Player Matchup

Merlin
Merlin
Bold_Baby94
Merlin
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 118L
1,555 Elo+
Solo
Chiron
Chiron
HellSpawn217
Chiron
Level 87
God Stats
3W - 2L
1,547 SR
Queue Stats
203W - 195L
1,539 Elo+
Party 1
Charon
Charon
NorthDStrider
Charon
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 109L
1,484 Elo+
Party 1
Chernobog
Chernobog
RJA316
Chernobog
Level 146
God Stats
2W - 1L
1,491 SR
Queue Stats
34W - 30L
1,540 Elo+
Solo
Ne Zha
Ne Zha
RosaMano
Ne Zha
Level 125
God Stats
4W - 5L
1,231 SR
Queue Stats
144W - 142L
1,476 Elo+
Party 1
Team Averages
Level 112
1,454 SR
1,519 Elo+

VS

Team Averages
Level 94
1,328 SR
1,376 Elo+
Hercules
Hercules
Alejandr19
Hercules
Level 41
God Stats
1W - 1L
1,246 SR
Queue Stats
23W - 43L
1,429 Elo+
Solo
Janus
Janus
CozyCastro
Janus
Level 92
God Stats
8W - 5L
1,293 SR
Queue Stats
170W - 171L
1,464 Elo+
Solo
Skadi
Skadi
CriTteR_Bitz
Skadi
Level 109
God Stats
0W - 5L
1,103 SR
Queue Stats
90W - 82L
1,537 Elo+
Solo
Mercury
Mercury
Rrich12
Mercury
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,265 Elo+
Party 2
Hou Yi
Hou Yi
Yonny9
Hou Yi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 0 / 17
9,518
865
8,467
5,885
2,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
16
7 / 1 / 12
9,855
896
12,750
12,070
6,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 15
9,645
877
7,804
15,793
19,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Chernobog
RJA316
Chernobog
15
2 / 1 / 17
9,098
827
15,402
10,747
5,834
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Ne Zha
RosaMano
Ne Zha
17
10 / 1 / 13
10,419
947
19,986
11,382
7,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alejandr19
Hercules
15
1 / 2 / 3
8,270
752
11,808
23,574
22,782
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Janus
15
2 / 5 / 2
8,134
739
15,117
10,070
3,727
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 7 / 1
8,122
738
8,584
12,506
4,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Rrich12
Mercury
14
1 / 7 / 1
7,874
716
4,012
11,035
4,330
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

Hou Yi
Yonny9
Hou Yi
13
0 / 5 / 4
7,466
679
10,471
12,330
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
16
26
Kills
5
5
Deaths
26
74
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
Alejandr19
Hercules
1
2
3
1.25
W
Merlin
3
0
17
11.5
L
Janus
2
5
2
0.6
L
1
7
1
0.21
W
Chiron
7
1
12
13
W
4
2
15
5.75
W
Chernobog
RJA316
Chernobog
2
1
17
10.5
W
Ne Zha
RosaMano
Ne Zha
10
1
13
16.5
L
Mercury
Rrich12
Mercury
1
7
1
0.21
L
Hou Yi
Yonny9
Hou Yi
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,409
Damage
49,992
55,877
Taken
69,515
42,637
Mitigated
39,956
23,405
Healing
21,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Alejandr19
Hercules
11,808
2,885
645
13,917
23,574
22,782
0
6,054
16,987
0
18,586
W
Merlin
8,467
726
3,044
1,923
5,885
2,865
548
2,226
3,659
24,055
0
L
Janus
15,117
40
172
2,526
10,070
3,727
0
1,640
8,339
29,942
0
L
8,584
4,560
121
664
12,506
4,566
0
2,408
9,882
0
17,211
W
Chiron
12,750
4,721
2,292
2,209
12,070
6,622
1,020
3,779
8,291
0
25,556
W
7,804
1,331
587
3,084
15,793
19,517
460
3,278
12,515
12,190
792
W
Chernobog
RJA316
Chernobog
15,402
10,770
905
3,264
10,747
5,834
1,285
2,889
7,858
0
25,284
W
Ne Zha
RosaMano
Ne Zha
19,986
1,610
3,762
2,335
11,382
7,799
802
2,945
8,437
0
34,141
L
Mercury
Rrich12
Mercury
4,012
610
26
982
11,035
4,330
0
1,952
8,999
0
9,861
L
Hou Yi
Yonny9
Hou Yi
10,471
4,714
453
2,401
12,330
4,551
0
2,322
9,829
0
20,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,535
Gold Earned
39,866
136
Minions Killed
103
0
Camps Cleared
0
1,125,484
Distance Traveled
1,000,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,270
752
18
2
0
212,158
0
W
Merlin
9,518
865
33
3
0
223,386
0
L
Janus
8,134
739
23
2
0
211,824
0
L
Skadi
8,122
738
31
3
0
186,555
0
W
Chiron
9,855
896
37
3
0
215,699
0
W
Charon
9,645
877
14
1
0
218,604
0
W
Chernobog
9,098
827
27
2
0
215,255
0
W
Ne Zha
10,419
947
25
2
0
252,540
0
L
Mercury
7,874
716
14
1
0
208,056
0
L
Hou Yi
7,466
679
17
2
0
181,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role