Player Matchup

Sun Wukong
Sun Wukong
EchoesOfDust
Sun Wukong
Level 209
God Stats
13W - 6L
1,583 SR
Queue Stats
151W - 163L
1,490 Elo+
Solo
Vulcan
Vulcan
GROCK420
Vulcan
Level 123
God Stats
28W - 15L
1,705 SR
Queue Stats
249W - 217L
1,521 Elo+
Solo
Sol
Sol
TONKUH
Sol
Level 126
God Stats
1W - 0L
1,701 SR
Queue Stats
59W - 43L
1,591 Elo+
Party 2
Ratatoskr
Ratatoskr
TheSphenwolf09
Ratatoskr
Level 144
God Stats
2W - 4L
1,489 SR
Queue Stats
73W - 56L
1,580 Elo+
Solo
Baron Samedi
Baron Samedi
cowboyhat333
Baron Samedi
Level 29
God Stats
3W - 0L
1,719 SR
Queue Stats
31W - 15L
1,663 Elo+
Party 2
Team Averages
Level 126
1,640 SR
1,569 Elo+

VS

Team Averages
Level 137
1,586 SR
1,504 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
dalhicr7
Sylvanus
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 52L
1,498 Elo+
Party 1
Eset
Eset
iMantequilla
Eset
Level 186
God Stats
4W - 4L
1,710 SR
Queue Stats
91W - 89L
1,566 Elo+
Solo
Nut
Nut
xCHERRYSx
Nut
Level 122
God Stats
1W - 1L
1,722 SR
Queue Stats
13W - 25L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EchoesOfDust
Sun Wukong
12
0 / 1 / 1
6,377
580
4,852
9,008
10,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
GROCK420
Vulcan
12
1 / 0 / 3
6,753
614
7,300
3,372
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sol
TONKUH
Sol
13
4 / 0 / 0
7,538
685
8,148
6,551
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Ratatoskr
TheSphenwolf09
Ratatoskr
12
1 / 1 / 3
6,133
558
3,962
10,242
4,401
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
cowboyhat333
Baron Samedi
10
4 / 0 / 3
6,539
594
4,851
5,763
4,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 0 / 0
6,947
632
6,130
8,537
6,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
 
Loki
10
0 / 2 / 1
5,305
482
2,895
9,662
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
dalhicr7
Sylvanus
9
0 / 2 / 0
5,001
455
2,775
9,554
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 4 / 0
5,729
521
3,583
6,855
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
0 / 2 / 0
5,584
508
3,229
8,427
3,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
10
Kills
2
2
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
0
0
2
L
Loki
 
Loki
0
2
1
0.25
W
Sun Wukong
EchoesOfDust
Sun Wukong
0
1
1
0.5
W
Vulcan
GROCK420
Vulcan
1
0
3
2.5
W
Sol
TONKUH
Sol
4
0
0
4
W
Ratatoskr
TheSphenwolf09
Ratatoskr
1
1
3
2.5
W
Baron Samedi
cowboyhat333
Baron Samedi
4
0
3
5.5
L
Sylvanus
dalhicr7
Sylvanus
0
2
0
0
L
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,113
Damage
18,612
34,936
Taken
43,035
22,882
Mitigated
19,461
15,052
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,130
1,211
0
3,002
8,537
6,139
0
419
8,118
246
56,162
L
Loki
 
Loki
2,895
456
0
3,339
9,662
3,272
0
2,686
6,869
0
34,191
W
Sun Wukong
EchoesOfDust
Sun Wukong
4,852
911
0
3,933
9,008
10,036
0
75
8,933
1,224
47,515
W
Vulcan
GROCK420
Vulcan
7,300
3,219
0
1,742
3,372
1,353
489
1,645
1,727
55,807
0
W
Sol
TONKUH
Sol
8,148
4,220
0
4,202
6,551
2,172
951
1,093
5,458
57,312
3,716
W
Ratatoskr
TheSphenwolf09
Ratatoskr
3,962
1,342
0
2,699
10,242
4,401
0
1,542
8,700
0
53,001
W
Baron Samedi
cowboyhat333
Baron Samedi
4,851
1,002
147
2,329
5,763
4,920
365
1,770
3,993
15,941
0
L
Sylvanus
dalhicr7
Sylvanus
2,775
873
828
1,720
9,554
4,177
0
6,701
2,603
17,911
7,481
L
3,583
250
0
770
6,855
2,220
0
4,161
2,510
46,760
576
L
3,229
2,259
0
3,322
8,427
3,653
0
5,991
2,436
0
44,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,340
Gold Earned
28,566
395
Minions Killed
374
0
Camps Cleared
0
1,112,872
Distance Traveled
1,085,389
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,947
632
97
9
0
243,673
3
L
Loki
5,305
482
70
6
0
239,845
0
W
Sun Wukong
6,377
580
84
8
0
199,078
1
W
Vulcan
6,753
614
106
10
0
237,215
0
W
Sol
7,538
685
105
10
0
196,486
0
W
Ratatoskr
6,133
558
76
7
0
274,289
4
W
Baron Samedi
6,539
594
24
2
0
205,804
0
L
Sylvanus
5,001
455
46
4
0
203,903
0
L
Eset
5,729
521
89
8
0
203,596
2
L
Nut
5,584
508
72
7
0
194,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role