Player Matchup

Bellona
Bellona
GriffinJLil
Bellona
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,602 Elo+
Party 1
Bacchus
Bacchus
Ieeroy_Jenkins1
Bacchus
Level 67
God Stats
30W - 25L
1,547 SR
Queue Stats
83W - 101L
1,460 Elo+
Party 1
Anubis
Anubis
PeaceHonorNTruth
Anubis
Level 126
God Stats
5W - 3L
1,506 SR
Queue Stats
67W - 71L
1,417 Elo+
Party 1
Neith
Neith
daniel_360back
Neith
Level 85
God Stats
59W - 60L
1,588 SR
Queue Stats
204W - 213L
1,472 Elo+
Party 1
Bastet
Bastet
oxy_c0deine1990
Bastet
Level 88
God Stats
27W - 21L
1,569 SR
Queue Stats
95W - 109L
1,452 Elo+
Party 1
Team Averages
Level 97
1,542 SR
1,481 Elo+

VS

Team Averages
Level 138
1,599 SR
1,501 Elo+
Surtr
Surtr
BlondeWonder
Surtr
Level 141
God Stats
3W - 2L
1,685 SR
Queue Stats
114W - 120L
1,509 Elo+
Party 3
Sol
Sol
Breakingpoint21
Sol
Level 128
God Stats
1W - 1L
1,810 SR
Queue Stats
153W - 146L
1,522 Elo+
Party 3
Maman Brigitte
Maman Brigitte
DragonicPrime
Maman Brigitte
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 73L
1,547 Elo+
Party 2
Maui
Maui
ReadingRnbow
Maui
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 60L
1,465 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Vibrantsss
Ah Muzen Cab
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 91L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GriffinJLil
Bellona
10
0 / 1 / 1
5,744
574
3,860
12,220
10,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
2 / 0 / 5
6,015
602
4,139
5,436
4,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 1
5,882
588
6,693
5,610
2,675
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
6 / 0 / 2
6,544
654
5,772
3,147
1,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
3 / 1 / 1
6,067
607
4,986
9,742
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,910
591
8,392
9,321
6,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 6 / 0
4,234
423
1,837
8,154
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Maman Brigitte
DragonicPrime
Maman Brigitte
11
0 / 2 / 1
5,472
547
3,436
9,362
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
4,865
487
1,165
6,120
4,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
Vibrantsss
Ah Muzen Cab
10
1 / 2 / 0
4,989
499
2,794
8,212
2,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
3
3
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
0
6
0
0
L
Maman Brigitte
DragonicPrime
Maman Brigitte
0
2
1
0.25
W
Bellona
GriffinJLil
Bellona
0
1
1
0.5
W
2
0
5
4.5
W
1
1
1
1.5
L
0
2
0
0
L
Ah Muzen Cab
Vibrantsss
Ah Muzen Cab
1
2
0
0.5
W
6
0
2
7
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,450
Damage
17,624
36,155
Taken
41,169
22,536
Mitigated
18,584
16,664
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,392
3,533
0
3,055
9,321
6,599
0
0
9,321
1,314
38,784
L
1,837
444
0
2,172
8,154
2,508
0
2,744
5,410
16,685
5,382
L
Maman Brigitte
DragonicPrime
Maman Brigitte
3,436
400
0
4,605
9,362
3,057
0
1,357
8,005
40,012
419
W
Bellona
GriffinJLil
Bellona
3,860
1,822
0
6,027
12,220
10,819
0
1,371
10,023
0
43,128
W
4,139
479
0
1,038
5,436
4,374
58
1,309
4,127
16,481
4,211
W
6,693
360
0
2,858
5,610
2,675
157
1,532
4,078
40,039
1,533
L
1,165
222
0
1,135
6,120
4,294
0
1,562
4,558
18,230
0
L
Ah Muzen Cab
Vibrantsss
Ah Muzen Cab
2,794
573
0
1,250
8,212
2,126
0
4,703
3,509
0
28,322
W
5,772
2,053
0
963
3,147
1,143
698
1,410
1,737
0
45,478
W
4,986
1,224
0
5,778
9,742
3,525
0
1,227
8,439
0
46,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,252
Gold Earned
25,470
339
Minions Killed
241
0
Camps Cleared
0
974,898
Distance Traveled
995,904
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,910
591
68
7
0
199,630
2
L
Sol
4,234
423
42
4
0
162,951
2
L
Maman Brigitte
5,472
547
69
7
0
242,923
0
W
Bellona
5,744
574
78
8
0
179,956
0
W
Bacchus
6,015
602
25
3
0
211,942
0
W
Anubis
5,882
588
92
9
0
170,702
0
L
Maui
4,865
487
20
2
0
201,235
0
L
Ah Muzen Cab
4,989
499
42
4
0
189,165
0
W
Neith
6,544
654
70
7
0
176,813
0
W
Bastet
6,067
607
74
7
0
235,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role