Player Matchup

Xbalanque
Xbalanque
Silver IV
Blackdragon8196
Xbalanque
Silver IV
Level 81
God Stats
19W - 12L
1,494 SR
Queue Stats
78W - 95L
846 MMR
Party 2
Freya
Freya
Silver IV
Driipytachi-
Freya
Silver IV
Level 138
God Stats
113W - 95L
1,514 SR
Queue Stats
191W - 206L
742 MMR
Solo
Achilles
Achilles
Bronze I
SirRogelio
Achilles
Bronze I
Level 108
God Stats
61W - 60L
1,543 SR
Queue Stats
127W - 150L
383 MMR
Party 2
Tyr
Tyr
Silver III
UpsideDownCryyo
Tyr
Silver III
Level 138
God Stats
7W - 3L
1,795 SR
Queue Stats
105W - 124L
744 MMR
Solo
Nemesis
Nemesis
Silver V
pipixgames
Nemesis
Silver V
Level 66
God Stats
26W - 19L
1,469 SR
Queue Stats
146W - 173L
633 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,563 SR
670 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,562 SR
866 MMR
The Morrigan
The Morrigan
Bronze I
 
The Morrigan
Bronze I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver IV
It is Bucc
Kali
Silver IV
Level 142
God Stats
4W - 3L
1,570 SR
Queue Stats
60W - 72L
583 MMR
Solo
Nike
Nike
Silver IV
Ketua
Nike
Silver IV
Level 69
God Stats
7W - 5L
1,439 SR
Queue Stats
157W - 173L
723 MMR
Party 1
Anubis
Anubis
Silver IV
THE_WIKKID7
Anubis
Silver IV
Level 86
God Stats
4W - 2L
1,838 SR
Queue Stats
127W - 155L
779 MMR
Party 1
Skadi
Skadi
Silver IV
mauRM52
Skadi
Silver IV
Level 145
God Stats
6W - 7L
1,465 SR
Queue Stats
51W - 72L
746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Blackdragon8196
Xbalanque
7
1 / 1 / 1
3,979
663
2,163
3,049
896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 0 / 0
4,413
736
2,444
2,735
720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
SirRogelio
Achilles
6
1 / 0 / 1
4,141
690
1,823
4,540
2,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 0 / 0
4,576
763
475
2,845
1,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
pipixgames
Nemesis
6
0 / 1 / 3
3,796
633
1,151
3,488
1,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
BakasuraAwilixThanatos

VS

Bans
IzanamiArachneMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
6
1 / 1 / 0
3,686
614
1,374
3,338
1,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 1 / 0
3,602
600
1,118
4,059
1,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Nike
Ketua
Nike
5
0 / 0 / 0
3,307
551
493
1,159
553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
7
0 / 2 / 1
3,646
608
945
2,925
1,272
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
mauRM52
Skadi
6
0 / 1 / 0
3,501
584
3,003
2,931
744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
2
2
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
1
0
1
W
Xbalanque
Blackdragon8196
Xbalanque
1
1
1
1.5
W
2
0
0
2
L
1
1
0
1
L
Nike
Ketua
Nike
0
0
0
0
W
Achilles
SirRogelio
Achilles
1
0
1
1.5
L
Anubis
0
2
1
0.25
W
1
0
0
1
L
Skadi
mauRM52
Skadi
0
1
0
0
W
Nemesis
pipixgames
Nemesis
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,056
Damage
6,933
16,657
Taken
14,412
7,395
Mitigated
5,475
7,442
Healing
4,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,374
455
0
1,283
3,338
1,587
0
0
3,338
12,007
1,476
W
Xbalanque
Blackdragon8196
Xbalanque
2,163
823
0
730
3,049
896
0
320
2,729
0
23,761
W
2,444
943
0
1,415
2,735
720
0
665
2,070
19,700
3,678
L
1,118
359
0
1,488
4,059
1,319
0
834
3,225
0
15,028
L
Nike
Ketua
Nike
493
30
0
675
1,159
553
0
0
1,159
0
6,641
W
Achilles
SirRogelio
Achilles
1,823
332
167
2,692
4,540
2,880
0
387
4,153
0
9,933
L
Anubis
945
89
0
663
2,925
1,272
0
1,470
1,455
19,783
547
W
475
0
0
1,467
2,845
1,847
0
0
2,845
0
26,656
L
Skadi
mauRM52
Skadi
3,003
1,109
0
708
2,931
744
0
0
2,931
0
21,792
W
Nemesis
pipixgames
Nemesis
1,151
284
0
971
3,488
1,052
0
280
3,208
0
11,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,905
Gold Earned
17,742
168
Minions Killed
134
0
Camps Cleared
0
579,647
Distance Traveled
551,412
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
3,686
614
14
2
0
122,856
0
W
Xbalanque
3,979
663
50
8
0
117,333
0
W
Freya
4,413
736
36
6
0
122,330
2
L
Kali
3,602
600
32
5
0
137,560
0
L
Nike
3,307
551
13
2
0
71,967
0
W
Achilles
4,141
690
7
1
0
122,124
2
L
Anubis
3,646
608
36
6
0
115,518
2
W
Tyr
4,576
763
48
8
0
121,119
0
L
Skadi
3,501
584
39
7
0
103,511
0
W
Nemesis
3,796
633
27
5
0
96,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role