Player Matchup

Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
ElPepeGuardiola
Ah Puch
Level 153
God Stats
3W - 2L
1,807 SR
Queue Stats
129W - 134L
1,508 Elo+
Party 1
Bacchus
Bacchus
Nick_toretta
Bacchus
Level 110
God Stats
6W - 7L
1,917 SR
Queue Stats
139W - 121L
1,540 Elo+
Solo
Odin
Odin
pivotte
Odin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 51L
1,533 Elo+
Party 1
Rama
Rama
seiston
Rama
Level 149
God Stats
3W - 5L
1,585 SR
Queue Stats
46W - 59L
1,516 Elo+
Party 1
Team Averages
Level 139
1,662 SR
1,519 Elo+

VS

Team Averages
Level 129
1,552 SR
1,542 Elo+
Nemesis
Nemesis
 
Nemesis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Demmoniaac
Surtr
Level 127
God Stats
4W - 4L
1,785 SR
Queue Stats
154W - 145L
1,524 Elo+
Party 2
Scylla
Scylla
Esmaite
Scylla
Level 135
God Stats
0W - 3L
1,514 SR
Queue Stats
74W - 48L
1,617 Elo+
Solo
Nut
Nut
TrollzitoZ
Nut
Level 148
God Stats
10W - 14L
1,463 SR
Queue Stats
79W - 70L
1,561 Elo+
Party 2
Cerberus
Cerberus
Zekkayae
Cerberus
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 148L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 1 / 3
7,258
605
8,596
14,232
10,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
0 / 2 / 3
6,512
543
4,293
6,168
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
Nick_toretta
Bacchus
9
1 / 2 / 4
6,094
508
3,799
7,542
6,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
pivotte
Odin
13
6 / 0 / 1
6,831
569
6,432
6,793
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
seiston
Rama
11
2 / 4 / 3
6,333
528
5,329
8,830
3,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 2 / 0
5,983
499
4,281
10,387
4,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

Surtr
9
0 / 4 / 1
5,133
428
6,295
11,713
9,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Scylla
Esmaite
Scylla
13
0 / 0 / 2
6,866
572
1,623
4,588
1,535
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
5 / 2 / 1
7,023
585
7,806
8,586
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Zekkayae
Cerberus
9
1 / 3 / 3
5,954
496
4,528
11,499
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
11
Kills
9
9
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
3
3.5
L
Nemesis
 
Nemesis
3
2
0
1.5
L
Surtr
0
4
1
0.13
W
0
2
3
0.75
L
Scylla
Esmaite
Scylla
0
0
2
1
W
Bacchus
Nick_toretta
Bacchus
1
2
4
1.5
L
5
2
1
2.75
L
Cerberus
Zekkayae
Cerberus
1
3
3
0.83
W
Odin
pivotte
Odin
6
0
1
6.5
W
Rama
seiston
Rama
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,449
Damage
24,533
43,565
Taken
46,773
25,448
Mitigated
26,891
14,356
Healing
15,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,596
2,456
0
8,594
14,232
10,117
0
1,107
12,215
0
60,204
L
Nemesis
 
Nemesis
4,281
1,892
0
3,055
10,387
4,175
0
2,298
8,089
0
37,940
L
Surtr
6,295
1,515
0
4,349
11,713
9,912
0
232
11,481
1,649
20,295
W
4,293
264
0
1,385
6,168
2,307
0
1,181
4,987
57,991
0
L
Scylla
Esmaite
Scylla
1,623
123
0
1,409
4,588
1,535
0
1,922
2,666
59,451
1,199
W
Bacchus
Nick_toretta
Bacchus
3,799
827
0
1,692
7,542
6,804
0
897
6,645
19,048
615
L
7,806
5,313
0
4,211
8,586
3,349
610
967
7,619
0
56,499
L
Cerberus
Zekkayae
Cerberus
4,528
89
0
2,270
11,499
7,920
0
2,525
8,974
25,317
648
W
Odin
pivotte
Odin
6,432
2,024
0
710
6,793
3,099
0
793
5,959
0
51,556
W
Rama
seiston
Rama
5,329
4,224
0
1,975
8,830
3,121
0
2,560
6,270
0
45,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,028
Gold Earned
30,959
388
Minions Killed
339
0
Camps Cleared
0
1,215,936
Distance Traveled
1,183,316
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,258
605
105
9
0
219,771
1
L
Nemesis
5,983
499
58
5
0
269,508
0
L
Surtr
5,133
428
34
3
0
224,211
0
W
Ah Puch
6,512
543
105
9
0
226,775
0
L
Scylla
6,866
572
108
9
0
239,342
2
W
Bacchus
6,094
508
24
2
0
263,096
2
L
Nut
7,023
585
79
7
0
213,068
0
L
Cerberus
5,954
496
60
5
0
237,187
2
W
Odin
6,831
569
73
6
0
276,736
0
W
Rama
6,333
528
81
7
0
229,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role