Player Matchup

Medusa
Medusa
BeachBabeArachne
Medusa
Level 147
God Stats
3W - 1L
1,486 SR
Queue Stats
65W - 54L
1,534 Elo+
Party 1
Agni
Agni
JonahTheFool
Agni
Level 158
God Stats
12W - 2L
1,895 SR
Queue Stats
340W - 341L
1,535 Elo+
Solo
Odin
Odin
OloruninThruThe6
Odin
Level 128
God Stats
1W - 3L
1,189 SR
Queue Stats
107W - 130L
1,398 Elo+
Party 1
Athena
Athena
PrenerfSol
Athena
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 48L
1,493 Elo+
Party 1
Zhong Kui
Zhong Kui
chaboyenz
Zhong Kui
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 65L
1,540 Elo+
Party 1
Team Averages
Level 142
1,514 SR
1,500 Elo+

VS

Team Averages
Level 140
1,511 SR
1,546 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CthuIhuSenpai
Kuzenbo
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 111L
1,639 Elo+
Solo
Xing Tian
Xing Tian
Kaizen27
Xing Tian
Level 143
God Stats
6W - 4L
1,760 SR
Queue Stats
434W - 412L
1,564 Elo+
Solo
Loki
Loki
KingBeard23
Loki
Level 123
God Stats
0W - 1L
1,646 SR
Queue Stats
113W - 89L
1,543 Elo+
Solo
Kumbhakarna
Kumbhakarna
boo_400751
Kumbhakarna
Level 146
God Stats
0W - 5L
1,150 SR
Queue Stats
206W - 216L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 5
7,629
954
9,495
4,595
2,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 1 / 8
6,953
869
9,230
5,148
2,049
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 9
6,927
866
3,586
4,959
4,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
PrenerfSol
Athena
11
0 / 1 / 8
6,931
866
2,235
5,868
5,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
chaboyenz
Zhong Kui
13
5 / 1 / 6
7,707
963
7,564
5,653
4,738
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 3 / 1
5,698
712
3,458
5,066
2,395
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kuzenbo
12
1 / 3 / 1
6,047
756
5,391
6,475
5,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Kaizen27
Xing Tian
11
1 / 2 / 1
6,447
806
2,887
13,214
9,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 1 / 3
6,369
796
6,429
4,033
1,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
boo_400751
Kumbhakarna
11
0 / 2 / 2
5,775
722
1,294
6,700
7,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
11
Kills
2
4
Deaths
11
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
1
0.17
W
5
0
5
7.5
L
Kuzenbo
1
3
1
0.5
W
0
1
8
4
L
Xing Tian
Kaizen27
Xing Tian
1
2
1
0.75
L
0
1
3
1.5
W
1
1
9
5.5
W
Athena
PrenerfSol
Athena
0
1
8
4
L
Kumbhakarna
boo_400751
Kumbhakarna
0
2
2
0.5
W
Zhong Kui
chaboyenz
Zhong Kui
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,110
Damage
19,459
26,223
Taken
35,488
18,717
Mitigated
26,509
9,529
Healing
8,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,458
1,701
367
112
5,066
2,395
0
2,896
2,170
0
7,035
W
9,495
2,568
1,379
940
4,595
2,046
660
2,093
2,422
0
29,633
L
Kuzenbo
5,391
1,744
636
308
6,475
5,370
0
3,272
3,203
12,172
0
W
9,230
532
0
250
5,148
2,049
0
853
4,215
21,711
0
L
Xing Tian
Kaizen27
Xing Tian
2,887
26
0
4,550
13,214
9,822
0
6,980
6,234
5,954
686
L
6,429
436
604
97
4,033
1,890
0
2,213
1,820
0
19,217
W
3,586
230
691
1,074
4,959
4,814
463
1,487
3,356
822
5,581
W
Athena
PrenerfSol
Athena
2,235
658
882
2,108
5,868
5,070
196
2,395
3,225
5,628
0
L
Kumbhakarna
boo_400751
Kumbhakarna
1,294
74
552
1,629
6,700
7,032
0
4,149
2,551
5,091
0
W
Zhong Kui
chaboyenz
Zhong Kui
7,564
470
421
1,784
5,653
4,738
0
1,808
3,699
13,029
622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,147
Gold Earned
30,336
114
Minions Killed
74
0
Camps Cleared
0
774,977
Distance Traveled
693,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,698
712
11
1
0
103,709
0
W
Medusa
7,629
954
43
5
0
162,046
0
L
Kuzenbo
6,047
756
25
3
0
139,703
0
W
Agni
6,953
869
28
4
0
135,355
0
L
Xing Tian
6,447
806
12
2
0
166,239
0
L
Loki
6,369
796
20
3
0
182,424
0
W
Odin
6,927
866
5
1
0
195,679
0
W
Athena
6,931
866
9
1
0
141,353
0
L
Kumbhakarna
5,775
722
6
1
0
101,482
0
W
Zhong Kui
7,707
963
29
4
0
140,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role