Player Matchup

Kali
Kali
GriffinJLil
Kali
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,673 Elo+
Party 1
Bacchus
Bacchus
Ieeroy_Jenkins1
Bacchus
Level 67
God Stats
30W - 25L
1,556 SR
Queue Stats
83W - 101L
1,472 Elo+
Party 1
Ix Chel
Ix Chel
PeaceHonorNTruth
Ix Chel
Level 126
God Stats
3W - 3L
1,479 SR
Queue Stats
67W - 71L
1,431 Elo+
Party 1
Neith
Neith
daniel_360back
Neith
Level 85
God Stats
59W - 60L
1,597 SR
Queue Stats
204W - 213L
1,484 Elo+
Party 1
Cerberus
Cerberus
oxy_c0deine1990
Cerberus
Level 88
God Stats
21W - 25L
1,577 SR
Queue Stats
95W - 109L
1,465 Elo+
Party 1
Team Averages
Level 97
1,542 SR
1,505 Elo+

VS

Team Averages
Level 124
1,584 SR
1,441 Elo+
Danzaburou
Danzaburou
OnlyVybz
Danzaburou
Level 81
God Stats
3W - 3L
1,633 SR
Queue Stats
127W - 109L
1,482 Elo+
Solo
Osiris
Osiris
SnowieSckye
Osiris
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 97L
1,544 Elo+
Solo
Hachiman
Hachiman
Zayck2101
Hachiman
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,174 Elo+
Solo
Kumbhakarna
Kumbhakarna
jhonier1307
Kumbhakarna
Level 143
God Stats
4W - 3L
1,755 SR
Queue Stats
147W - 163L
1,484 Elo+
Party 2
Zeus
Zeus
x_xJ1M3N3Zx_x
Zeus
Level 128
God Stats
9W - 9L
1,534 SR
Queue Stats
375W - 328L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,161
645
1,917
7,846
3,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 0 / 2
4,838
605
2,390
4,163
3,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 1 / 1
4,957
620
4,938
5,026
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 0 / 1
4,870
609
2,474
2,475
766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
8
1 / 0 / 1
4,837
605
2,974
4,473
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OnlyVybz
Danzaburou
7
0 / 2 / 2
4,228
529
3,562
5,526
1,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Osiris
1
0 / 1 / 0
3,003
375
91
1,740
695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Zayck2101
Hachiman
8
0 / 0 / 0
3,956
495
1,396
2,761
808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
jhonier1307
Kumbhakarna
7
0 / 2 / 0
4,148
519
2,495
6,754
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 3 / 0
5,207
651
2,112
5,621
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
2
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
1
0
2
2
L
Danzaburou
OnlyVybz
Danzaburou
0
2
2
0.5
W
2
1
1
2.5
L
Osiris
0
1
0
0
L
Hachiman
Zayck2101
Hachiman
0
0
0
0
W
1
0
1
1.5
L
Kumbhakarna
jhonier1307
Kumbhakarna
0
2
0
0
W
Cerberus
1
0
1
1.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,693
Damage
9,656
23,983
Taken
22,402
10,442
Mitigated
9,339
9,179
Healing
5,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,917
1,092
0
4,524
7,846
3,065
0
619
7,227
0
34,297
W
2,390
655
0
1,506
4,163
3,043
261
776
3,387
12,536
0
L
Danzaburou
OnlyVybz
Danzaburou
3,562
1,519
0
1,578
5,526
1,791
0
1,543
3,898
0
20,622
W
4,938
690
50
341
5,026
1,711
0
1,744
3,282
26,951
0
L
Osiris
91
0
0
250
1,740
695
0
478
1,196
0
1,986
L
Hachiman
Zayck2101
Hachiman
1,396
532
0
1,428
2,761
808
0
413
2,348
0
25,298
W
2,474
749
0
1,118
2,475
766
0
470
2,005
0
36,088
L
Kumbhakarna
jhonier1307
Kumbhakarna
2,495
676
0
1,815
6,754
4,203
0
2,852
3,703
16,705
0
W
Cerberus
2,974
76
16
1,624
4,473
1,857
137
961
3,480
24,410
475
L
2,112
301
0
650
5,621
1,842
0
4,628
993
32,400
37

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,663
Gold Earned
20,542
219
Minions Killed
175
0
Camps Cleared
0
708,464
Distance Traveled
624,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,161
645
63
8
0
161,092
0
W
Bacchus
4,838
605
15
2
0
154,470
0
L
Danzaburou
4,228
529
36
5
0
148,848
0
W
Ix Chel
4,957
620
44
6
0
122,987
0
L
Osiris
3,003
375
4
1
0
40,033
0
L
Hachiman
3,956
495
40
5
0
137,699
0
W
Neith
4,870
609
55
7
0
130,708
0
L
Kumbhakarna
4,148
519
22
3
0
149,894
0
W
Cerberus
4,837
605
42
5
0
139,207
0
L
Zeus
5,207
651
73
9
0
148,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role