Player Matchup

Discordia
Discordia
DDS SoulHacker
Discordia
Level 114
God Stats
2W - 1L
1,396 SR
Queue Stats
108W - 112L
1,476 Elo+
Solo
Cthulhu
Cthulhu
ImThatOneGuyOG
Cthulhu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,437 Elo+
Party 1
Medusa
Medusa
KushSlug
Medusa
Level 75
God Stats
22W - 14L
1,448 SR
Queue Stats
32W - 28L
1,435 Elo+
Party 1
Surtr
Surtr
Radicallarry2425
Surtr
Level 93
God Stats
30W - 10L
1,645 SR
Queue Stats
67W - 54L
1,473 Elo+
Solo
Loki
Loki
i sCAr U 03
Loki
Level 76
God Stats
11W - 9L
1,447 SR
Queue Stats
38W - 32L
1,438 Elo+
Party 1
Team Averages
Level 92
1,487 SR
1,452 Elo+

VS

Team Averages
Level 48
1,519 SR
1,441 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
CPT Knky
Nut
Level 47
God Stats
3W - 2L
1,785 SR
Queue Stats
30W - 25L
1,486 Elo+
Solo
Chang'e
Chang'e
CerealMurmur
Chang'e
Level 47
God Stats
0W - 3L
1,310 SR
Queue Stats
22W - 25L
1,255 Elo+
Solo
Da Ji
Da Ji
Havok_Blackninja
Da Ji
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 80L
1,429 Elo+
Solo
Fafnir
Fafnir
bearxD12
Fafnir
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 53L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DDS SoulHacker
Discordia
14
1 / 2 / 6
8,220
587
6,455
6,276
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 1 / 1
7,522
537
6,371
12,605
9,157
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
KushSlug
Medusa
12
2 / 2 / 1
7,301
522
7,284
7,113
3,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 0 / 2
9,181
656
9,726
10,440
7,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 2
7,527
538
5,041
12,702
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 5 / 0
5,576
398
2,271
9,431
3,765
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 1
5,646
403
6,532
7,943
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
CerealMurmur
Chang'e
10
3 / 4 / 3
6,710
479
3,667
8,774
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
3 / 3 / 4
7,057
504
8,535
13,004
6,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fafnir
bearxD12
Fafnir
11
0 / 2 / 4
6,413
458
3,782
13,535
16,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
11
Kills
8
8
Deaths
14
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
0
0
L
2
0
1
2.5
L
Chang'e
CerealMurmur
Chang'e
3
4
3
1.13
W
Discordia
DDS SoulHacker
Discordia
1
2
6
2
L
3
3
4
1.67
W
1
1
1
1.5
W
Medusa
KushSlug
Medusa
2
2
1
1.25
W
5
0
2
6
L
Fafnir
bearxD12
Fafnir
0
2
4
1
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,877
Damage
24,787
49,136
Taken
52,687
26,632
Mitigated
32,448
15,431
Healing
12,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,271
588
0
1,185
9,431
3,765
0
999
7,879
0
25,186
L
6,532
2,829
0
3,691
7,943
2,848
0
2,036
5,816
0
37,552
L
Chang'e
CerealMurmur
Chang'e
3,667
440
184
2,427
8,774
3,026
0
2,895
5,484
35,255
0
W
Discordia
DDS SoulHacker
Discordia
6,455
347
0
750
6,276
2,123
0
2,193
4,083
40,553
1,986
L
8,535
2,081
0
1,794
13,004
6,563
0
1,705
11,162
0
53,704
W
6,371
624
1,596
4,197
12,605
9,157
210
1,024
11,581
37,752
0
W
Medusa
KushSlug
Medusa
7,284
2,685
0
701
7,113
3,096
2,074
2,127
4,986
0
46,982
W
9,726
4,189
0
2,375
10,440
7,634
829
993
9,447
1,472
62,755
L
Fafnir
bearxD12
Fafnir
3,782
1,308
0
3,167
13,535
16,246
0
4,728
8,557
18,280
0
W
5,041
1,540
0
5,812
12,702
4,622
0
1,112
11,590
0
61,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,751
Gold Earned
31,402
380
Minions Killed
265
0
Camps Cleared
0
1,452,967
Distance Traveled
1,246,550
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,576
398
45
3
0
217,266
2
L
Nut
5,646
403
48
3
0
268,668
0
L
Chang'e
6,710
479
65
5
0
186,569
0
W
Discordia
8,220
587
82
6
0
274,803
4
L
Da Ji
7,057
504
88
6
0
298,599
0
W
Cthulhu
7,522
537
47
3
0
290,231
0
W
Medusa
7,301
522
65
5
0
257,345
0
W
Surtr
9,181
656
92
7
0
296,473
0
L
Fafnir
6,413
458
19
1
0
275,448
0
W
Loki
7,527
538
94
7
0
334,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role