Player Matchup

Tsukuyomi
Tsukuyomi
Akito Burrito
Tsukuyomi
Level 158
God Stats
4W - 4L
1,514 SR
Queue Stats
217W - 227L
1,513 Elo+
Party 4
Jing Wei
Jing Wei
Cadillacavill
Jing Wei
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,493 Elo+
Party 3
Izanami
Izanami
KillerAj 07
Izanami
Level 145
God Stats
3W - 1L
1,844 SR
Queue Stats
138W - 152L
1,515 Elo+
Party 4
Charon
Charon
PENGUINSandBACON
Charon
Level 48
God Stats
0W - 1L
1,432 SR
Queue Stats
4W - 14L
1,268 Elo+
Party 3
Tiamat
Tiamat
xXJasper DollXx
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,233 Elo+
Party 3
Team Averages
Level 106
1,558 SR
1,404 Elo+

VS

Team Averages
Level 117
1,608 SR
1,578 Elo+
Cu Chulainn
Cu Chulainn
CravingMacaque
Cu Chulainn
Level 126
God Stats
7W - 4L
1,495 SR
Queue Stats
317W - 306L
1,498 Elo+
Party 1
Lancelot
Lancelot
D3v0n4328
Lancelot
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,666 Elo+
Party 2
Freya
Freya
Jocor
Freya
Level 120
God Stats
11W - 7L
1,829 SR
Queue Stats
241W - 237L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
KingKye1187
Cthulhu
Level 88
God Stats
2W - 1L
1,509 SR
Queue Stats
56W - 59L
1,528 Elo+
Solo
Artemis
Artemis
bulldogzach
Artemis
Level 127
God Stats
2W - 0L
1,709 SR
Queue Stats
39W - 22L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Akito Burrito
Tsukuyomi
16
6 / 6 / 5
9,789
816
17,895
11,776
5,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Cadillacavill
Jing Wei
14
3 / 6 / 5
8,889
741
8,343
13,285
6,246
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Izanami
KillerAj 07
Izanami
15
3 / 7 / 6
9,396
783
8,536
12,187
5,526
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
1 / 6 / 8
8,970
748
7,744
19,218
23,289
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 5 / 3
7,249
604
1,600
9,131
6,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CravingMacaque
Cu Chulainn
16
4 / 2 / 18
9,894
825
12,099
15,934
19,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
D3v0n4328
Lancelot
17
9 / 4 / 12
10,830
903
11,302
13,423
8,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Freya
Jocor
Freya
16
2 / 3 / 18
9,916
826
7,514
9,166
4,797
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
KingKye1187
Cthulhu
18
5 / 2 / 16
11,337
945
14,588
14,288
19,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
bulldogzach
Artemis
18
9 / 3 / 12
11,014
918
17,150
10,821
5,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
105
13
Kills
29
30
Deaths
14
27
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Akito Burrito
Tsukuyomi
6
6
5
1.42
L
Jing Wei
Cadillacavill
Jing Wei
3
6
5
0.92
W
Cu Chulainn
CravingMacaque
Cu Chulainn
4
2
18
6.5
W
Lancelot
D3v0n4328
Lancelot
9
4
12
3.75
W
Freya
Jocor
Freya
2
3
18
3.67
L
Izanami
KillerAj 07
Izanami
3
7
6
0.86
W
Cthulhu
KingKye1187
Cthulhu
5
2
16
6.5
L
1
6
8
0.83
W
Artemis
bulldogzach
Artemis
9
3
12
5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,118
Damage
62,653
65,597
Taken
63,632
47,102
Mitigated
58,349
9,874
Healing
22,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Akito Burrito
Tsukuyomi
17,895
2,235
393
641
11,776
5,874
0
4,202
7,371
0
28,961
L
Jing Wei
Cadillacavill
Jing Wei
8,343
6,845
1,076
3,018
13,285
6,246
0
4,924
8,232
0
21,535
W
Cu Chulainn
CravingMacaque
Cu Chulainn
12,099
624
4,357
2,921
15,934
19,348
555
1,682
14,252
3,083
18,966
W
Lancelot
D3v0n4328
Lancelot
11,302
2,076
1,861
4,518
13,423
8,881
181
1,837
11,586
0
15,285
W
Freya
Jocor
Freya
7,514
2,010
839
1,481
9,166
4,797
1,700
713
8,453
18,731
816
L
Izanami
KillerAj 07
Izanami
8,536
4,955
85
139
12,187
5,526
0
4,987
7,050
0
19,438
W
Cthulhu
KingKye1187
Cthulhu
14,588
247
1,887
2,574
14,288
19,333
478
3,111
11,177
37,885
1,273
L
7,744
1,539
0
3,038
19,218
23,289
0
6,334
12,751
18,367
842
W
Artemis
bulldogzach
Artemis
17,150
8,548
888
1,522
10,821
5,990
3,785
1,159
9,662
0
35,253
L
1,600
187
787
697
9,131
6,167
0
3,420
5,629
4,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,293
Gold Earned
52,991
111
Minions Killed
141
0
Camps Cleared
0
904,659
Distance Traveled
1,208,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,789
816
27
2
0
194,691
0
L
Jing Wei
8,889
741
37
3
0
196,854
0
W
Cu Chulainn
9,894
825
16
1
0
262,008
0
W
Lancelot
10,830
903
12
1
0
273,887
0
W
Freya
9,916
826
15
1
0
217,149
0
L
Izanami
9,396
783
35
3
0
162,780
0
W
Cthulhu
11,337
945
58
5
0
243,770
0
L
Charon
8,970
748
8
1
0
177,875
0
W
Artemis
11,014
918
40
3
0
211,808
0
L
Tiamat
7,249
604
4
0
0
172,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role