Player Matchup

Neith
Neith
Invisible5
Neith
Level 156
God Stats
6W - 5L
1,266 SR
Queue Stats
257W - 249L
1,532 Elo+
Solo
Charon
Charon
Porblu
Charon
Level 126
God Stats
1W - 2L
1,273 SR
Queue Stats
139W - 125L
1,596 Elo+
Party 1
Bastet
Bastet
SnailZaurus
Bastet
Level 194
God Stats
12W - 6L
1,668 SR
Queue Stats
196W - 166L
1,520 Elo+
Solo
Danzaburou
Danzaburou
mgrazerm
Danzaburou
Level 64
God Stats
50W - 55L
1,488 SR
Queue Stats
52W - 56L
1,460 Elo+
Solo
Cthulhu
Cthulhu
x80proto
Cthulhu
Level 115
God Stats
10W - 2L
1,856 SR
Queue Stats
71W - 65L
1,589 Elo+
Party 1
Team Averages
Level 131
1,510 SR
1,539 Elo+

VS

Team Averages
Level 112
1,663 SR
1,490 Elo+
Thanatos
Thanatos
AnonArchia
Thanatos
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 25L
1,489 Elo+
Solo
Osiris
Osiris
BarzinVana
Osiris
Level 93
God Stats
1W - 1L
1,840 SR
Queue Stats
119W - 141L
1,486 Elo+
Solo
Agni
Agni
C4Sasiska
Agni
Level 107
God Stats
7W - 2L
1,776 SR
Queue Stats
212W - 190L
1,508 Elo+
Party 2
Chiron
Chiron
WaRuss00
Chiron
Level 88
God Stats
4W - 11L
1,467 SR
Queue Stats
198W - 181L
1,508 Elo+
Party 2
Jormungandr
Jormungandr
xTheStaiN
Jormungandr
Level 123
God Stats
5W - 2L
1,731 SR
Queue Stats
57W - 63L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
3 / 1 / 2
7,428
571
10,210
8,569
5,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon
Porblu
Charon
13
1 / 0 / 3
7,563
582
7,865
6,551
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
15
8 / 1 / 4
8,524
656
12,265
9,790
3,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
mgrazerm
Danzaburou
11
1 / 1 / 2
6,491
499
1,275
3,718
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
x80proto
Cthulhu
14
6 / 2 / 2
8,633
664
8,133
11,607
10,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AnonArchia
Thanatos
11
1 / 6 / 4
6,137
472
3,708
14,053
6,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
BarzinVana
Osiris
11
1 / 5 / 0
6,137
472
4,489
13,253
12,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
12
0 / 2 / 0
6,152
473
1,800
8,321
2,921
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
WaRuss00
Chiron
11
1 / 3 / 1
6,277
483
3,778
13,007
4,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
xTheStaiN
Jormungandr
10
2 / 3 / 1
6,447
496
5,431
12,613
11,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
19
Kills
5
5
Deaths
19
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AnonArchia
Thanatos
1
6
4
0.5
L
Osiris
BarzinVana
Osiris
1
5
0
0.2
L
Agni
0
2
0
0
W
Neith
3
1
2
4
W
Charon
Porblu
Charon
1
0
3
2.5
W
Bastet
8
1
4
10
L
Chiron
WaRuss00
Chiron
1
3
1
0.5
W
Danzaburou
mgrazerm
Danzaburou
1
1
2
2
W
Cthulhu
x80proto
Cthulhu
6
2
2
3.5
L
Jormungandr
xTheStaiN
Jormungandr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,748
Damage
19,206
40,235
Taken
61,247
24,138
Mitigated
37,509
12,933
Healing
15,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AnonArchia
Thanatos
3,708
1,416
0
5,633
14,053
6,158
0
3,334
10,487
0
45,645
L
Osiris
BarzinVana
Osiris
4,489
1,454
0
3,141
13,253
12,456
0
6,465
6,676
0
36,970
L
Agni
1,800
265
0
2,063
8,321
2,921
0
2,191
5,850
49,973
0
W
Neith
10,210
2,337
0
3,906
8,569
5,765
248
1,694
6,875
0
51,667
W
Charon
Porblu
Charon
7,865
1,130
0
1,128
6,551
3,513
0
2,101
4,450
49,913
2,437
W
Bastet
12,265
3,234
0
4,904
9,790
3,522
317
1,079
8,673
0
62,241
L
Chiron
WaRuss00
Chiron
3,778
1,480
207
2,672
13,007
4,878
0
0
13,007
0
47,822
W
Danzaburou
mgrazerm
Danzaburou
1,275
282
0
100
3,718
1,249
610
1,456
2,262
0
22,595
W
Cthulhu
x80proto
Cthulhu
8,133
1,424
0
2,895
11,607
10,089
0
760
10,159
46,135
1,514
L
Jormungandr
xTheStaiN
Jormungandr
5,431
909
0
2,138
12,613
11,096
8
2,653
9,748
28,974
141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,639
Gold Earned
31,150
375
Minions Killed
343
0
Camps Cleared
0
1,263,966
Distance Traveled
1,226,388
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,137
472
66
5
0
251,075
0
L
Osiris
6,137
472
51
4
0
239,311
0
L
Agni
6,152
473
95
7
0
248,915
3
W
Neith
7,428
571
68
5
0
236,033
0
W
Charon
7,563
582
102
8
0
267,680
4
W
Bastet
8,524
656
93
7
0
314,664
2
L
Chiron
6,277
483
88
7
0
236,691
0
W
Danzaburou
6,491
499
31
2
0
206,147
2
W
Cthulhu
8,633
664
81
6
0
239,442
3
L
Jormungandr
6,447
496
43
3
0
250,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role