Player Matchup

Discordia
Discordia
Platinum V
BaeSpankage
Discordia
Platinum V
Level 148
God Stats
0W - 2L
1,334 SR
Queue Stats
46W - 50L
1,819 MMR
Solo
Fenrir
Fenrir
Platinum III
JustMΣ
Fenrir
Platinum III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 27L
1,892 MMR
Party 3
Ganesha
Ganesha
Platinum IV
SusanoWreckedYou
Ganesha
Platinum IV
Level 147
God Stats
50W - 49L
1,569 SR
Queue Stats
263W - 268L
1,819 MMR
Solo
Ullr
Ullr
Gold V
VivaPatriaRojaSL
Ullr
Gold V
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 13L
1,747 MMR
Party 3
Osiris
Osiris
Platinum V
WinterF7
Osiris
Platinum V
Level 155
God Stats
5W - 2L
1,892 SR
Queue Stats
45W - 44L
1,817 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,559 SR
1,819 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,603 SR
1,800 MMR
Fafnir
Fafnir
Platinum V
 
Fafnir
Platinum V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Platinum II
Pheenin
Kukulkan
Platinum II
Level 153
God Stats
11W - 6L
1,645 SR
Queue Stats
40W - 27L
1,949 MMR
Party 2
Hachiman
Hachiman
Platinum I
Yurochii
Hachiman
Platinum I
Level 156
God Stats
1W - 1L
1,616 SR
Queue Stats
74W - 54L
1,997 MMR
Party 1
Surtr
Surtr
Gold I
needyunglebuff
Surtr
Gold I
Level 133
God Stats
18W - 10L
1,688 SR
Queue Stats
42W - 31L
1,736 MMR
Party 2
Awilix
Awilix
Platinum III
ssoraaa
Awilix
Platinum III
Level 99
God Stats
31W - 34L
1,567 SR
Queue Stats
176W - 171L
1,816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BaeSpankage
Discordia
17
2 / 3 / 1
9,695
510
7,143
10,350
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fenrir
JustMΣ
Fenrir
18
5 / 4 / 1
9,915
522
10,221
18,871
7,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
6,442
339
962
3,715
2,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
1 / 2 / 1
9,256
487
10,725
18,584
7,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Osiris
WinterF7
Osiris
15
0 / 4 / 1
8,667
456
8,871
19,962
20,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ArachneCthulhuBellonaAthena

VS

Bans
ThorThanatosThothChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
0 / 0 / 4
9,935
523
3,753
14,651
17,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Pheenin
Kukulkan
17
3 / 3 / 1
10,833
570
8,096
7,114
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Yurochii
Hachiman
17
2 / 2 / 0
10,323
543
14,360
13,226
6,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

19
2 / 0 / 4
12,028
633
15,195
16,732
16,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Awilix
ssoraaa
Awilix
18
5 / 3 / 4
10,748
566
8,459
17,498
7,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
8
Kills
12
13
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
4
2
L
Discordia
BaeSpankage
Discordia
2
3
1
0.83
L
Fenrir
JustMΣ
Fenrir
5
4
1
1.38
W
Kukulkan
Pheenin
Kukulkan
3
3
1
1.17
L
0
0
0
0
L
1
2
1
0.75
L
Osiris
WinterF7
Osiris
0
4
1
0.13
W
Hachiman
Yurochii
Hachiman
2
2
0
1
W
2
0
4
4
W
Awilix
ssoraaa
Awilix
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,922
Damage
49,863
71,482
Taken
69,221
42,175
Mitigated
51,018
23,009
Healing
29,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,753
794
0
5,966
14,651
17,968
325
3,340
11,260
17,567
0
L
Discordia
BaeSpankage
Discordia
7,143
305
0
2,005
10,350
3,201
0
4,008
6,018
83,841
0
L
Fenrir
JustMΣ
Fenrir
10,221
2,971
0
8,150
18,871
7,913
0
4,572
13,995
0
92,100
W
Kukulkan
Pheenin
Kukulkan
8,096
787
0
442
7,114
2,841
0
1,376
5,738
85,166
368
L
962
460
0
1,624
3,715
2,172
0
363
3,352
7,275
0
L
10,725
4,933
0
3,358
18,584
7,948
0
1,644
16,940
0
90,766
L
Osiris
WinterF7
Osiris
8,871
3,369
0
7,872
19,962
20,941
0
2,953
16,923
0
85,020
W
Hachiman
Yurochii
Hachiman
14,360
7,881
0
6,352
13,226
6,098
1,843
1,714
11,446
0
112,268
W
15,195
5,656
0
10,869
16,732
16,384
27
208
16,524
7,379
103,837
W
Awilix
ssoraaa
Awilix
8,459
3,082
0
5,596
17,498
7,727
0
2,341
15,136
0
93,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,975
Gold Earned
53,867
618
Minions Killed
650
0
Camps Cleared
0
1,576,125
Distance Traveled
1,959,514
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,935
523
16
1
0
414,857
1
L
Discordia
9,695
510
178
9
0
351,413
7
L
Fenrir
9,915
522
136
7
0
411,474
0
W
Kukulkan
10,833
570
163
9
0
411,195
2
L
Ganesha
6,442
339
0
0
0
97,922
2
L
Ullr
9,256
487
160
8
0
357,870
1
L
Osiris
8,667
456
144
8
0
357,446
5
W
Hachiman
10,323
543
157
8
0
336,453
0
W
Surtr
12,028
633
169
9
0
354,476
3
W
Awilix
10,748
566
145
8
0
442,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role