Player Matchup

Sobek
Sobek
Its_still_Mystic
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,668 Elo+
Party 1
Anubis
Anubis
Juniorbk11211
Anubis
Level 68
God Stats
18W - 15L
1,700 SR
Queue Stats
43W - 37L
1,573 Elo+
Party 1
Tyr
Tyr
Yampi98
Tyr
Level 112
God Stats
6W - 9L
1,723 SR
Queue Stats
166W - 141L
1,515 Elo+
Solo
Atlas
Atlas
lil_TALI_G
Atlas
Level 112
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 29L
1,574 Elo+
Party 1
Nut
Nut
souperstar12
Nut
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,783 Elo+
Party 1
Team Averages
Level 94
1,585 SR
1,622 Elo+

VS

Team Averages
Level 99
1,596 SR
1,505 Elo+
Jormungandr
Jormungandr
Ferretiko
Jormungandr
Level 104
God Stats
1W - 1L
1,733 SR
Queue Stats
42W - 49L
1,572 Elo+
Solo
Anubis
Anubis
MJE3434343
Anubis
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 42L
1,514 Elo+
Solo
Cliodhna
Cliodhna
MemeMasterr
Cliodhna
Level 111
God Stats
16W - 11L
1,629 SR
Queue Stats
386W - 349L
1,542 Elo+
Solo
Skadi
Skadi
TEAMBLACK5287
Skadi
Level 64
God Stats
11W - 7L
1,589 SR
Queue Stats
360W - 322L
1,457 Elo+
Solo
Nike
Nike
bleazy-b
Nike
Level 124
God Stats
20W - 9L
1,531 SR
Queue Stats
116W - 118L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
5,881
420
2,853
11,432
5,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 5 / 0
7,230
516
4,511
9,425
3,975
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
12
0 / 2 / 0
6,972
498
6,591
15,152
14,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
10
2 / 3 / 4
6,827
488
4,232
10,843
8,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 5 / 3
7,026
502
4,933
7,971
3,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ferretiko
Jormungandr
14
4 / 1 / 6
8,434
602
5,737
9,938
8,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
MJE3434343
Anubis
15
6 / 1 / 2
9,176
655
10,071
10,431
4,609
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
MemeMasterr
Cliodhna
15
3 / 1 / 0
8,109
579
5,617
9,385
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
6 / 4 / 4
8,145
582
8,940
9,513
3,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nike
14
1 / 1 / 2
8,390
599
8,033
12,193
8,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
20
20
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ferretiko
Jormungandr
4
1
6
7
L
2
5
0
0.4
L
1
5
0
0.2
W
Anubis
MJE3434343
Anubis
6
1
2
7
W
Cliodhna
MemeMasterr
Cliodhna
3
1
0
3
W
6
4
4
2
L
Tyr
0
2
0
0
W
Nike
1
1
2
2
L
Atlas
2
3
4
1.33
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,120
Damage
38,398
54,823
Taken
51,460
36,368
Mitigated
30,093
14,333
Healing
19,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ferretiko
Jormungandr
5,737
1,304
0
2,531
9,938
8,659
208
2,534
7,404
37,080
0
L
2,853
567
0
3,206
11,432
5,531
0
4,183
7,249
22,036
0
L
4,511
43
0
3,281
9,425
3,975
0
5,331
4,094
55,312
615
W
Anubis
MJE3434343
Anubis
10,071
1,042
0
7,081
10,431
4,609
351
6,263
4,168
76,804
0
W
Cliodhna
MemeMasterr
Cliodhna
5,617
1,016
0
6,940
9,385
4,022
0
197
9,188
0
79,011
W
8,940
2,962
0
1,033
9,513
3,830
506
2,614
6,899
0
57,776
L
Tyr
6,591
540
0
5,305
15,152
14,772
0
0
15,152
0
48,849
W
Nike
8,033
1,686
0
2,188
12,193
8,973
0
520
11,673
0
62,738
L
Atlas
4,232
1,723
0
1,791
10,843
8,730
0
4,042
6,801
16,347
0
L
4,933
3,794
0
750
7,971
3,360
0
2,252
5,719
0
44,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,936
Gold Earned
42,254
319
Minions Killed
459
0
Camps Cleared
0
1,300,531
Distance Traveled
1,349,963
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,434
602
41
3
0
262,111
3
L
Sobek
5,881
420
29
2
0
262,357
0
L
Anubis
7,230
516
93
7
0
242,335
0
W
Anubis
9,176
655
115
8
0
243,829
5
W
Cliodhna
8,109
579
120
9
0
339,637
0
W
Skadi
8,145
582
82
6
0
247,187
0
L
Tyr
6,972
498
92
7
0
282,681
3
W
Nike
8,390
599
101
7
0
257,199
3
L
Atlas
6,827
488
25
2
0
269,710
5
L
Nut
7,026
502
80
6
0
243,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role