Player Matchup

Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
nardofish23
Medusa
Level 116
God Stats
4W - 3L
1,577 SR
Queue Stats
97W - 98L
1,550 Elo+
Solo
Bellona
Bellona
v0ltYo
Bellona
Level 149
God Stats
13W - 4L
1,915 SR
Queue Stats
102W - 114L
1,553 Elo+
Party 2
Achilles
Achilles
xdicescualx
Achilles
Level 126
God Stats
0W - 1L
1,284 SR
Queue Stats
45W - 35L
1,542 Elo+
Solo
Team Averages
Level 123
1,555 SR
1,529 Elo+

VS

Team Averages
Level 106
1,512 SR
1,556 Elo+
Thanatos
Thanatos
 
Thanatos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
IKakûn
Ares
Level 157
God Stats
4W - 1L
1,444 SR
Queue Stats
36W - 17L
1,652 Elo+
Solo
Janus
Janus
Porblu
Janus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 125L
1,580 Elo+
Party 1
Heimdallr
Heimdallr
WhiteThunder2169
Heimdallr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,475 Elo+
Solo
Ratatoskr
Ratatoskr
x80proto
Ratatoskr
Level 115
God Stats
7W - 5L
1,616 SR
Queue Stats
71W - 65L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 0 / 3
6,500
650
3,943
3,485
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
 
Thanatos
10
3 / 5 / 0
6,240
624
4,617
10,818
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
10
1 / 2 / 1
5,305
531
5,878
7,457
2,851
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
v0ltYo
Bellona
10
3 / 1 / 2
5,682
568
4,753
7,540
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
xdicescualx
Achilles
9
0 / 3 / 3
5,611
561
4,500
8,717
7,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 2 / 3
5,099
510
2,336
10,246
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
IKakûn
Ares
9
3 / 1 / 3
6,211
621
4,551
7,278
5,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Porblu
Janus
12
1 / 0 / 1
6,308
631
3,115
3,523
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
10
1 / 2 / 3
5,790
579
6,067
8,518
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
x80proto
Ratatoskr
13
6 / 3 / 1
7,345
735
9,303
9,973
4,495
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
8
Kills
11
11
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
3
2.5
L
Thanatos
 
Thanatos
3
5
0
0.6
W
Thanatos
 
Thanatos
0
2
3
0.75
W
Ares
IKakûn
Ares
3
1
3
4.5
W
Janus
Porblu
Janus
1
0
1
1.5
W
Heimdallr
1
2
3
1.25
L
Medusa
1
2
1
0.75
L
Bellona
v0ltYo
Bellona
3
1
2
4
W
Ratatoskr
x80proto
Ratatoskr
6
3
1
2.17
L
Achilles
xdicescualx
Achilles
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,691
Damage
25,372
38,017
Taken
39,538
19,392
Mitigated
18,508
16,121
Healing
19,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,943
60
0
680
3,485
1,232
0
1,497
1,868
50,019
0
L
Thanatos
 
Thanatos
4,617
2,359
0
6,701
10,818
3,411
0
0
10,818
0
33,838
W
Thanatos
 
Thanatos
2,336
440
0
8,892
10,246
3,710
0
2,040
8,000
0
35,398
W
Ares
IKakûn
Ares
4,551
725
0
2,330
7,278
5,247
0
514
6,698
15,173
0
W
Janus
Porblu
Janus
3,115
125
0
960
3,523
1,270
0
752
2,649
56,918
0
W
Heimdallr
6,067
3,109
0
3,267
8,518
3,786
0
243
8,275
0
46,196
L
Medusa
5,878
2,329
0
2,765
7,457
2,851
0
1,744
5,713
0
46,335
L
Bellona
v0ltYo
Bellona
4,753
2,181
0
3,221
7,540
4,726
0
750
6,748
0
41,467
W
Ratatoskr
x80proto
Ratatoskr
9,303
2,861
0
3,924
9,973
4,495
0
0
9,973
0
50,045
L
Achilles
xdicescualx
Achilles
4,500
1,344
0
2,754
8,717
7,172
0
3,435
5,204
0
22,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,338
Gold Earned
30,753
325
Minions Killed
372
0
Camps Cleared
0
1,101,193
Distance Traveled
1,093,947
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,500
650
105
11
0
225,530
3
L
Thanatos
6,240
624
58
6
0
172,318
5
W
Thanatos
5,099
510
72
7
0
237,488
0
W
Ares
6,211
621
11
1
0
213,392
2
W
Janus
6,308
631
109
11
0
223,034
1
W
Heimdallr
5,790
579
90
9
0
206,464
0
L
Medusa
5,305
531
67
7
0
225,568
0
L
Bellona
5,682
568
67
7
0
274,135
0
W
Ratatoskr
7,345
735
90
9
0
213,569
1
L
Achilles
5,611
561
28
3
0
203,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role