Player Matchup

Aphrodite
Aphrodite
Silver I
FreezY l3ean
Aphrodite
Silver I
Level 67
God Stats
41W - 28L
1,588 SR
Queue Stats
85W - 82L
1,380 MMR
Party 1
Charybdis
Charybdis
Gold V
MageMid
Charybdis
Gold V
Level 156
God Stats
0W - 2L
1,360 SR
Queue Stats
379W - 390L
1,312 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
stoneynano
Xing Tian
Gold IV
Level 148
God Stats
21W - 21L
1,690 SR
Queue Stats
189W - 186L
1,434 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,546 SR
1,375 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 164
1,526 SR
1,356 MMR
Vulcan
Vulcan
Gold IV
Hybrid UO
Vulcan
Gold IV
Level 177
God Stats
23W - 12L
1,728 SR
Queue Stats
110W - 115L
1,551 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
l Vamped l
Danzaburou
Gold IV
Level 157
God Stats
1W - 3L
1,300 SR
Queue Stats
179W - 182L
1,366 MMR
Party 2
Cthulhu
Cthulhu
Silver II
xoEnvyox
Cthulhu
Silver II
Level 159
God Stats
6W - 3L
1,550 SR
Queue Stats
34W - 31L
1,152 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FreezY l3ean
Aphrodite
15
1 / 3 / 0
9,477
592
7,602
17,014
9,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
MageMid
Charybdis
17
0 / 1 / 4
10,291
643
8,003
15,623
6,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Xing Tian
stoneynano
Xing Tian
16
3 / 2 / 1
10,702
669
13,381
27,978
33,264
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
DiscordiaKuzenboEsetAchillesDa Ji

VS

Bans
Ne ZhaAthenaBellonaHerculesSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hybrid UO
Vulcan
17
4 / 3 / 2
11,471
717
18,812
10,042
6,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
l Vamped l
Danzaburou
17
0 / 0 / 6
11,103
694
15,215
10,842
5,580
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
xoEnvyox
Cthulhu
16
2 / 1 / 4
10,646
665
16,841
15,958
22,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
6
6
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
FreezY l3ean
Aphrodite
1
3
0
0.33
W
Vulcan
Hybrid UO
Vulcan
4
3
2
1.67
L
Charybdis
MageMid
Charybdis
0
1
4
2
W
Danzaburou
l Vamped l
Danzaburou
0
0
6
3
L
Xing Tian
stoneynano
Xing Tian
3
2
1
1.75
W
Cthulhu
xoEnvyox
Cthulhu
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,986
Damage
50,868
60,615
Taken
36,842
49,597
Mitigated
34,346
24,151
Healing
6,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
FreezY l3ean
Aphrodite
7,602
813
9,714
9,872
17,014
9,551
0
11,248
5,705
43,181
0
W
Vulcan
Hybrid UO
Vulcan
18,812
9,138
0
1,686
10,042
6,321
62
5,623
3,903
64,834
1,254
L
Charybdis
MageMid
Charybdis
8,003
4,752
0
3,303
15,623
6,782
1,736
10,130
5,473
0
45,994
W
Danzaburou
l Vamped l
Danzaburou
15,215
4,863
0
3,010
10,842
5,580
2,299
5,138
5,295
0
54,610
L
Xing Tian
stoneynano
Xing Tian
13,381
512
0
1,262
27,978
33,264
26
13,676
14,208
25,726
6,053
W
Cthulhu
xoEnvyox
Cthulhu
16,841
462
0
2,286
15,958
22,445
145
6,308
9,123
36,908
907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,470
Gold Earned
33,220
190
Minions Killed
209
0
Camps Cleared
0
883,058
Distance Traveled
888,544
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,477
592
87
5
0
273,578
0
W
Vulcan
11,471
717
92
6
0
280,468
0
L
Charybdis
10,291
643
81
5
0
273,065
0
W
Danzaburou
11,103
694
79
5
0
287,975
0
L
Xing Tian
10,702
669
22
1
0
336,415
0
W
Cthulhu
10,646
665
38
2
0
320,101
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role