Player Matchup

Achilles
Achilles
Fanguito
Achilles
Level 144
God Stats
4W - 0L
1,741 SR
Queue Stats
46W - 32L
1,531 Elo+
Solo
Ishtar
Ishtar
HandleWithKerr34
Ishtar
Level 133
God Stats
1W - 2L
1,177 SR
Queue Stats
91W - 86L
1,481 Elo+
Solo
Guan Yu
Guan Yu
LittleBit0ff
Guan Yu
Level 179
God Stats
4W - 1L
1,904 SR
Queue Stats
133W - 118L
1,506 Elo+
Solo
Ah Puch
Ah Puch
TastePeachy
Ah Puch
Level 135
God Stats
3W - 2L
1,520 SR
Queue Stats
134W - 137L
1,430 Elo+
Party 1
Thor
Thor
ZekeMartin3
Thor
Level 69
God Stats
2W - 1L
1,551 SR
Queue Stats
128W - 118L
1,469 Elo+
Party 1
Team Averages
Level 132
1,579 SR
1,483 Elo+

VS

Team Averages
Level 98
1,570 SR
1,410 Elo+
Artemis
Artemis
HellsKnight_FIRE
Artemis
Level 43
God Stats
0W - 1L
1,424 SR
Queue Stats
2W - 11L
1,278 Elo+
Party 2
Fafnir
Fafnir
Pander679
Fafnir
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 38L
1,354 Elo+
Party 2
Xbalanque
Xbalanque
RebelsCov
Xbalanque
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 44L
1,485 Elo+
Solo
Chang'e
Chang'e
Shaneian22
Chang'e
Level 105
God Stats
11W - 7L
1,714 SR
Queue Stats
872W - 912L
1,481 Elo+
Solo
Surtr
Surtr
Tree061702
Surtr
Level 109
God Stats
0W - 1L
1,713 SR
Queue Stats
21W - 31L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fanguito
Achilles
17
12 / 2 / 10
10,073
1,007
14,427
17,889
33,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 3 / 12
9,140
914
13,541
9,559
5,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
LittleBit0ff
Guan Yu
15
1 / 2 / 18
9,141
914
7,039
15,283
11,286
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
TastePeachy
Ah Puch
12
2 / 1 / 13
7,901
790
10,410
7,489
3,843
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 17
8,291
829
8,494
10,510
11,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 5
7,784
778
11,164
12,453
5,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fafnir
Pander679
Fafnir
13
0 / 4 / 7
7,782
778
4,626
12,384
14,192
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
RebelsCov
Xbalanque
13
1 / 4 / 2
6,871
687
11,374
9,879
4,398
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Shaneian22
Chang'e
15
2 / 3 / 5
7,488
749
5,965
10,409
4,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Surtr
14
3 / 6 / 3
8,219
822
10,396
14,706
13,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
31
23
Kills
9
10
Deaths
23
70
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
Fanguito
Achilles
12
2
10
8.5
W
5
3
12
3.67
L
3
6
5
0.92
W
Guan Yu
LittleBit0ff
Guan Yu
1
2
18
5
L
Fafnir
Pander679
Fafnir
0
4
7
0.88
L
Xbalanque
RebelsCov
Xbalanque
1
4
2
0.5
L
Chang'e
Shaneian22
Chang'e
2
3
5
1.5
W
Ah Puch
TastePeachy
Ah Puch
2
1
13
8.5
L
Surtr
3
6
3
0.75
W
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,911
Damage
43,525
60,730
Taken
59,831
65,569
Mitigated
42,841
28,548
Healing
19,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Fanguito
Achilles
14,427
2,472
1,627
3,574
17,889
33,294
324
3,656
14,233
3,261
20,680
W
13,541
9,843
965
538
9,559
5,547
1,835
1,449
8,110
0
36,248
L
11,164
5,629
47
1,766
12,453
5,677
0
2,370
10,083
0
16,040
W
Guan Yu
LittleBit0ff
Guan Yu
7,039
1,012
9,414
7,256
15,283
11,286
239
3,023
12,260
0
18,174
L
Fafnir
Pander679
Fafnir
4,626
1,500
1,675
2,256
12,384
14,192
135
2,280
10,104
8,340
0
L
Xbalanque
RebelsCov
Xbalanque
11,374
5,862
960
2,016
9,879
4,398
144
1,664
8,215
0
21,971
L
Chang'e
Shaneian22
Chang'e
5,965
726
5,416
4,123
10,409
4,591
140
3,334
7,075
15,212
0
W
Ah Puch
TastePeachy
Ah Puch
10,410
519
830
1,963
7,489
3,843
875
835
6,654
23,291
0
L
Surtr
10,396
3,782
393
813
14,706
13,983
303
2,797
11,909
879
21,369
W
8,494
2,064
1,772
609
10,510
11,599
606
2,133
8,377
0
12,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,546
Gold Earned
38,144
145
Minions Killed
94
0
Camps Cleared
0
850,847
Distance Traveled
763,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,073
1,007
16
2
0
185,192
0
W
Ishtar
9,140
914
55
6
0
147,172
0
L
Artemis
7,784
778
9
1
0
112,639
0
W
Guan Yu
9,141
914
23
2
0
193,139
0
L
Fafnir
7,782
778
9
1
0
136,990
0
L
Xbalanque
6,871
687
29
3
0
143,593
0
L
Chang'e
7,488
749
21
2
0
196,880
0
W
Ah Puch
7,901
790
40
4
0
155,992
0
L
Surtr
8,219
822
26
3
0
172,909
0
W
Thor
8,291
829
11
1
0
169,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role