1,170
6,376
2,398
0
454
5,842
0
38,692
L
4,008
1,729
0
1,380
7,150
4,873
0
1,622
5,486
20,092
0
W
Cerberus
2,347
220
0
3,848
8,294
4,163
0
2,245
6,049
20,318
0
W
Amaterasu
IFKDTYLIKSMOM
Amaterasu
3,445
1,772
0
1,414
6,612
2,712
0
206
6,406
0
16,792
W
Danzaburou
Juguito_07
Danzaburou
2,228
374
0
1,960
5,148
1,737
0
1,307
3,841
0
22,023
W
Nemesis
MHkhana
Nemesis
6,048
3,801
0
1,631
6,276
2,378
0
1,742
4,534
0
35,496
L
Sun Wukong
edenfran530
Sun Wukong
2,814
1,282
0
1,404
6,381
3,154
101
0
6,381
0
30,843
W
Janus
leo8rafa
Janus
1,536
82
0
714
2,577
666
49
200
2,377
34,073
445
L
Ao Kuang
1,773
870
0
488
6,608
2,293
0
175
6,393
13,953
413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,787
Gold Earned
24,174
234
Minions Killed
204
0
Camps Cleared
0
946,716
Distance Traveled
795,706
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,540
504
49
5
0
153,272
0
L
Ne Zha
4,737
526
58
6
0
186,524
0
L
Atlas
5,038
560
17
2
0
177,503
0
W
Cerberus
4,952
550
47
5
0
198,939
2
W
Amaterasu
4,353
484
17
2
0
138,156
0
W
Danzaburou
4,702
522
38
4
0
201,324
0
W
Nemesis
6,160
684
58
6
0
223,298
0
L
Sun Wukong
5,673
630
54
6
0
146,057
3
W
Janus
5,620
624
74
8
0
184,999
0
L
Ao Kuang
4,186
465
26
3
0
132,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role