Player Matchup

Medusa
Medusa
Silver II
ByVold
Medusa
Silver II
Level 143
God Stats
3W - 2L
1,794 SR
Queue Stats
51W - 55L
1,354 MMR
Party 1
Athena
Athena
Silver IV
RamNoob
Athena
Silver IV
Level 140
God Stats
1W - 2L
1,351 SR
Queue Stats
46W - 46L
1,412 MMR
Party 1
Scylla
Scylla
Gold III
ShadyBuh
Scylla
Gold III
Level 156
God Stats
2W - 2L
1,299 SR
Queue Stats
263W - 266L
1,450 MMR
Solo
Arachne
Arachne
Gold III
Xeouls
Arachne
Gold III
Level 149
God Stats
2W - 1L
1,907 SR
Queue Stats
102W - 93L
1,438 MMR
Solo
Hercules
Hercules
Silver II
bouchibouzouk
Hercules
Silver II
Level 128
God Stats
15W - 21L
1,420 SR
Queue Stats
208W - 219L
1,104 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,554 SR
1,352 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,464 SR
1,351 MMR
Cernunnos
Cernunnos
Silver I
Djsmitttt
Cernunnos
Silver I
Level 155
God Stats
7W - 9L
1,478 SR
Queue Stats
289W - 313L
1,234 MMR
Solo
Nike
Nike
Silver II
Enariik
Nike
Silver II
Level 118
God Stats
7W - 6L
1,538 SR
Queue Stats
31W - 43L
1,184 MMR
Solo
Bastet
Bastet
Bronze III
W Ace EU
Bastet
Bronze III
Level 48
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
Zidan21
Thoth
Bronze III
Level 44
God Stats
7W - 7L
1,500 SR
Queue Stats
42W - 41L
1,509 MMR
Solo
Nox
Nox
Silver II
dakincelata202
Nox
Silver II
Level 100
God Stats
2W - 9L
1,507 SR
Queue Stats
7W - 22L
1,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ByVold
Medusa
15
5 / 0 / 1
9,369
586
13,913
9,334
4,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
RamNoob
Athena
14
0 / 0 / 6
8,092
506
5,783
10,997
10,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
ShadyBuh
Scylla
16
2 / 1 / 2
9,922
620
4,161
5,838
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Xeouls
Arachne
16
3 / 0 / 3
9,025
564
4,442
15,486
6,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hercules
bouchibouzouk
Hercules
14
1 / 1 / 3
8,892
556
4,540
11,315
11,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
KaliBacchusOsiris

VS

Bans
Ao KuangSurtrLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Djsmitttt
Cernunnos
12
0 / 4 / 0
6,850
428
6,027
13,300
5,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Enariik
Nike
12
1 / 1 / 0
6,810
426
6,906
9,031
5,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
W Ace EU
Bastet
7
0 / 3 / 0
5,578
349
1,514
9,034
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thoth
Zidan21
Thoth
15
1 / 3 / 0
8,405
525
5,928
6,809
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 0
6,566
410
2,573
10,146
7,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
11
Kills
2
2
Deaths
12
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
ByVold
Medusa
5
0
1
5.5
L
Cernunnos
Djsmitttt
Cernunnos
0
4
0
0
L
Nike
Enariik
Nike
1
1
0
1
W
Athena
RamNoob
Athena
0
0
6
3
W
Scylla
ShadyBuh
Scylla
2
1
2
3
L
Bastet
W Ace EU
Bastet
0
3
0
0
W
Arachne
Xeouls
Arachne
3
0
3
4.5
L
Thoth
Zidan21
Thoth
1
3
0
0.33
W
Hercules
bouchibouzouk
Hercules
1
1
3
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,839
Damage
22,948
52,970
Taken
48,320
33,261
Mitigated
24,212
25,590
Healing
13,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ByVold
Medusa
13,913
5,483
0
2,498
9,334
4,016
594
1,658
7,676
0
86,373
L
Cernunnos
Djsmitttt
Cernunnos
6,027
1,937
0
5,558
13,300
5,069
0
1,391
11,909
28
63,121
L
Nike
Enariik
Nike
6,906
850
0
1,539
9,031
5,331
0
61
8,970
0
44,723
W
Athena
RamNoob
Athena
5,783
1,577
0
4,318
10,997
10,012
0
3,082
7,767
20,959
1,496
W
Scylla
ShadyBuh
Scylla
4,161
517
0
936
5,838
1,881
0
2,870
2,524
93,220
0
L
Bastet
W Ace EU
Bastet
1,514
734
0
1,514
9,034
3,467
0
1,734
7,300
0
30,540
W
Arachne
Xeouls
Arachne
4,442
2,369
0
12,214
15,486
6,018
0
2,490
12,734
0
97,000
L
Thoth
Zidan21
Thoth
5,928
22
0
750
6,809
2,452
0
3,383
3,426
71,911
669
W
Hercules
bouchibouzouk
Hercules
4,540
1,991
0
5,624
11,315
11,334
0
1,086
9,418
0
53,195
L
2,573
680
0
4,140
10,146
7,893
0
3,088
7,058
21,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,300
Gold Earned
34,209
557
Minions Killed
394
0
Camps Cleared
0
1,607,220
Distance Traveled
1,358,897
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,369
586
134
8
0
313,993
3
L
Cernunnos
6,850
428
101
6
0
258,570
0
L
Nike
6,810
426
68
4
0
250,389
1
W
Athena
8,092
506
28
2
0
372,913
4
W
Scylla
9,922
620
164
10
0
287,724
6
L
Bastet
5,578
349
51
3
0
240,807
0
W
Arachne
9,025
564
130
8
0
333,978
0
L
Thoth
8,405
525
138
9
0
293,763
4
W
Hercules
8,892
556
101
6
0
298,612
2
L
Nox
6,566
410
36
2
0
315,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role