Player Matchup

Ullr
Ullr
BabyChefD
Ullr
Level 108
God Stats
11W - 4L
1,934 SR
Queue Stats
287W - 107L
1,789 Elo+
Party 1
Horus
Horus
IDrxgx
Horus
Level 146
God Stats
4W - 3L
1,663 SR
Queue Stats
95W - 88L
1,557 Elo+
Solo
Chang'e
Chang'e
Lovely
Chang'e
Level 233
God Stats
1W - 1L
1,638 SR
Queue Stats
4W - 2L
1,566 Elo+
Party 1
Thor
Thor
Strokе
Thor
Level 145
God Stats
5W - 1L
1,693 SR
Queue Stats
130W - 35L
1,913 Elo+
Party 1
Terra
Terra
Supportence
Terra
Level 159
God Stats
1W - 0L
1,730 SR
Queue Stats
20W - 8L
1,720 Elo+
Party 1
Team Averages
Level 158
1,732 SR
1,709 Elo+

VS

Team Averages
Level 165
1,587 SR
1,552 Elo+
Hercules
Hercules
Jaboco
Hercules
Level 125
God Stats
5W - 5L
1,776 SR
Queue Stats
62W - 62L
1,550 Elo+
Party 2
Neith
Neith
Natasi Medici
Neith
Level 159
God Stats
6W - 3L
1,733 SR
Queue Stats
163W - 154L
1,569 Elo+
Party 2
Anhur
Anhur
PerctrickStar
Anhur
Level 175
God Stats
5W - 7L
1,447 SR
Queue Stats
37W - 31L
1,660 Elo+
Solo
Fafnir
Fafnir
diegoepn
Fafnir
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 114L
1,565 Elo+
Solo
Janus
Janus
portalmaster455
Janus
Level 185
God Stats
1W - 4L
1,481 SR
Queue Stats
42W - 60L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
2 / 0 / 3
7,345
668
7,045
7,520
2,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
IDrxgx
Horus
12
2 / 1 / 2
6,667
606
9,071
9,859
6,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Chang'e
Lovely
Chang'e
12
0 / 1 / 3
6,917
629
5,444
6,499
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Strokе
Thor
12
5 / 0 / 1
6,695
609
5,474
8,078
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 2 / 4
6,592
599
4,439
8,596
6,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jaboco
Hercules
11
1 / 2 / 0
6,164
560
5,567
13,058
5,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

12
1 / 2 / 1
6,309
574
5,079
6,570
2,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 0
5,696
518
4,971
7,274
2,344
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Fafnir
diegoepn
Fafnir
8
1 / 2 / 1
5,592
508
2,977
10,754
10,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

9
1 / 4 / 2
5,363
488
2,566
8,509
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
4
4
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
2
0
3
3.5
W
Horus
IDrxgx
Horus
2
1
2
3
L
Hercules
Jaboco
Hercules
1
2
0
0.5
W
Chang'e
Lovely
Chang'e
0
1
3
1.5
L
1
2
1
0.75
L
0
2
0
0
W
Thor
Strokе
Thor
5
0
1
5.5
W
3
2
4
2.5
L
Fafnir
diegoepn
Fafnir
1
2
1
0.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,473
Damage
21,160
40,552
Taken
46,165
20,192
Mitigated
23,197
16,352
Healing
16,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
7,045
2,842
0
2,452
7,520
2,641
600
837
6,683
0
65,970
W
Horus
IDrxgx
Horus
9,071
3,009
0
3,322
9,859
6,143
0
760
8,426
260
44,880
L
Hercules
Jaboco
Hercules
5,567
2,133
0
6,224
13,058
5,869
0
260
12,033
0
47,068
W
Chang'e
Lovely
Chang'e
5,444
927
520
2,385
6,499
2,221
0
912
5,587
55,165
0
L
5,079
1,120
0
1,545
6,570
2,166
0
3,791
2,451
0
55,270
L
4,971
3,119
0
2,168
7,274
2,344
0
1,541
5,733
0
51,198
W
Thor
Strokе
Thor
5,474
1,250
0
4,902
8,078
2,987
0
1,647
6,395
0
49,400
W
4,439
1,110
381
2,390
8,596
6,200
0
1,387
7,209
18,474
0
L
Fafnir
diegoepn
Fafnir
2,977
1,123
0
3,079
10,754
10,543
0
2,977
7,569
13,354
0
L
2,566
441
0
3,034
8,509
2,275
0
1,048
7,347
34,057
349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,216
Gold Earned
29,124
388
Minions Killed
351
0
Camps Cleared
0
1,190,969
Distance Traveled
1,117,393
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,345
668
120
11
0
214,669
0
W
Horus
6,667
606
58
5
0
239,756
1
L
Hercules
6,164
560
83
8
0
226,121
1
W
Chang'e
6,917
629
117
11
0
227,379
2
L
Neith
6,309
574
109
10
0
200,224
2
L
Anhur
5,696
518
88
8
0
205,695
2
W
Thor
6,695
609
78
7
0
257,671
1
W
Terra
6,592
599
15
1
0
251,494
4
L
Fafnir
5,592
508
17
2
0
233,557
1
L
Janus
5,363
488
54
5
0
251,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role