Player Matchup

Hera
Hera
DeadVoltageTv
Hera
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 148L
1,399 Elo+
Party 1
Chang'e
Chang'e
GngrBreadMan9
Chang'e
Level 158
God Stats
8W - 1L
1,448 SR
Queue Stats
21W - 16L
1,543 Elo+
Party 3
Arachne
Arachne
LuckyLuchyTv
Arachne
Level 39
God Stats
10W - 19L
1,187 SR
Queue Stats
130W - 128L
1,406 Elo+
Party 1
Neith
Neith
PRIME-TIME787
Neith
Level 108
God Stats
2W - 4L
1,583 SR
Queue Stats
5W - 8L
1,167 Elo+
Party 3
Geb
Geb
YNoHayRemedio
Geb
Level 123
God Stats
7W - 10L
1,392 SR
Queue Stats
17W - 18L
1,458 Elo+
Party 3
Team Averages
Level 98
1,422 SR
1,395 Elo+

VS

Team Averages
Level 126
1,466 SR
1,472 Elo+
Charon
Charon
Frieza201
Charon
Level 138
God Stats
1W - 2L
1,829 SR
Queue Stats
5W - 5L
1,695 Elo+
Party 2
Anubis
Anubis
Friggai
Anubis
Level 102
God Stats
1W - 2L
1,722 SR
Queue Stats
146W - 161L
1,441 Elo+
Solo
Danzaburou
Danzaburou
Juguito_07
Danzaburou
Level 102
God Stats
55W - 51L
1,176 SR
Queue Stats
310W - 296L
1,404 Elo+
Party 4
Hades
Hades
houndddogsss
Hades
Level 143
God Stats
4W - 5L
1,337 SR
Queue Stats
131W - 122L
1,456 Elo+
Party 2
Thanatos
Thanatos
leo8rafa
Thanatos
Level 147
God Stats
5W - 3L
1,265 SR
Queue Stats
115W - 114L
1,367 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
6,188
516
6,862
6,872
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
14
3 / 0 / 0
8,327
694
6,750
11,220
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
LuckyLuchyTv
Arachne
9
0 / 2 / 4
5,790
483
1,684
8,189
2,518
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 1
6,428
536
5,055
7,076
2,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 1
6,264
522
3,655
9,703
6,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Frieza201
Charon
1
0 / 0 / 0
2,483
207
0
0
0
Anubis
Friggai
Anubis
10
2 / 2 / 1
6,457
538
4,353
7,858
4,076
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Juguito_07
Danzaburou
10
1 / 2 / 1
5,655
471
4,120
7,480
2,919
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 0
6,450
538
8,381
12,403
8,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
leo8rafa
Thanatos
11
5 / 2 / 2
6,701
558
7,607
10,520
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
8
Kills
9
9
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
3
0
1
L
Charon
Frieza201
Charon
0
0
0
0
L
Anubis
Friggai
Anubis
2
2
1
1.25
W
Chang'e
3
0
0
3
L
Danzaburou
Juguito_07
Danzaburou
1
2
1
0.75
W
Arachne
LuckyLuchyTv
Arachne
0
2
4
1
W
2
1
1
2.5
W
0
3
1
0.17
L
1
2
0
0.5
L
Thanatos
leo8rafa
Thanatos
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,006
Damage
24,461
43,060
Taken
38,261
17,237
Mitigated
19,499
14,523
Healing
19,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,862
1,579
0
250
6,872
2,075
0
3,470
3,402
27,748
0
L
Charon
Frieza201
Charon
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
Friggai
Anubis
4,353
291
0
3,000
7,858
4,076
92
4,429
3,429
39,440
1,576
W
Chang'e
6,750
641
0
7,158
11,220
4,088
2,181
4,128
7,092
64,319
0
L
Danzaburou
Juguito_07
Danzaburou
4,120
645
0
2,201
7,480
2,919
171
2,843
4,637
0
35,547
W
Arachne
LuckyLuchyTv
Arachne
1,684
869
0
3,078
8,189
2,518
0
2,148
6,041
0
18,576
W
5,055
2,231
124
2,428
7,076
2,216
2,807
1,538
5,538
0
39,458
W
3,655
65
164
1,321
9,703
6,340
746
1,337
8,366
18,831
830
L
8,381
771
0
5,140
12,403
8,038
0
7,359
5,044
49,041
935
L
Thanatos
leo8rafa
Thanatos
7,607
791
0
9,361
10,520
4,466
243
2,522
7,998
0
37,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,997
Gold Earned
27,746
283
Minions Killed
254
0
Camps Cleared
0
1,152,237
Distance Traveled
890,301
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,188
516
35
3
0
222,677
0
L
Charon
2,483
207
0
0
0
0
0
L
Anubis
6,457
538
66
6
0
180,236
2
W
Chang'e
8,327
694
113
9
0
217,370
6
L
Danzaburou
5,655
471
48
4
0
212,496
0
W
Arachne
5,790
483
33
3
0
286,317
1
W
Neith
6,428
536
77
6
0
189,410
2
W
Geb
6,264
522
25
2
0
236,463
2
L
Hades
6,450
538
86
7
0
212,631
0
L
Thanatos
6,701
558
54
5
0
284,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role