Player Matchup

Ullr
Ullr
Gold V
Mr_Haisenbird
Ullr
Gold V
Level 198
God Stats
10W - 6L
1,590 SR
Queue Stats
294W - 321L
1,191 MMR
Solo
Ravana
Ravana
Silver I
OneNole_
Ravana
Silver I
Level 88
God Stats
37W - 45L
1,496 SR
Queue Stats
334W - 345L
1,245 MMR
Party 1
King Arthur
King Arthur
Silver II
antsnell_
King Arthur
Silver II
Level 97
God Stats
1W - 7L
1,240 SR
Queue Stats
532W - 542L
967 MMR
Party 1
Janus
Janus
Gold V
gvilla0811
Janus
Gold V
Level 127
God Stats
3W - 9L
1,489 SR
Queue Stats
127W - 136L
1,154 MMR
Solo
Surtr
Surtr
Silver V
heartlandd
Surtr
Silver V
Level 54
God Stats
1W - 2L
1,327 SR
Queue Stats
13W - 22L
1,000 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,429 SR
1,111 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 151
1,546 SR
1,111 MMR
Vamana
Vamana
Silver III
HEEHAAWW
Vamana
Silver III
Level 157
God Stats
7W - 11L
1,370 SR
Queue Stats
118W - 144L
885 MMR
Solo
Jormungandr
Jormungandr
Gold V
Izziani
Jormungandr
Gold V
Level 165
God Stats
222W - 233L
1,559 SR
Queue Stats
233W - 267L
1,296 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
Savage king010
Baron Samedi
Silver I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 173L
1,174 MMR
Solo
Neith
Neith
Silver I
ShotOfTequiIa
Neith
Silver I
Level 118
God Stats
6W - 2L
1,847 SR
Queue Stats
88W - 88L
1,178 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
TRYFORUS
Tsukuyomi
Silver II
Level 157
God Stats
19W - 24L
1,456 SR
Queue Stats
83W - 109L
1,019 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
8,762
584
4,650
11,687
4,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ravana
OneNole_
Ravana
15
3 / 1 / 3
8,241
549
9,751
10,053
4,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
antsnell_
King Arthur
12
3 / 3 / 1
7,464
498
3,831
16,370
12,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
14
0 / 3 / 2
7,967
531
7,748
7,556
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
14
2 / 3 / 0
8,641
576
15,024
20,396
18,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
OdinBellonaAnhurBake KujiraAgni

VS

Bans
AthenaKuzenboAwilixThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HEEHAAWW
Vamana
15
2 / 2 / 3
8,787
586
11,648
18,058
14,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Izziani
Jormungandr
14
3 / 2 / 1
8,688
579
6,553
12,347
5,807
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Savage king010
Baron Samedi
14
4 / 1 / 4
7,950
530
9,713
9,838
8,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

15
2 / 2 / 1
8,374
558
10,252
10,465
4,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
TRYFORUS
Tsukuyomi
14
0 / 2 / 4
7,380
492
6,868
11,108
4,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
9
Kills
11
11
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
HEEHAAWW
Vamana
2
2
3
1.75
W
Jormungandr
Izziani
Jormungandr
3
2
1
1.75
L
1
1
1
1.5
L
Ravana
OneNole_
Ravana
3
1
3
4.5
W
Baron Samedi
Savage king010
Baron Samedi
4
1
4
6
W
2
2
1
1.25
W
Tsukuyomi
TRYFORUS
Tsukuyomi
0
2
4
1
L
King Arthur
antsnell_
King Arthur
3
3
1
1.17
L
Janus
0
3
2
0.33
L
Surtr
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,004
Damage
45,034
66,062
Taken
61,816
43,541
Mitigated
37,843
22,562
Healing
23,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
HEEHAAWW
Vamana
11,648
5,476
0
9,264
18,058
14,623
493
781
16,288
0
74,177
W
Jormungandr
Izziani
Jormungandr
6,553
1,206
0
2,407
12,347
5,807
567
5,287
6,501
63,480
1,171
L
4,650
1,262
0
3,280
11,687
4,937
212
1,065
10,622
0
87,583
L
Ravana
OneNole_
Ravana
9,751
2,651
0
5,209
10,053
4,532
0
2,879
7,174
0
76,125
W
Baron Samedi
Savage king010
Baron Samedi
9,713
1,390
1,126
3,482
9,838
8,580
70
1,548
8,142
34,363
1,446
W
10,252
4,024
0
2,459
10,465
4,449
66
0
10,465
0
76,355
W
Tsukuyomi
TRYFORUS
Tsukuyomi
6,868
1,660
0
4,285
11,108
4,384
431
417
10,602
0
60,076
L
King Arthur
antsnell_
King Arthur
3,831
727
0
3,426
16,370
12,515
0
4,395
11,928
0
19,605
L
Janus
7,748
337
0
500
7,556
3,192
0
5,508
2,048
67,438
635
L
Surtr
15,024
7,527
0
10,147
20,396
18,365
0
1,590
17,744
1,908
68,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,075
Gold Earned
41,179
522
Minions Killed
505
0
Camps Cleared
0
1,525,122
Distance Traveled
1,502,537
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,787
586
148
10
0
238,019
2
W
Jormungandr
8,688
579
103
7
0
329,440
6
L
Ullr
8,762
584
151
10
0
288,780
2
L
Ravana
8,241
549
106
7
0
359,920
0
W
Baron Samedi
7,950
530
58
4
0
298,703
0
W
Neith
8,374
558
114
8
0
271,584
2
W
Tsukuyomi
7,380
492
82
5
0
364,791
5
L
King Arthur
7,464
498
26
2
0
299,075
5
L
Janus
7,967
531
134
9
0
289,459
2
L
Surtr
8,641
576
105
7
0
287,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role