Player Matchup

Cerberus
Cerberus
Gold II
BubbaBenson
Cerberus
Gold II
Level 123
God Stats
3W - 1L
1,715 SR
Queue Stats
233W - 232L
1,618 MMR
Party 1
Neith
Neith
Platinum V
ScrubDonkey
Neith
Platinum V
Level 103
God Stats
2W - 3L
1,706 SR
Queue Stats
223W - 234L
1,591 MMR
Party 1
Thoth
Thoth
Gold II
SexyManBewbs
Thoth
Gold II
Level 121
God Stats
42W - 31L
1,720 SR
Queue Stats
244W - 239L
1,530 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,714 SR
1,579 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,673 SR
1,568 MMR
Guan Yu
Guan Yu
Silver II
Autotomy
Guan Yu
Silver II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,568 MMR
Party 2
Aphrodite
Aphrodite
Silver II
Oibara
Aphrodite
Silver II
Level 93
God Stats
7W - 2L
1,829 SR
Queue Stats
11W - 9L
1,568 MMR
Party 2
Medusa
Medusa
Silver II
Vurdix
Medusa
Silver II
Level 109
God Stats
1W - 1L
1,689 SR
Queue Stats
11W - 9L
1,568 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BubbaBenson
Cerberus
13
3 / 1 / 10
8,770
797
10,954
15,133
14,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 2 / 6
9,234
839
10,155
8,426
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 8
8,929
812
15,355
6,089
2,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesAnhurCthulhuBacchusAthena

VS

Bans
Hou YiSylvanusKuzenboCharonXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Autotomy
Guan Yu
11
2 / 3 / 2
7,355
669
8,193
14,329
12,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Aphrodite
Oibara
Aphrodite
12
0 / 5 / 4
7,130
648
3,952
11,498
4,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Medusa
Vurdix
Medusa
13
2 / 5 / 1
7,654
696
10,862
15,020
5,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
4
4
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Autotomy
Guan Yu
2
3
2
1
W
Cerberus
BubbaBenson
Cerberus
3
1
10
8
L
Aphrodite
Oibara
Aphrodite
0
5
4
0.4
W
5
2
6
4
W
5
1
8
9
L
Medusa
Vurdix
Medusa
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,464
Damage
23,007
29,648
Taken
40,847
21,515
Mitigated
23,605
12,201
Healing
13,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Autotomy
Guan Yu
8,193
1,048
1,250
3,013
14,329
12,888
0
7,826
6,112
0
21,066
W
Cerberus
BubbaBenson
Cerberus
10,954
790
0
6,000
15,133
14,662
146
2,210
12,481
24,760
2,451
L
Aphrodite
Oibara
Aphrodite
3,952
473
5,312
3,304
11,498
4,934
0
7,874
3,247
14,783
236
W
10,155
2,776
0
3,648
8,426
4,063
594
970
7,188
0
35,842
W
15,355
1,006
455
2,098
6,089
2,790
475
677
5,158
42,438
0
L
Medusa
Vurdix
Medusa
10,862
3,733
0
478
15,020
5,783
0
8,579
6,261
0
39,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,933
Gold Earned
22,139
176
Minions Killed
123
0
Camps Cleared
0
618,732
Distance Traveled
643,309
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,355
669
31
3
0
235,919
0
W
Cerberus
8,770
797
67
6
0
221,320
0
L
Aphrodite
7,130
648
31
3
0
198,997
5
W
Neith
9,234
839
61
6
0
187,903
0
W
Thoth
8,929
812
48
4
0
209,509
0
L
Medusa
7,654
696
61
6
0
208,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role