Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
MiniBudman
Nox
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,508 Elo+
Party 2
Achilles
Achilles
ObliterateX
Achilles
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,359 Elo+
Party 2
Jing Wei
Jing Wei
dggg1
Jing Wei
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 42L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
lxl0nesh0t
Ao Kuang
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 49L
1,415 Elo+
Party 2
Team Averages
Level 91
1,500 SR
1,462 Elo+

VS

Team Averages
Level 100
1,540 SR
1,551 Elo+
Artemis
Artemis
Ciscco
Artemis
Level 88
God Stats
7W - 5L
1,581 SR
Queue Stats
183W - 171L
1,629 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kios_ks
Morgan Le Fay
Level 113
God Stats
27W - 16L
1,331 SR
Queue Stats
854W - 881L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lazurish
Tsukuyomi
Level 107
God Stats
7W - 2L
1,789 SR
Queue Stats
181W - 174L
1,578 Elo+
Party 1
Hachiman
Hachiman
kirahu4
Hachiman
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,518 Elo+
Party 1
Discordia
Discordia
statom-
Discordia
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
0 / 5 / 3
7,547
755
5,846
13,425
11,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 5 / 2
8,448
845
7,111
11,415
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
ObliterateX
Achilles
11
1 / 9 / 1
7,259
726
5,522
15,927
18,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
dggg1
Jing Wei
17
3 / 4 / 2
8,796
880
7,275
10,495
4,645
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
lxl0nesh0t
Ao Kuang
15
3 / 6 / 4
8,475
848
3,875
13,404
9,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ciscco
Artemis
15
9 / 4 / 14
9,786
979
16,385
9,241
3,608
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Kios_ks
Morgan Le Fay
16
6 / 1 / 18
9,982
998
12,692
9,249
4,094
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Lazurish
Tsukuyomi
15
9 / 3 / 12
10,003
1,000
11,964
11,217
4,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
kirahu4
Hachiman
15
3 / 2 / 16
8,855
886
6,418
7,269
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
statom-
Discordia
16
2 / 1 / 22
9,364
936
12,829
7,777
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
111
11
Kills
29
29
Deaths
11
12
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
5
3
0.3
W
Artemis
Ciscco
Artemis
9
4
14
4
W
Morgan Le Fay
Kios_ks
Morgan Le Fay
6
1
18
15
W
Tsukuyomi
Lazurish
Tsukuyomi
9
3
12
5
L
4
5
2
1
L
Achilles
ObliterateX
Achilles
1
9
1
0.17
L
Jing Wei
dggg1
Jing Wei
3
4
2
1
W
Hachiman
kirahu4
Hachiman
3
2
16
5.5
L
Ao Kuang
lxl0nesh0t
Ao Kuang
3
6
4
0.83
W
Discordia
statom-
Discordia
2
1
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,629
Damage
60,288
64,666
Taken
44,753
48,598
Mitigated
18,576
10,467
Healing
14,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,846
1,081
391
615
13,425
11,168
0
5,714
7,711
14,209
780
W
Artemis
Ciscco
Artemis
16,385
9,391
2,711
1,486
9,241
3,608
4,026
2,933
5,809
0
26,666
W
Morgan Le Fay
Kios_ks
Morgan Le Fay
12,692
1,889
266
1,305
9,249
4,094
578
3,677
5,088
22,565
824
W
Tsukuyomi
Lazurish
Tsukuyomi
11,964
2,077
633
2,193
11,217
4,851
1,400
3,142
7,722
0
24,647
L
7,111
1,167
669
2,734
11,415
5,097
0
5,316
6,099
12,926
0
L
Achilles
ObliterateX
Achilles
5,522
1,529
227
1,009
15,927
18,486
0
5,723
10,204
0
7,967
L
Jing Wei
dggg1
Jing Wei
7,275
5,364
0
1,680
10,495
4,645
0
4,050
6,445
0
28,290
W
Hachiman
kirahu4
Hachiman
6,418
4,111
285
660
7,269
2,863
1,077
2,850
4,224
0
11,401
L
Ao Kuang
lxl0nesh0t
Ao Kuang
3,875
1,106
1,040
2,102
13,404
9,202
0
4,244
9,160
9,748
67
W
Discordia
statom-
Discordia
12,829
121
1,747
3,330
7,777
3,160
477
2,550
4,804
24,203
481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,525
Gold Earned
47,990
108
Minions Killed
118
0
Camps Cleared
0
836,464
Distance Traveled
984,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,547
755
27
3
0
174,064
0
W
Artemis
9,786
979
19
2
0
178,277
0
W
Morgan Le Fay
9,982
998
20
2
0
216,485
0
W
Tsukuyomi
10,003
1,000
34
3
0
186,337
0
L
Nox
8,448
845
12
1
0
161,432
0
L
Achilles
7,259
726
6
1
0
170,939
0
L
Jing Wei
8,796
880
48
5
0
175,935
0
W
Hachiman
8,855
886
13
1
0
175,626
0
L
Ao Kuang
8,475
848
15
2
0
154,094
0
W
Discordia
9,364
936
32
3
0
227,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role