Player Matchup

Vamana
Vamana
Bronze II
JYSzonyaface
Vamana
Bronze II
Level 145
God Stats
5W - 5L
1,546 SR
Queue Stats
147W - 233L
309 MMR
Party 1
Cliodhna
Cliodhna
Bronze I
ThExErAsEdxOnEx
Cliodhna
Bronze I
Level 64
God Stats
4W - 8L
1,420 SR
Queue Stats
41W - 83L
689 MMR
Party 1
Scylla
Scylla
Silver II
melveezzy
Scylla
Silver II
Level 162
God Stats
2W - 5L
1,128 SR
Queue Stats
234W - 291L
1,148 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,365 SR
715 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,542 SR
1,036 MMR
Apollo
Apollo
Silver III
ALEXANDERzoe99
Apollo
Silver III
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
66W - 82L
1,040 MMR
Solo
Mulan
Mulan
Silver III
Evested
Mulan
Silver III
Level 122
God Stats
12W - 13L
1,605 SR
Queue Stats
52W - 56L
913 MMR
Party 2
Ah Puch
Ah Puch
Silver II
cozycamperEL
Ah Puch
Silver II
Level 61
God Stats
7W - 4L
1,521 SR
Queue Stats
48W - 48L
1,156 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
0 / 6 / 2
7,563
630
6,108
13,743
9,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
13
3 / 7 / 0
8,849
737
4,043
12,682
4,888
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
melveezzy
Scylla
15
4 / 5 / 1
10,124
844
6,995
9,933
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AchillesKukulkanKuzenboOdinChaac

VS

Bans
Ne ZhaSurtrShivaAthenaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
9,706
809
5,049
8,643
3,328
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Evested
Mulan
15
5 / 4 / 11
10,274
856
9,228
12,260
11,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Puch
cozycamperEL
Ah Puch
17
9 / 1 / 8
10,879
907
14,010
9,682
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
7
Kills
18
18
Deaths
7
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
W
Mulan
Evested
Mulan
5
4
11
2.63
L
Vamana
0
6
2
0.17
L
Cliodhna
3
7
0
0.43
W
Ah Puch
cozycamperEL
Ah Puch
9
1
8
13
L
Scylla
melveezzy
Scylla
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,146
Damage
28,287
36,358
Taken
30,585
17,321
Mitigated
18,565
3,238
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,049
2,169
0
1,296
8,643
3,328
487
1,755
6,554
0
35,305
W
Mulan
Evested
Mulan
9,228
1,738
71
2,834
12,260
11,388
697
1,926
7,896
0
32,038
L
Vamana
6,108
2,455
0
1,400
13,743
9,107
602
5,246
7,710
0
16,415
L
Cliodhna
4,043
152
0
1,838
12,682
4,888
510
3,313
8,830
0
16,439
W
Ah Puch
cozycamperEL
Ah Puch
14,010
825
0
6,661
9,682
3,849
1,248
2,927
6,186
50,775
0
L
Scylla
melveezzy
Scylla
6,995
747
0
0
9,933
3,326
688
4,296
5,164
40,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,536
Gold Earned
30,859
117
Minions Killed
164
0
Camps Cleared
0
640,995
Distance Traveled
693,954
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,706
809
45
4
0
239,989
0
W
Mulan
10,274
856
31
3
0
212,244
0
L
Vamana
7,563
630
19
2
0
228,883
1
L
Cliodhna
8,849
737
26
2
0
214,271
3
W
Ah Puch
10,879
907
88
7
0
241,721
0
L
Scylla
10,124
844
72
6
0
197,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role