Player Matchup

Cerberus
Cerberus
MsStealUrMan464
Cerberus
Level 155
God Stats
8W - 3L
1,706 SR
Queue Stats
259W - 260L
1,465 Elo+
Party 1
Hachiman
Hachiman
PkTurtle
Hachiman
Level 118
God Stats
1W - 3L
1,115 SR
Queue Stats
126W - 134L
1,488 Elo+
Party 1
Ra
Ra
RazielsAgony
Ra
Level 257
God Stats
4W - 7L
1,368 SR
Queue Stats
257W - 270L
1,465 Elo+
Party 1
Merlin
Merlin
Type1foryes
Merlin
Level 148
God Stats
5W - 3L
1,534 SR
Queue Stats
142W - 138L
1,471 Elo+
Party 1
Sol
Sol
dankherb47
Sol
Level 138
God Stats
1W - 0L
1,482 SR
Queue Stats
34W - 45L
1,515 Elo+
Solo
Team Averages
Level 163
1,441 SR
1,481 Elo+

VS

Team Averages
Level 134
1,431 SR
1,494 Elo+
Terra
Terra
JairGonzalaz
Terra
Level 151
God Stats
3W - 1L
1,824 SR
Queue Stats
138W - 148L
1,482 Elo+
Solo
Heimdallr
Heimdallr
SpaceGuntank
Heimdallr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,483 Elo+
Party 2
Hera
Hera
TenshiKokoro
Hera
Level 154
God Stats
0W - 1L
1,170 SR
Queue Stats
35W - 43L
1,474 Elo+
Party 2
Atlas
Atlas
Ysor
Atlas
Level 134
God Stats
1W - 1L
1,223 SR
Queue Stats
42W - 28L
1,543 Elo+
Solo
Hades
Hades
shiro0x
Hades
Level 126
God Stats
1W - 1L
1,438 SR
Queue Stats
29W - 31L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
4 / 3 / 9
8,101
810
6,633
16,455
16,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
PkTurtle
Hachiman
14
4 / 2 / 10
8,107
811
11,524
7,398
3,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
2 / 2 / 10
7,729
773
10,054
6,872
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Merlin
16
2 / 2 / 8
8,578
858
9,685
6,854
3,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

15
4 / 3 / 8
8,874
887
11,373
11,354
6,327
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 9
7,248
725
9,713
11,941
12,973
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
SpaceGuntank
Heimdallr
13
3 / 4 / 4
7,597
760
7,348
9,964
6,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

14
2 / 5 / 6
7,472
747
10,296
9,465
4,640
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Ysor
Atlas
14
3 / 2 / 8
8,708
871
7,537
14,786
19,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
shiro0x
Hades
14
4 / 3 / 7
8,263
826
5,955
10,857
10,719
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
46
16
Kills
12
12
Deaths
16
45
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
2
9
2.25
W
Cerberus
4
3
9
2.83
W
Hachiman
PkTurtle
Hachiman
4
2
10
4.5
W
2
2
10
3.5
L
Heimdallr
SpaceGuntank
Heimdallr
3
4
4
1.25
L
2
5
6
1
W
Merlin
2
2
8
3
L
Atlas
Ysor
Atlas
3
2
8
3.5
W
4
3
8
2.67
L
Hades
shiro0x
Hades
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,269
Damage
40,849
48,933
Taken
57,013
32,648
Mitigated
53,556
22,412
Healing
20,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,713
317
5,072
3,056
11,941
12,973
0
6,015
5,565
17,533
2,298
W
Cerberus
6,633
341
0
5,057
16,455
16,125
193
7,704
8,315
11,010
350
W
Hachiman
PkTurtle
Hachiman
11,524
8,290
246
251
7,398
3,466
0
5,298
1,843
0
23,905
W
10,054
1,089
7,263
2,733
6,872
3,216
0
5,106
1,569
19,122
0
L
Heimdallr
SpaceGuntank
Heimdallr
7,348
3,243
740
281
9,964
6,040
0
6,988
2,674
0
18,282
L
10,296
2,357
2,974
1,211
9,465
4,640
0
7,633
1,631
16,857
472
W
Merlin
9,685
354
933
292
6,854
3,514
0
4,706
1,866
32,674
140
L
Atlas
Ysor
Atlas
7,537
2,478
754
2,015
14,786
19,184
0
8,555
5,874
14,127
1,336
W
11,373
3,609
1,424
4,213
11,354
6,327
0
6,714
4,383
17,634
733
L
Hades
shiro0x
Hades
5,955
322
2,102
2,519
10,857
10,719
0
6,337
4,168
13,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,389
Gold Earned
39,288
129
Minions Killed
104
0
Camps Cleared
0
985,236
Distance Traveled
947,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,248
725
24
2
0
201,970
0
W
Cerberus
8,101
810
19
2
0
243,841
0
W
Hachiman
8,107
811
20
2
0
193,688
0
W
Ra
7,729
773
24
2
0
187,506
0
L
Heimdallr
7,597
760
22
2
0
183,717
0
L
Hera
7,472
747
20
2
0
180,551
0
W
Merlin
8,578
858
57
6
0
180,588
0
L
Atlas
8,708
871
9
1
0
188,505
0
W
Sol
8,874
887
9
1
0
179,613
0
L
Hades
8,263
826
29
3
0
193,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role