Player Matchup

Zhong Kui
Zhong Kui
Jarillo_6
Zhong Kui
Level 104
God Stats
13W - 6L
2,019 SR
Queue Stats
107W - 94L
1,505 Elo+
Solo
Yemoja
Yemoja
MACE5cm
Yemoja
Level 129
God Stats
11W - 11L
1,521 SR
Queue Stats
104W - 100L
1,502 Elo+
Party 2
Anhur
Anhur
MrSneakUrGirl
Anhur
Level 128
God Stats
55W - 8L
1,827 SR
Queue Stats
582W - 159L
1,681 Elo+
Solo
Arachne
Arachne
TBS x SwiFTy
Arachne
Level 120
God Stats
42W - 25L
1,639 SR
Queue Stats
380W - 377L
1,507 Elo+
Solo
Bellona
Bellona
olcIDicIcIyKong
Bellona
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 21L
1,335 Elo+
Party 2
Team Averages
Level 102
1,701 SR
1,506 Elo+

VS

Team Averages
Level 93
1,400 SR
1,571 Elo+
Gilgamesh
Gilgamesh
Achillės
Gilgamesh
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,792 Elo+
Party 1
Zeus
Zeus
Doofenshmood
Zeus
Level 78
God Stats
11W - 17L
1,436 SR
Queue Stats
188W - 177L
1,481 Elo+
Solo
Chiron
Chiron
Eroticfishcakeee
Chiron
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,595 Elo+
Party 1
Bake Kujira
Bake Kujira
JokerLess
Bake Kujira
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Mosh-Sloth_2
Fenrir
Level 159
God Stats
0W - 5L
1,065 SR
Queue Stats
74W - 80L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jarillo_6
Zhong Kui
14
0 / 6 / 2
8,336
521
7,606
13,979
12,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Yemoja
MACE5cm
Yemoja
13
2 / 0 / 5
8,986
562
3,792
11,073
8,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
11 / 0 / 2
11,021
689
20,944
10,833
5,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
TBS x SwiFTy
Arachne
17
2 / 0 / 1
9,144
572
5,493
13,525
6,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 4 / 1
8,142
509
3,512
12,181
11,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Achillės
Gilgamesh
14
4 / 1 / 1
9,011
563
11,353
12,544
8,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
5 / 4 / 0
8,507
532
13,108
10,315
4,173
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 5 / 0
6,871
429
3,577
11,303
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bake Kujira
JokerLess
Bake Kujira
11
0 / 3 / 1
6,685
418
2,343
11,095
9,148
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
13
1 / 3 / 4
7,434
465
7,056
17,551
7,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
16
Kills
10
10
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Achillės
Gilgamesh
4
1
1
4.5
L
5
4
0
1.25
L
0
5
0
0
W
Zhong Kui
Jarillo_6
Zhong Kui
0
6
2
0.17
L
Bake Kujira
JokerLess
Bake Kujira
0
3
1
0.17
W
Yemoja
MACE5cm
Yemoja
2
0
5
4.5
L
Fenrir
1
3
4
1
W
11
0
2
12
W
Arachne
TBS x SwiFTy
Arachne
2
0
1
2.5
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,347
Damage
37,437
61,591
Taken
62,808
42,866
Mitigated
31,320
27,891
Healing
15,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Achillės
Gilgamesh
11,353
2,749
0
3,660
12,544
8,419
0
836
11,708
0
63,749
L
13,108
2,706
0
2,021
10,315
4,173
0
4,258
6,057
75,474
0
L
3,577
953
382
1,564
11,303
2,510
0
813
10,490
0
56,248
W
Zhong Kui
Jarillo_6
Zhong Kui
7,606
1,020
0
2,380
13,979
12,085
935
6,803
7,062
59,484
570
L
Bake Kujira
JokerLess
Bake Kujira
2,343
1,240
0
865
11,095
9,148
0
1,213
9,882
16,322
121
W
Yemoja
MACE5cm
Yemoja
3,792
1,450
3,833
3,882
11,073
8,005
400
3,576
7,432
22,983
3,053
L
Fenrir
7,056
1,252
0
6,924
17,551
7,070
0
3,178
14,373
0
62,144
W
20,944
14,670
0
7,140
10,833
5,051
2,353
1,111
9,673
0
119,473
W
Arachne
TBS x SwiFTy
Arachne
5,493
3,804
0
8,649
13,525
6,038
657
2,226
11,159
0
97,021
W
3,512
741
0
2,007
12,181
11,687
53
1,726
9,756
0
35,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,629
Gold Earned
38,508
517
Minions Killed
467
0
Camps Cleared
0
1,556,455
Distance Traveled
1,574,179
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,011
563
104
7
0
327,036
2
L
Zeus
8,507
532
132
8
0
283,425
1
L
Chiron
6,871
429
109
7
0
274,181
0
W
Zhong Kui
8,336
521
114
7
0
277,843
4
L
Bake Kujira
6,685
418
25
2
0
350,178
0
W
Yemoja
8,986
562
40
3
0
320,840
2
L
Fenrir
7,434
465
97
6
0
339,359
1
W
Anhur
11,021
689
169
11
0
299,420
0
W
Arachne
9,144
572
135
8
0
366,935
0
W
Bellona
8,142
509
59
4
0
291,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role