Player Matchup

Persephone
Persephone
 
Persephone
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CurlyHairKevin25
Ares
Level 48
God Stats
0W - 2L
1,287 SR
Queue Stats
54W - 77L
1,386 Elo+
Party 3
Ra
Ra
Izy_YT
Ra
Level 40
God Stats
1W - 2L
1,666 SR
Queue Stats
53W - 79L
1,371 Elo+
Party 3
Thanatos
Thanatos
PowerFour348719
Thanatos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,711 Elo+
Party 1
Izanami
Izanami
Stuntalinta
Izanami
Level 18
God Stats
1W - 2L
1,450 SR
Queue Stats
5W - 12L
1,518 Elo+
Party 1
Team Averages
Level 71
1,481 SR
1,497 Elo+

VS

Team Averages
Level 100
1,486 SR
1,539 Elo+
Anubis
Anubis
 
Anubis
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Donnybarks
Ah Muzen Cab
Level 42
God Stats
4W - 3L
1,779 SR
Queue Stats
35W - 35L
1,550 Elo+
Party 4
Agni
Agni
LICHQUIN
Agni
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,606 Elo+
Party 2
Hel
Hel
Masked Lust
Hel
Level 95
God Stats
1W - 5L
1,149 SR
Queue Stats
41W - 43L
1,539 Elo+
Party 4
Odin
Odin
ValidatedTech
Odin
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 6 / 0
6,119
510
4,364
9,124
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 2 / 0
5,597
466
2,770
10,949
6,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ra
9
0 / 2 / 0
5,557
463
5,652
6,087
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Thanatos
10
0 / 5 / 0
5,504
459
4,740
12,257
4,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Stuntalinta
Izanami
11
0 / 3 / 0
6,202
517
3,571
5,469
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
10 / 0 / 5
8,312
693
10,874
9,574
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Donnybarks
Ah Muzen Cab
11
1 / 0 / 3
5,613
468
6,774
5,949
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Agni
12
4 / 0 / 2
7,608
634
5,273
6,243
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 3
6,724
560
4,331
9,176
4,764
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 3
6,329
527
1,224
7,154
5,476
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
18
18
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
6
0
0
W
Anubis
 
Anubis
10
0
5
12.5
L
0
2
0
0
W
Ah Muzen Cab
Donnybarks
Ah Muzen Cab
1
0
3
2.5
L
Ra
0
2
0
0
W
Agni
4
0
2
5
W
1
0
3
2.5
L
Thanatos
0
5
0
0
L
Izanami
Stuntalinta
Izanami
0
3
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,097
Damage
28,476
43,886
Taken
38,096
16,867
Mitigated
18,369
11,002
Healing
19,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,364
131
0
624
9,124
2,535
0
7,222
1,876
32,784
1,622
W
Anubis
 
Anubis
10,874
1,581
0
7,777
9,574
4,176
0
1,016
8,466
70,183
0
L
2,770
59
0
1,999
10,949
6,769
0
3,357
7,592
11,192
0
W
Ah Muzen Cab
Donnybarks
Ah Muzen Cab
6,774
1,809
247
2,127
5,949
2,161
1,120
3,435
2,390
0
49,244
L
Ra
5,652
846
617
747
6,087
1,953
166
1,839
4,248
49,398
0
W
Agni
5,273
247
0
750
6,243
1,792
0
3,030
2,987
50,809
954
W
4,331
454
2,149
5,760
9,176
4,764
325
5,178
3,912
36,968
906
L
Thanatos
4,740
1,655
0
6,211
12,257
4,155
0
5,485
6,772
0
40,353
L
Izanami
Stuntalinta
Izanami
3,571
2,898
0
804
5,469
1,455
75
2,405
3,064
0
37,785
W
1,224
92
0
420
7,154
5,476
69
0
7,154
0
19,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,979
Gold Earned
34,586
321
Minions Killed
345
0
Camps Cleared
0
1,066,029
Distance Traveled
1,185,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,119
510
67
6
0
203,892
0
W
Anubis
8,312
693
107
9
0
242,437
0
L
Ares
5,597
466
21
2
0
212,092
0
W
Ah Muzen Cab
5,613
468
53
4
0
232,896
0
L
Ra
5,557
463
96
8
0
191,065
0
W
Agni
7,608
634
93
8
0
251,675
0
W
Hel
6,724
560
51
4
0
240,857
0
L
Thanatos
5,504
459
72
6
0
247,564
0
L
Izanami
6,202
517
65
5
0
211,416
0
W
Odin
6,329
527
41
3
0
217,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role