Player Matchup

Osiris
Osiris
 
Osiris
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Baguettenotoxic
Scylla
Level 142
God Stats
0W - 3L
1,255 SR
Queue Stats
72W - 67L
1,487 Elo+
Party 1
Bellona
Bellona
SaS TB
Bellona
Level 68
God Stats
8W - 4L
1,475 SR
Queue Stats
53W - 49L
1,422 Elo+
Solo
Nut
Nut
uZ_ReDzone
Nut
Level 146
God Stats
3W - 8L
1,344 SR
Queue Stats
201W - 170L
1,437 Elo+
Solo
Sobek
Sobek
visio200nario
Sobek
Level 36
God Stats
4W - 5L
1,207 SR
Queue Stats
34W - 48L
1,366 Elo+
Solo
Team Averages
Level 108
1,356 SR
1,443 Elo+

VS

Team Averages
Level 69
1,572 SR
1,538 Elo+
Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
YourLif3
Lancelot
Level 31
God Stats
2W - 1L
1,662 SR
Queue Stats
6W - 14L
1,378 Elo+
Solo
Izanami
Izanami
antoniobetacode
Izanami
Level 58
God Stats
1W - 1L
1,487 SR
Queue Stats
33W - 23L
1,609 Elo+
Party 2
Nike
Nike
kallimitzOP
Nike
Level 65
God Stats
7W - 3L
1,725 SR
Queue Stats
104W - 93L
1,607 Elo+
Solo
Geb
Geb
xbisai
Geb
Level 67
God Stats
2W - 0L
1,483 SR
Queue Stats
29W - 22L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
0 / 2 / 0
4,965
497
1,329
7,798
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Mace

Mace

+10
Physical Power

11
1 / 2 / 0
5,958
596
2,697
4,483
1,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bellona
SaS TB
Bellona
8
0 / 4 / 0
4,958
496
4,468
9,960
6,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
1 / 1 / 0
5,845
585
5,678
6,738
2,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

8
0 / 1 / 1
5,294
529
2,646
7,758
5,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 1 / 0
6,572
657
1,716
5,366
2,542
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
YourLif3
Lancelot
11
3 / 1 / 2
6,256
626
5,597
6,767
3,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 1
5,560
556
3,845
4,570
1,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 0 / 1
8,110
811
6,912
10,344
8,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
xbisai
Geb
9
0 / 0 / 2
5,796
580
2,142
6,459
4,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
10
10
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
0
0
W
Anubis
 
Anubis
1
1
0
1
L
1
2
0
0.5
L
Bellona
SaS TB
Bellona
0
4
0
0
W
Lancelot
YourLif3
Lancelot
3
1
2
4
W
1
0
1
1.5
W
5
0
1
5.5
L
1
1
0
1
L
0
1
1
0.5
W
Geb
xbisai
Geb
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,818
Damage
20,212
36,737
Taken
33,506
20,848
Mitigated
19,970
12,406
Healing
10,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
1,329
835
0
4,308
7,798
4,347
0
18
7,780
0
30,073
W
Anubis
 
Anubis
1,716
127
0
3,073
5,366
2,542
0
2,297
3,069
51,071
2,244
L
2,697
382
0
980
4,483
1,337
0
1,578
2,905
37,285
6,493
L
Bellona
SaS TB
Bellona
4,468
1,601
87
1,343
9,960
6,766
0
370
9,590
0
27,553
W
Lancelot
YourLif3
Lancelot
5,597
1,058
0
724
6,767
3,665
22
735
6,032
0
45,956
W
3,845
2,601
0
1,051
4,570
1,596
757
951
3,619
0
41,922
W
6,912
1,053
0
3,037
10,344
8,040
564
0
9,714
3,342
48,294
L
5,678
3,748
0
2,723
6,738
2,471
0
838
5,900
0
48,610
L
2,646
86
0
2,965
7,758
5,927
0
1,057
6,701
19,213
1,055
W
Geb
xbisai
Geb
2,142
532
0
2,233
6,459
4,127
84
1,299
5,160
15,334
1,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,020
Gold Earned
32,294
302
Minions Killed
382
0
Camps Cleared
0
1,025,902
Distance Traveled
1,034,622
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,965
497
57
6
0
212,549
1
W
Anubis
6,572
657
96
10
0
192,831
2
L
Scylla
5,958
596
86
9
0
197,549
0
L
Bellona
4,958
496
43
4
0
228,184
0
W
Lancelot
6,256
626
81
8
0
256,527
2
W
Izanami
5,560
556
79
8
0
190,856
0
W
Nike
8,110
811
104
10
0
169,805
0
L
Nut
5,845
585
93
9
0
181,494
0
L
Sobek
5,294
529
23
2
0
206,126
4
W
Geb
5,796
580
22
2
0
224,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role