Player Matchup

Hun Batz
Hun Batz
Ceazer6T6
Hun Batz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,496 Elo+
Party 1
Sun Wukong
Sun Wukong
Ghanjou
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
K4mYY
Baron Samedi
Level 10
God Stats
1W - 1L
1,925 SR
Queue Stats
4W - 3L
1,496 Elo+
Party 1
Team Averages
Level 28
1,642 SR
1,496 Elo+

VS

Team Averages
Level 115
1,640 SR
1,502 Elo+
Ra
Ra
CrumbyBirch37
Ra
Level 104
God Stats
145W - 139L
1,484 SR
Queue Stats
772W - 760L
1,475 Elo+
Solo
Amaterasu
Amaterasu
GreekMichelakos
Amaterasu
Level 113
God Stats
10W - 3L
1,813 SR
Queue Stats
54W - 30L
1,460 Elo+
Solo
Awilix
Awilix
InfernoReaper-X
Awilix
Level 128
God Stats
460W - 414L
1,622 SR
Queue Stats
1,040W - 987L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ceazer6T6
Hun Batz
13
2 / 7 / 3
8,603
662
11,382
17,212
7,777
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Ghanjou
Sun Wukong
13
0 / 3 / 3
8,034
618
6,102
17,102
16,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
K4mYY
Baron Samedi
14
4 / 9 / 0
9,668
744
9,249
15,731
7,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 8
10,763
828
14,527
8,636
3,656
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
GreekMichelakos
Amaterasu
14
1 / 4 / 9
9,422
725
6,249
17,079
15,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
12 / 2 / 3
11,883
914
19,613
12,640
6,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
18
19
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Ceazer6T6
Hun Batz
2
7
3
0.5
W
5
0
8
9
L
Sun Wukong
Ghanjou
Sun Wukong
0
3
3
0.5
W
Amaterasu
GreekMichelakos
Amaterasu
1
4
9
1.38
W
12
2
3
6.75
L
Baron Samedi
K4mYY
Baron Samedi
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,733
Damage
40,389
50,045
Taken
38,355
32,017
Mitigated
25,898
4,142
Healing
11,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Ceazer6T6
Hun Batz
11,382
4,156
0
753
17,212
7,777
0
5,030
11,832
0
38,440
W
14,527
606
2,065
4,071
8,636
3,656
728
1,846
6,790
55,491
1,190
L
Sun Wukong
Ghanjou
Sun Wukong
6,102
1,143
0
1,239
17,102
16,872
0
5,893
10,179
0
20,413
W
Amaterasu
GreekMichelakos
Amaterasu
6,249
1,935
0
1,386
17,079
15,501
607
4,230
12,849
144
18,496
W
19,613
7,009
0
3,724
12,640
6,741
592
3,201
9,439
0
52,094
L
Baron Samedi
K4mYY
Baron Samedi
9,249
1,043
621
1,529
15,731
7,368
0
3,832
11,243
29,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,305
Gold Earned
32,068
116
Minions Killed
164
0
Camps Cleared
0
633,671
Distance Traveled
785,753
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,603
662
52
4
0
216,293
0
W
Ra
10,763
828
90
7
0
293,948
0
L
Sun Wukong
8,034
618
25
2
0
232,660
0
W
Amaterasu
9,422
725
20
2
0
235,163
2
W
Awilix
11,883
914
54
4
0
256,642
0
L
Baron Samedi
9,668
744
39
3
0
184,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role